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Zhongzhou Chen; Tong Wan – Physical Review Physics Education Research, 2025
This study examines the feasibility and potential advantages of using large language models, in particular GPT-4o, to perform partial credit grading of large numbers of student written responses to introductory level physics problems. Students were instructed to write down verbal explanations of their reasoning process when solving one conceptual…
Descriptors: Grading, Technology Uses in Education, Student Evaluation, Science Education
Jessica Swenson; Aaron W. Johnson; Karen Miel; Melissa Caserto; Max Magee; J. Boomer Perry; Chloe Kimberlin; Krista Beranger; John Toftegaard – Journal of Engineering Education, 2025
Background: In professional contexts, engineers use engineering judgment to create mathematical models. Despite the importance of judgment in professional practice, the development and enactment of engineering judgment by engineering students are understudied. To better prepare students for engineering careers, there is a need to recognize and…
Descriptors: Taxonomy, Engineering Education, Undergraduate Students, Evaluative Thinking
Wahid Yunianto; Guillermo Bautista Jr.; Bungkus Dias Prasetyo; Zsolt Lavicza – International Journal for Technology in Mathematics Education, 2024
As computational thinking (CT) is new to teachers, they need support on how CT integration will work. This study examines the use of a hypothetical learning trajectory (HLT) to support teachers in integrating computational thinking into mathematics lessons utilizing GeoGebra. By employing the educational design research (EDR) methodology, the…
Descriptors: Computer Software, Mental Computation, Mathematics Instruction, Educational Technology
Clayton Cohn; Caitlin Snyder; Joyce Horn Fonteles; Ashwin T. S.; Justin Montenegro; Gautam Biswas – British Journal of Educational Technology, 2025
Recent advances in generative artificial intelligence (AI) and multimodal learning analytics (MMLA) have allowed for new and creative ways of leveraging AI to support K12 students' collaborative learning in STEM+C domains. To date, there is little evidence of AI methods supporting students' collaboration in complex, open-ended environments. AI…
Descriptors: Cooperation, Researchers, Artificial Intelligence, STEM Education
Liang, Yicong; Zou, Di; Xie, Haoran; Wang, Fu Lee – Smart Learning Environments, 2023
The pretrained large language models have been widely tested for their performance on some challenging tasks including arithmetic, commonsense, and symbolic reasoning. Recently how to combine LLMs with prompting techniques has attracted lots of researchers to propose their models to automatically solve math word problems. However, most research…
Descriptors: Science Instruction, Physics, Artificial Intelligence, Computer Mediated Communication
Gamze Kurt; Özge Çakioglu – Digital Experiences in Mathematics Education, 2024
This study aims to investigate students' computational thinking (CT) through mathematical tasks integrated with programming in Scratch. Participants completed four tasks that required students to solve coding problems, which were focused on prime numbers and the prime factorization algorithm. The study was designed as a case study and the unit of…
Descriptors: Grade 7, Case Studies, Mathematics Education, Mathematical Concepts
Jian Liao; Linrong Zhong; Longting Zhe; Handan Xu; Ming Liu; Tao Xie – IEEE Transactions on Learning Technologies, 2024
ChatGPT has received considerable attention in education, particularly in programming education because of its capabilities in automated code generation and program repairing and scoring. However, few empirical studies have investigated the use of ChatGPT to customize a learning system for scaffolding students' computational thinking. Therefore,…
Descriptors: Scaffolding (Teaching Technique), Thinking Skills, Computation, Artificial Intelligence
Tarattakan Pachumwon; Thada Jantakoon; Rukthin Laoha – Higher Education Studies, 2025
This study introduces CAILE, a design thinking-driven conceptual framework for a Creative AI Learning Environment, designed to enhance programming skills. Evaluates clarity, appropriateness, and feasibility through expert judgment. Phase 1 synthesized 34 peer-reviewed studies (2019-2025) to articulate CAILE's structure across three layers: Inputs…
Descriptors: Creativity, Artificial Intelligence, Technology Uses in Education, Programming
Maya Usher; Noga Reznik; Gilad Bronshtein; Dan Kohen-Vacs – Journal of Learning Analytics, 2025
Computational thinking (CT) is a critical 21st-century skill that equips undergraduate students to solve problems systematically and think algorithmically. A key component of CT is computational creativity, which enables students to generate novel solutions within programming constraints. Humanoid robots are increasingly explored as promising…
Descriptors: Computation, Thinking Skills, Creativity, Robotics
Suzannie K. Y. Leung; Joseph Wu; Jenny Wanyi Li; Yung Lam; Oi-Lam Ng – Early Childhood Education Journal, 2025
Educators and researchers are becoming interested in cultivating computational thinking (CT). However, in the Hong Kong context, CT-related studies regarding young children are rarely found. The present study aimed to use an unplugged digital arts activity to examine the CT concepts that children performed and document their CT developmental…
Descriptors: Foreign Countries, Computation, Thinking Skills, Young Children
Capturing Movement: A Tablet App, "Geometry Touch," for Recording Onscreen Finger-Based Gesture Data
Stoo Sepp; Sharon Tindall-Ford; Shirley Agostinho; Fred Paas – IEEE Transactions on Learning Technologies, 2024
This article presents a novel digital method of capturing finger-based gestures on touchscreen devices for the purpose of exploring tracing gestures in educational research. Given that tracing has been found to support cognition, learning, and problem solving in educational settings, data related to the performance of these gestures are…
Descriptors: Computer Oriented Programs, Tablet Computers, Data Collection, Problem Solving
Franz Schröer; Claudia Tenberge; Nele Schemel; Malin Osnabrügge; Lea Schneider – Design and Technology Education, 2024
The professional development of teachers is considered a central task of teacher training and therefore also for teaching technology education in an era of digitalization. The anchoring of technology and digital technologies is becoming a mandatory task in teaching especially due to curriculum requirements and an increasing importance of learning…
Descriptors: Robotics, Elementary School Teachers, Technology Integration, Foreign Countries
Xin Gong; Weiqi Xu; Shufan Yu; Jingjing Ma; Ailing Qiao – British Journal of Educational Technology, 2025
Tangible programming tools have become a mainstream teaching aid in gamification programming learning (GPL) due to their interactivity and ability to enhance novice learners' computational thinking and spatial reasoning skills. However, comparing the relative efficacy of different programming tools that simultaneously support these skills was not…
Descriptors: Computation, Thinking Skills, Spatial Ability, Gamification
Mmakgabo Angelinah Selepe; Ramashego Shila Mphahlele – Journal of Research and Advances in Mathematics Education, 2025
Africanised play is a pedagogical transformation that stresses integrating play pedagogies, African culture and digital learning within the mathematical curriculum. This transformation contributes to learners developing problem-solving, mathematical, digital skills and appreciating culture. Given that, there still needs to be more knowledge on the…
Descriptors: African Culture, Play, Technology Uses in Education, Mathematics Instruction
Jia-Hua Zhao; Shu-Tao Shangguan; Ying Wang – Journal of Computer Assisted Learning, 2025
Background: Computational thinking (CT) is a fundamental ability required of individuals in the 21st-century digital world. Past studies show that generative artificial intelligence (GenAI) can enhance students' CT skills. However, GenAI may produce inaccurate output, and students who rely too much on AI may learn little and be unable to think…
Descriptors: Artificial Intelligence, Technology Uses in Education, Skill Development, Computation

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