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Jing Xiang; Zaoxiu Fu – International Dialogues on Education, 2022
The comprehensive practical activity curriculum can be said to be created to cater to children's curiosity and nature of exploration. Through the creation of problem situations, children are guided not only to explore what the world is, but also to pay close attention to what the world will be and cultivate children's key competencies in the real…
Descriptors: Learning Activities, Discovery Learning, Competence, Active Learning
Li, Tingxuan; Traynor, Anne – AERA Open, 2022
Computational thinking (CT) is a set of cognitive skills that every child should acquire. K-12 classrooms are expected to provide students opportunities (tasks) to think computationally. We introduce a CT competency assessment for middle school students. The assessment design process started by establishing a cognitive model of CT domain mastery,…
Descriptors: Cognitive Measurement, Computation, Thinking Skills, Problem Solving
Rebekah N. Lee – ProQuest LLC, 2022
The current study investigates Talk Aloud Problem Solving (TAPS) for master's level students at Endicott College in preparation for the Behavior Analysis Certification Board (BACB) exam. The exam format of multiple-choice questions was used as the basis for acquisition and utilization of a TAPS skill repertoire. The purpose was to add to the…
Descriptors: Protocol Analysis, Problem Solving, Masters Programs, Graduate Students
Anna F. DeJarnette; Corey Larrison; Stephanie M. Rollmann; Dieter Vanderelst; John E. Layne; Anna E. Hutchinson – Journal for STEM Education Research, 2022
The construct of Computational Thinking (CT) first emerged to describe problem solving in the context of computing environments, but it has expanded to serve as a set of practices that can be applied across disciplines with or without the use of computers. We recorded students' work during two lab sessions in an undergraduate, biology-engineering…
Descriptors: Undergraduate Students, Computation, Thinking Skills, Biology
Kristen Casale Mallet – ProQuest LLC, 2022
Throughout the years, there has been a reduction of graduates entering and pursuing careers within the Science Technology Engineering Mathematics (STEM) fields. Thus, the Next Generation Science Standards (NGSS), now called the New Jersey Student Learning Standards for Science (NJSLS-S) developed a rigorous program of standards for students to…
Descriptors: Science Teachers, State Standards, STEM Education, Program Implementation
Andrew J. Hughes – Technology and Engineering Teacher, 2022
The intention of this article is to provide Technology and Engineering Educators (T&EEs) with a more thorough understanding of implementing the product realization process (PRP) to help manage the design and development processes in their classrooms. The product realization process (PRP) innately involves a practical combination of knowledge,…
Descriptors: Engineering Education, Design, High School Students, Skill Development
Jason Seng Chong Tan; Soo Chin Chia – Education in the Asia-Pacific Region: Issues, Concerns and Prospects, 2022
Design and Technology as a subject in the secondary school curriculum is a natural cradle for STEM education given the common educational goals. Both require students to create solutions to solve real-world problems via a design process. While doing so, students develop skills like critical thinking, problem solving and creativity that will put…
Descriptors: STEM Education, Foreign Countries, Design, Technology
Ialongo, Nicholas S.; Domitrovich, Celene; Embry, Dennis; Greenberg, Mark; Lawson, April; Becker, Kimberly D.; Bradshaw, Catherine – Developmental Psychology, 2019
The Good Behavior Game (GBG, Barrish, Saunders, & Wolf, 1969) and the PATHS Curriculum (Promoting Alternative Thinking Strategies; Greenberg, Kusche, Cook, & Quamma, 1995) represent 2 universal, elementary school, preventive interventions which have been shown in large-scale, randomized controlled trials to have an immediate and beneficial…
Descriptors: Prevention, Intervention, Program Effectiveness, Student Behavior
Rhodes, Katherine T.; Lukowski, Sarah; Branum-Martin, Lee; Opfer, John; Geary, David C.; Petrill, Stephen A. – Journal of Educational Psychology, 2019
The strategy choice model (SCM) is a highly influential theory of human problem-solving. One strength of this theory is the allowance for both item and person variance to contribute to problem-solving outcomes, but this central tenet of the model has not been empirically tested. Explanatory item response theory (EIRT) provides an ideal approach to…
Descriptors: Learning Strategies, Addition, Problem Solving, Item Response Theory
Frabasilio, Angela Marie – Mathematics Teaching in the Middle School, 2019
Ever try to captivate students with real-world applications only to discover that they live in a very different world? Assigning an Extreme Word Problem activity to students alleviates this dilemma by placing the authorship of a problem squarely into the hands of learners. Rather than trying to be hip and finding word problems that resonate with…
Descriptors: Word Problems (Mathematics), Mathematics Instruction, Imagination, Problem Solving
Brau, Rebekah Inez; Gardner, John W.; Webb, G. Scott; McDonald, Jason K. – Decision Sciences Journal of Innovative Education, 2019
We develop a single-class period learning game for the Plan-Do-Study-Act (PDSA) improvement cycle. The experiential activity walks teams through the PDSA problem-solving process as they create paper American footballs and improve their performance using each step of the cycle. The game is one of the first to focus on PDSA. Key benefits include…
Descriptors: Supply and Demand, Class Activities, Educational Games, Experiential Learning
Leiss, Dominik; Plath, Jennifer; Schwippert, Knut – Mathematical Thinking and Learning: An International Journal, 2019
Solving reality-based tasks is an important goal in mathematics instruction and is anchored in education standards determined by mathematical modeling skills. These tasks demand a serious examination of the real-world as well as text comprehension to successfully solve them. Therefore, this study empirically reconstructed the comprehension process…
Descriptors: Mathematics Instruction, Reading Ability, Mathematical Models, Grade 7
Özgen, Kemal; Aydin, Mehmet; Geçic, Mehmet Ertürk; Bayram, Baran – International Journal for Mathematics Teaching and Learning, 2019
The purpose of this study was to investigate eighth grade students' skills in different problem-posing situations. Problem-posing situations include free, semi-structured and structured problem-posing situations. The study was conducted using case study methodology, which is within the scope of descriptive research. The study was conducted with…
Descriptors: Grade 8, Problem Solving, Problem Sets, Foreign Countries
Steege, Mark W.; Pratt, Jamie L.; Wickerd, Garry; Guare, Richard; Watson, T. Steuart – Guilford Press, 2019
Widely recognized as a gold-standard resource, this authoritative book has been revised and expanded with 50% new material. It provides a complete introduction to functional behavioral assessment (FBA), complete with procedures, forms, and tools that have been piloted and refined in both general and special education settings. Numerous vivid…
Descriptors: Functional Behavioral Assessment, Problem Solving, Intervention, Behavior Modification
Lyons, Paul; Bandura, Randall – Journal of Workplace Learning, 2023
Purpose: The purpose of this paper is the presentation of a learning model for a manager and employee working collaboratively to make advances in knowledge, skills, work performance and in the quality of their relationship. The model is called reciprocal action learning. Design/methodology/approach: The approach was to examine concepts and…
Descriptors: Cooperative Learning, Employer Employee Relationship, Workplace Learning, Experiential Learning

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