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Greenhaw, Laura L.; Bastian, Kenzie J.; Hurdle, J. Clay – Journal of Leadership Education, 2023
COVID-19, by all accounts, forced higher education to shift to distance delivery. As a result, faculty attempted to innovate and integrate new teaching methods as courses moved online. We utilized an online, virtual reality game to teach team decision-making as a function of leadership. In teams, learners worked cooperatively, making decisions and…
Descriptors: Electronic Learning, Experiential Learning, Leadership Training, COVID-19
Potter, Patricia; France, Bev – International Journal of Technology and Design Education, 2018
Design and problem solving are central to technology and have distinguished learning in technology from other curriculum areas. This research investigated how expert technologists learn design and problem solving through experience. Data was collected from four expert technologists and this information was analysed using learning theories that…
Descriptors: Design, Problem Solving, Technology Education, Expertise
Sanyal, Chandana – Action Learning: Research and Practice, 2018
This paper explores the practice of action learning (AL) facilitation in supporting AL set members to address their 'messy' problems through a self-reflexive approach using the concept of 'living theory' [Whitehead, J., and J. McNiff. 2006. "Action Research Living Theory." London: Sage]. The facilitation practice is investigated through…
Descriptors: Experiential Learning, Facilitators (Individuals), Investigations, Educational Theories
Mendonça, Roger; Parker, Anthony; Udo, Uwem; Groves, Catherine – Action Learning: Research and Practice, 2015
This account of practice sets out the action learning experience of three doctoral students on the same Doctoral Programme in Business Administration at a UK university. It also include the sense-making of a fourth member of the set. It explores the tension between their area of work and their engagement in the action learning process and, in so…
Descriptors: Foreign Countries, Experiential Learning, Learning Experience, Graduate Students
Mehta, Khanjan; Zappe, Sarah; Brannon, Mary Lynn; Zhao, Yu – Advances in Engineering Education, 2016
The Humanitarian Engineering and Social Entrepreneurship (HESE) Program engages students and faculty across Penn State in the rigorous research, design, field-testing, and launch of technology-based social enterprises that address global development challenges. HESE ventures are embedded in a series of five courses that integrate learning,…
Descriptors: Entrepreneurship, Educational Philosophy, Outcomes of Education, Interdisciplinary Approach
Incorporating an Authentic Learning Strategy into Undergraduate Apparel and Merchandising Curriculum
Ma, Yoon Jin; Lee, Hyun-Hwa – Journal of Experiential Education, 2012
An authentic learning strategy fostering students' active learning was studied using the scenario of a real-world project. Students from two different classes at two different universities worked as clients or consultants to develop an apparel sourcing strategy. Quantitative and qualitative data were gathered from 44 undergraduates enrolled in…
Descriptors: Instructional Effectiveness, Active Learning, Merchandising, Communication Skills
Braukmann, James R.; Pedras, Melvin J. – 1989
One challenge in today's society is to teach students how to solve problems and use the general education they acquire to arrive at realistic solutions. Techniques that cut across the curriculum and can be used by any university teacher to provide realistic experiences for students are discussed. Students need the same acquired skills in…
Descriptors: Experiential Learning, Faculty Development, Group Dynamics, Higher Education
Gass, Michael; Priest, Simon – Journal of Adventure Education and Outdoor Leadership, 1993
A strategy for transferring learning from adventure experiences to daily life situations incorporates the use of isomorphs and metaphors. Explains how to develop isomorphic frames and select metaphoric experiences that can be used in adventure programming, especially with clients in therapy. (LP)
Descriptors: Adventure Education, Experiential Learning, Generalization, Imagery
Merritt, James K. – 1977
The Action Socialization Experiences (ASE) presented in this guide are modified Outward Bound initiative tests developed at the New Jersey School of Conservation to be used as an introduction to group problem solving. The ASE process is described as follows: teachers are assigned a specific problem for a 2-hour period and briefed on techniques of…
Descriptors: Discovery Learning, Elementary Secondary Education, Equipment, Experiential Learning
Eitington, Julius E. – 1996
This updated and expanded edition provides a number of new concepts and techniques that should prove valuable to the trainer who is interested in involving his/her learners experientially. It primarily cover methods that relate to the delivery of the training. The book's organization reflects group-in-action bias--the more participative,…
Descriptors: Active Learning, Adult Education, Case Studies, Experiential Learning
Stamper, John, Ed.; Pardos, Zachary, Ed.; Mavrikis, Manolis, Ed.; McLaren, Bruce M., Ed. – International Educational Data Mining Society, 2014
The 7th International Conference on Education Data Mining held on July 4th-7th, 2014, at the Institute of Education, London, UK is the leading international forum for high-quality research that mines large data sets in order to answer educational research questions that shed light on the learning process. These data sets may come from the traces…
Descriptors: Information Retrieval, Data Processing, Data Analysis, Data Collection

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