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Anis, Siti Khadijah; Masek, Alias; Nurtanto, Muhammad; Kholifah, Nur – International Journal of Evaluation and Research in Education, 2022
Non-digital games are a tool that can help children to build and improve problem solving skills in early mathematics learning. Teachers need to design a learning activity using non-digital games taken account problem solving skills in the learning activities. However, the application of problemsolving skills in early mathematics learning…
Descriptors: Methods, Teaching Methods, Problem Solving, Mathematics Instruction
Zimmerman, Heather Toomey; Grills, Katharine Ellen; McKinley, Zachary; Kim, Soo Hyeon – Information and Learning Sciences, 2022
Purpose: The researchers conducted a collective case study to investigate how families engaged in making activities related to aerospace engineering in six pop-up makerspace programs held in libraries and one museum. The purpose of this paper is to support families' engagement in design tasks and engineering thinking, three types of discussion…
Descriptors: Aerospace Education, Family Involvement, Shared Resources and Services, Libraries
Koelling, Glenn; Russo, Alyssa – Public Services Quarterly, 2020
The Mystery Room is an educational escape room based on information literacy and applied to multiple audiences, including first-year students and library student employees. In this article, we explain how we developed the game, its theoretical underpinnings, and why it's a flexible workshop for a variety of audiences.
Descriptors: Information Literacy, Library Instruction, Educational Games, Problem Solving
Brady, Corey; McLean, Jeffrey; Jung, Hyunyi; Dominguez, Angeles; Baker, Courtney; Glancy, Aran – North American Chapter of the International Group for the Psychology of Mathematics Education, 2019
The Models and Modeling Working Group at PME-NA has provided a forum for discussing and collaborating on projects fundamental to research on mathematical modeling since the first PME-NA conference in 1978. We propose to convene this Working Group at PME-NA 41 with a dual purpose: (1) to build on a theme begun in Greenville, holding a focused…
Descriptors: Mathematical Models, Mathematics Instruction, Teaching Methods, Problem Solving
Hung, P. H.; Gao, Y. J.; Lin, R. – Asia Pacific Journal of Education, 2019
Since 2015, the Taiwan government has endeavoured to uphold maker education for all-level schools. In addition to "learning by doing" or "learning through play", maker education believed to have varied features that set it apart from preceding pedagogical approaches and have possibility to reform learners' requisite…
Descriptors: Foreign Countries, Workshops, Integrated Activities, Learning Activities
Lee, Hea-Jin; Özgün-Koca, S. Asli – Current Issues in Education, 2016
This study is based on a Task Design and Analysis activity from a year-long professional development program. The activity was designed to increase teacher growth in several areas, including knowledge of mathematics, understanding of students' cognitive activity, knowledge of good questions, and ability to develop and improve high quality tasks.…
Descriptors: Faculty Development, Knowledge Level, Mathematics Instruction, Cognitive Processes
Reddan, Gregory – Asia-Pacific Journal of Cooperative Education, 2015
Field Project A is an elective course in the Bachelor of Exercise Science program at Griffith University and includes elements of both career development learning and work-integrated learning. This paper aims to determine the effects of the learning activities and assessment items developed for the course on students' self-efficacy in making…
Descriptors: Foreign Countries, College Students, Self Efficacy, Decision Making
Devlin, Alison M.; Lally, Vic; Sclater, Madeleine; Parussel, Karla – Interactive Learning Environments, 2015
This paper presents the findings from one of the first empirical research studies which has investigated the impact of Inter-Life; a novel three-dimensional immersive virtual learning environment, on learning and development of social and educational life transition skills in a group of looked after and accommodated children. Drawing on social…
Descriptors: Daily Living Skills, Virtual Classrooms, Skill Development, Child Development
Raje, Sonali; Krach, Michael; Kaplan, Gail – Mathematics Teacher, 2013
Concepts in mathematics are often universally applicable to other fields. A critical aspect for success in high school or college is the ability to transfer content knowledge from one discipline to another. This is especially true for material learned in the sciences and mathematics. Several studies have suggested that strong mathematical skills…
Descriptors: College School Cooperation, Mathematics Instruction, Secondary School Mathematics, Problem Solving
Toh, Tin Lam – Journal of Science and Mathematics Education in Southeast Asia, 2007
This paper describes an in-service professional development course in introducing creative approaches to teach mathematics for teachers from the private-funded schools in Java, Indonesia. The course focused on introducing teachers to problem-solving processes and skills, and samples of activity-based worksheet on problem solving through secondary…
Descriptors: Feedback (Response), Secondary School Mathematics, Problem Solving, Workshops
Peer reviewedSmith, Ruth Baynard – Gifted Child Today Magazine, 1994
Intermediate level academically talented students learn essential elements of computer programming by working with robots at enrichment workshops at Dwight-Englewood School in Englewood, New Jersey. The children combine creative thinking and problem-solving skills to program the robots' microcomputers to perform a variety of movements. (JDD)
Descriptors: Academically Gifted, Creative Thinking, Enrichment Activities, Intermediate Grades
Bartalos, Dorothy; Meyer, Ania – 1985
This facilitators' handbook is intended primarily for use in workshops for parents and teachers involved in cooperative preschools. The handbook provides practical resources for anyone working in a group setting, and is designed with the aim of developing learners' skills in leadership and group activities. After introductory information, chapter…
Descriptors: Communication (Thought Transfer), Conflict Resolution, Games, Group Dynamics
Budzyna, Janet; And Others – 1995
One of a series of workplace education modules, this 6-week module presents activities and materials designed to lead participants through a systematic approach to problem-solving in the workplace. Following a brief overview, indicating that the module emphasizes five phases in problem-solving (i.e., using key problem-solving concepts, identifying…
Descriptors: Adult Education, Class Activities, Creative Thinking, Curriculum Development
Peer reviewedStager, Gary S. – Educational Leadership, 1995
Dozens of Australian "laptop" schools are following the lead of Methodist Ladies' College (an independent pre-K-12 school) in personal computing and are using some of their pioneering professional development models, including in-classroom collaboration, "slumber parties," and build-a-book workshops. Guidelines for implementing…
Descriptors: Action Research, Computer Uses in Education, Elementary Secondary Education, Foreign Countries
Cleary, John; Sweeney, Dee – 1994
Developed by educators at the Emily Griffith Opportunity school, this teacher's guide presents a 2-hour workshop to introduce employees in entry-level positions to the concepts and vocabulary of Total Quality Management (TQM). The guide is divided into an instructor's section and a section of 24 handouts for the participants. (Handouts can also be…
Descriptors: Adult Literacy, Health Services, Hospital Personnel, Learning Activities

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