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Showing all 14 results Save | Export
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Sonja Dieterich; Stefan Rumann; Marc Rodemer – Educational Psychology Review, 2025
Example-based learning is a well-known instructional method for effective cognitive skill acquisition in complex domains. "(Contrasting) erroneous examples" are a promising extension that embed errors in instructional material, potentially fostering not only positive but negative knowledge. However, the mechanisms and conditions for…
Descriptors: Learning Processes, Teaching Methods, Instructional Effectiveness, Models
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Rebecca A. Roesler – String Research Journal, 2025
This investigation explored collaborative problem solving with and without a coach by analyzing problem-solving (PS) and problem-solving-prompting (PSP) behaviors by group members and coaches in six total coached rehearsals with three collegiate string quartets, and six autonomous rehearsals with the same string quartets. Teachers' and learners'…
Descriptors: Music Education, Cooperative Learning, Problem Solving, Classical Music
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Jiangang Hao; Wenju Cui; Patrick Kyllonen; Emily Kerzabi; Lei Liu; Michael Flor – Journal of Educational Measurement, 2025
Collaborative problem solving is widely recognized as a critical 21st-century skill. Assessing collaborative problem solving depends on coding the communication data using a construct-relevant framework, and this process has long been a major bottleneck to scaling up such assessments. Based on five datasets and two coding frameworks, we…
Descriptors: Cooperative Learning, Problem Solving, 21st Century Skills, Automation
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Ulrike Franke; Iris Backfisch; Luisa Scherzinger; Arash Tolou; Christoph Thyssen; Taiga Brahm; Ina Rudolf; Andreas Lachner – Educational Technology Research and Development, 2024
Peer feedback is regarded as playing a vital role in fostering preservice teachers' noticing and reasoning skills during technology integration. However, novices in particular (e.g., pre-service teachers) tend to provide rather superficial feedback, which does not necessarily contribute to professional development. Against this background, we…
Descriptors: Preservice Teacher Education, Preservice Teachers, Peer Evaluation, Prompting
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Tawfik, Andrew A.; Koehler, Adrie A.; Gish-Lieberman, Jaclyn J.; Gatewood, Jessica – Innovations in Education and Teaching International, 2021
To date, little is known regarding how to best design instruction/guidance prompts that support learners' participation in collaborative argumentation (CA). To address this gap, this study compared the influence of two instruction/guidance prompts prior to learners' CA: problem representation (executive summary of the problem) and full…
Descriptors: Problem Solving, Prompting, Cooperative Learning, Online Courses
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Poitras, Eric G.; Doleck, Tenzin; Lajoie, Susanne P. – Educational Technology Research and Development, 2018
Ill-structured problems, by definition, have multiple paths to a solution and are multifaceted making automated assessment and feedback a difficult challenge. Diagnostic reasoning about medical cases meet the criteria of ill-structured problem solving since there are multiple solution paths. The goal of this study was to develop an adaptive…
Descriptors: Misconceptions, Physicians, Clinical Diagnosis, Problem Solving
Saunders, Alicia F.; Spooner, Fred; Ley Davis, Luann – Remedial and Special Education, 2018
Mathematical problem solving is necessary in many facets of everyday life, yet little research exists on how to teach students with more severe disabilities higher order mathematics like problem solving. Using a multiple probe across participants design, three middle school students with moderate intellectual disability (ID) were taught to solve…
Descriptors: Mathematics Instruction, Video Technology, Prompting, Simulation
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Hung, Wei-Chen; Smith, Thomas J.; Smith, M. Cecil – British Journal of Educational Technology, 2015
Technology provides the means to create useful learning and practice environments for learners. Well-designed cognitive tutor systems, for example, can provide appropriate learning environments that feature cognitive supports (ie, scaffolding) for students to increase their procedural knowledge. The purpose of this study was to conduct a series of…
Descriptors: Intelligent Tutoring Systems, Usability, Research Methodology, Man Machine Systems
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Huang, Kun; Chen, Ching-Huei; Wu, Wen-Shiuan; Chen, Wei-Yu – Educational Technology & Society, 2015
This study investigated how question prompts and feedback influenced knowledge acquisition and cognitive load when learning Newtonian mechanics within a web-based multimedia module. Participants were one hundred eighteen 9th grade students who were randomly assigned to one of four experimental conditions, forming a 2 x 2 factorial design with the…
Descriptors: Prompting, Feedback (Response), Cues, Science Instruction
Tolentino, Lisa – ProQuest LLC, 2013
This dissertation describes the development of a state-of-the-art immersive media environment and its potential to motivate high school youth with autism to vocally express themselves. Due to the limited availability of media environments in public education settings, studies on the use of such systems in special education contexts are rare. A…
Descriptors: Autism, Educational Media, High School Students, Verbal Communication
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Stamper, John; Barnes, Tiffany; Croy, Marvin – International Journal of Artificial Intelligence in Education, 2011
The Hint Factory is an implementation of our novel method to automatically generate hints using past student data for a logic tutor. One disadvantage of the Hint Factory is the time needed to gather enough data on new problems in order to provide hints. In this paper we describe the use of expert sample solutions to "seed" the hint generation…
Descriptors: Cues, Prompting, Learning Strategies, Teaching Methods
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Mayer, Richard E.; Johnson, Cheryl I. – Journal of Educational Computing Research, 2010
Students learned about electrical circuits in an arcade-type game consisting of 10 levels. For example, in one level students saw two circuits consisting of various batteries and resistors connected in series or parallel, and had to indicate which one had a higher rate of moving current. On levels 1-9, all students received a correct tone and had…
Descriptors: Feedback (Response), Educational Games, Experiential Learning, Science Instruction
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Kauffman, Douglas F.; Ge, Xun; Xie, Kui; Chen, Ching-Huei – Journal of Educational Computing Research, 2008
This study explored Metacognition and how automated instructional support in the form of problem-solving and self-reflection prompts influenced students' capacity to solve complex problems in a Web-based learning environment. Specifically, we examined the independent and interactive effects of problem-solving prompts and reflection prompts on…
Descriptors: College Students, Problem Solving, Metacognition, Internet
Reid, Dennis H.; Parsons, Marsha B. – American Association on Intellectual and Developmental Disabilities, 2007
The American Association on Intellectual and Developmental Disabilities' (AAIDD's) Positive Behavior Support Training Curriculum," Second Edition" ("PBSTC"), is a curriculum for training direct support personnel and their supervisors in the values and practices of Positive Behavior Support. The curriculum is designed for direct support persons and…
Descriptors: Curriculum, Supervisory Training, On the Job Training, Developmental Disabilities