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Diem, Richard A. – Social Education, 1985
Children's (ages 8-12) interactive social responses to computers were examined. Results showed that students had not considered the social implications of using another's data. When infringements of their rights to privacy took place, students demanded penalties. Students showed preference for group problem-solving strategies. (RM)
Descriptors: Computer Assisted Instruction, Cooperation, Educational Research, Group Behavior
Powers, Richard B.; Boyle, William – 1983
The purpose of the Commons Game is to teach students how social traps work; that is, that short-term individual gain tends to dominate long-term collective gain. Simulations of Commons Dilemma have grown considerably in the last decade; however, the research has used small face-to-face groups to study behavior in the Commons. To compare the…
Descriptors: Behavior Patterns, College Students, Comparative Analysis, Fines (Penalties)
BRIDGES, EDWIN M.; AND OTHERS
THE PRIMARY PURPOSE OF THIS EXPERIMENT WAS TO DETERMINE WHETHER HIERARCHICALLY DIFFERENTIATED GROUPS WERE AS PRODUCTIVE ON PROBLEM-SOLVING TASKS AS HIERARCHICALLY UNDIFFERENTIATED GROUPS. THE EXPERIMENT ALSO INVESTIGATED THE EFFECTS OF FORMALLY BASED STATUS DIFFERENCES ON GROUP EFFICIENCY AND RISK-TAKING. TWENTY GROUPS CONTAINING FOUR SUBJECTS…
Descriptors: Educational Experiments, Group Behavior, Group Dynamics, Group Norms
Hill, Richard J. – 1970
How feedback affects small-group processes and group outcomes and how these outcomes vary with computer-assisted or experimenter-assisted modes of supplying feedback were investigated. Feedback theory was conceptualized through a work-emotionality framework. Theoretical constructs were operationalized through the use of Boyd's three-channel mode…
Descriptors: Communication (Thought Transfer), Computers, Decision Making Skills, Feedback