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He, Wei; Yang, Yingying; Gao, Dingguo – Journal of Cognition and Development, 2018
There have been mixed results in studies investigating proportional reasoning in young children. The current study aimed to examine whether providing visual scaling cues and structuring the reasoning process can improve proportional reasoning in 5- to 6-year-old children. In a series of computerized tasks, children compared the sweetness of 2…
Descriptors: Abstract Reasoning, Young Children, Task Analysis, Evaluative Thinking
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Dauer, Jenny M.; Lute, Michelle L.; Straka, Olivia – International Journal of Education in Mathematics, Science and Technology, 2017
We propose two contrasting types of student decision-making based on social and cognitive psychology models of separate mental processes for problem solving. Informal decision-making uses intuitive reasoning and is subject to cognitive biases, whereas formal decision-making uses effortful, logical reasoning. We explored indicators of students'…
Descriptors: Decision Making, Science and Society, Cognitive Processes, Science Process Skills
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Sumarto, Sylvana Novilia; van Galen, Frans; Zulkardi, H.; Darmawijoyo, D. – International Education Studies, 2014
In Indonesia, proportion is being taught formally in Grade 5 (10-11 years old). However, the existing learning approach does not support the development of the students' proportional reasoning. The way to teach proportion by giving cross multiplication is not meaningful for the students. They just memorize the procedure without understanding how…
Descriptors: Foreign Countries, Logical Thinking, Intuition, Grade 4
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Adams, Deanne M.; Pilegard, Celeste; Mayer, Richard E. – Journal of Educational Computing Research, 2016
Learning physics often requires overcoming common misconceptions based on naïve interpretations of observations in the everyday world. One proposed way to help learners build appropriate physics intuitions is to expose them to computer simulations in which motion is based on Newtonian principles. In addition, playing video games that require…
Descriptors: Video Games, Teaching Methods, Technology Uses in Education, Simulated Environment
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Chermack, Thomas J.; Nimon, Kim – Human Resource Development Quarterly, 2008
This research examines changes in decision-making styles as a result of participation in scenario planning. A quasi-experimental pretest-posttest design and several nonparametric tests were used to analyze data gathered from research participants in a technology firm in the Northeastern United States. Results show that participants tend to…
Descriptors: Decision Making, Cognitive Style, Quasiexperimental Design, Pretests Posttests