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Budgett, Stephanie; Pfannkuch, Maxine – Teaching and Learning Research Initiative, 2016
This report summarises the research activities and findings from the TLRI-funded project entitled "Visualising Chance: Learning Probability Through Modelling." This exploratory study was a 2-year collaboration among two researchers, two conceptual software developers/interactive graphics experts, three university lecturers/practitioners,…
Descriptors: Statistics, Probability, Mathematical Models, Computer Software
Kinczkowski, Linda; Cardon, Phillip; Speelman, Pamela – Technology and Engineering Teacher, 2015
This paper provides examples of Aid-to-Thought uses in urban decision making, classroom laboratory planning, and in a ship antiaircraft defense system. Aid-to-Thought modeling and simulations are tools students can use effectively in a STEM classroom while meeting Standards for Technological Literacy Benchmarks O and R. These projects prepare…
Descriptors: Technological Literacy, Benchmarking, Computer Simulation, Computer Graphics
Budinski, Natalija; Takaci, Djurdjica – International Journal for Technology in Mathematics Education, 2011
This paper proposes modelling based learning as a tool for learning and teaching mathematics. The example of modelling real world problems leading to the exponential function as the solution of differential equations is described, as well as the observations about students' activities during the process. The students were acquainted with the…
Descriptors: Foreign Countries, World Problems, Mathematics Instruction, Problem Solving
Peer reviewedLong, Cliff; Norton, Vic – Two-Year College Mathematics Journal, 1980
The application of Bezier polynomials in computer graphics to generate curves and surfaces is presented. The use of these curves to aid in the design of automobiles is featured, and a BASIC program designed to draw a simple caricature is included. (MP)
Descriptors: Computer Graphics, Computer Programs, Computers, Geometric Concepts
Riches, Brian – Collegiate Microcomputer, 1990
Discusses the use of a computer-illustrated text (CIT) with integrated software to teach electric circuit theory to college students. Examples of software use are given, including simple animation, graphical displays, and problem-solving programs. Issues affecting electric circuit theory instruction are also addressed, including mathematical…
Descriptors: Computer Assisted Design, Computer Assisted Instruction, Computer Graphics, Courseware

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