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Eyüp Yurt – International Journal of Education in Mathematics, Science and Technology, 2025
This study aimed to develop and validate the Creative Problem-Solving Skills Test (CPSS-T), grounded in Torrance's creativity theory, to assess these skills in university students. The CPSS-T consists of five open-ended question types, each designed to measure different aspects of creative problem-solving: Alternative Use, Hypothetical Scenario,…
Descriptors: Creativity Tests, Creativity, Creative Thinking, Problem Solving
Ali Bicer; Scott A. Chamberlin; Karla Matute; Traci Jackson; Geoff Krall – Research in Mathematics Education, 2024
The purpose of this study was to quantify the relationship between pre-service teachers' spatial visualisation skills and their mathematical creativity through problem-posing tasks. A group of 62 pre-service teachers completed the Purdue Spatial Visualisation test and took the mathematical creativity test through problem-posing tasks. Pearson's…
Descriptors: Preservice Teachers, Teacher Education Programs, Spatial Ability, Thinking Skills
Chawin Chukusol – International Education Studies, 2025
This research aims to compare creative problem-solving skills and study the creative problem-solving process of learners before and after playing Go Game during activities outside the classroom. The sample group was 21 undergraduate students from the Faculty of Humanities and Social Sciences, Phetchaburi Rajabhat University who registered in the…
Descriptors: Problem Solving, Creativity, Undergraduate Students, Foreign Countries
Joseph F. Bron; Maricar S. Prudente – Anatolian Journal of Education, 2025
This classroom-based action research investigates the impact of teaching problem-solving heuristics on preservice teachers' mathematical creativity, self-efficacy, and problem-solving beliefs. The study was conducted with seven preservice teachers at a state university in the Philippines, using a Plan-Do-Study-Act (PDSA) cycle. Participants were…
Descriptors: Preservice Teachers, Problem Solving, Heuristics, Creativity
Marcella Mandanici; Simone Spagnol – IEEE Transactions on Education, 2024
The purpose of this study is to look at how a music programming course affects the development of computational thinking in undergraduate music conservatory students. In addition to teaching the fundamentals of computational thinking, music programming, and logic, the course addresses the Four C's of education. The change in students' attitudes…
Descriptors: Music Education, Undergraduate Students, Programming, Computer Attitudes
Zhou, Zhijin; Zhang, Hongpo; Li, Mingzhu; Sun, Cuicui; Luo, Hualin – Journal of Creative Behavior, 2021
Zhongyong thinking is a common approach adopted by Chinese people to solve problems encountered in life and work. Based on the four modes of zhongyong thinking proposed by Pang (Social Sciences in China, 1, 1980, 75), this study chooses the "neither A nor B" form, which represents the "mean" ([Chinese character omitted])…
Descriptors: Foreign Countries, Thinking Skills, Problem Solving, Priming
Roni Reiter-Palmon; Salvatore Leone; Emanuel Schreiner – Creativity Research Journal, 2024
Contradictions and competing demands are common in everyday problems. To address these problems, individuals need to both recognize and integrate these contradictions during problem-solving to find creative solutions. We propose that recognition and integration take place in the problem construction phase of the creative problem-solving process.…
Descriptors: College Students, Psychological Studies, Problem Solving, Creativity
Jessica Oudenampsen; Enny Das; Nicole Blijlevens; Marjolein H. J. van de Pol – Review of Higher Education, 2024
This review systematically synthesizes empirical evidence on learning outcomes of interdisciplinary learning. A meta-synthesis approach was used to synthesize data in two rounds, based on strict (n = 38) versus more lenient (n = 60) operationalizations of interdisciplinary learning. The results revealed a variety of interdisciplinary learning…
Descriptors: Interdisciplinary Approach, Higher Education, Outcomes of Education, Metacognition
Vanda Santos; Piedade Vaz-Rebelo; Graça Bidarra – International Journal for Technology in Mathematics Education, 2023
The introduction of games as a teaching and learning strategy in the classroom is a pedagogical resource that presents excellent results, as it creates situations that allow the students to develop problem solving methods, stimulate their creativity and at the same time generate motivation. The theories of learning are used to describe the motives…
Descriptors: Educational Games, Learning Strategies, Teaching Methods, Problem Solving
Kailiang Chen; Juanjuan Chen; Yuwei Sun; Guorui Yan – Journal of Creative Behavior, 2025
Understanding and supporting pre-service teachers' creativity in collaborative instructional design has gained increasing attention. To design novel and effective learning experiences or activities for students, they need to build empathy with students, that is, understanding students' learning needs. This study aimed to (1) explore the patterns…
Descriptors: Preservice Teachers, Empathy, Cognitive Processes, Instructional Design
Evelyn Chiyevo Garwe – Discover Education, 2025
This paper introduces the Heritage-based Education 5.0 model as a transformative approach to decolonize higher education in Zimbabwe and other postcolonial contexts. Departing from the traditional Education 3.0 banking model, which imposes Western-centric knowledge on passive students, this model recognizes and values students' cultural heritage…
Descriptors: Foreign Countries, Higher Education, Decolonization, Cultural Background
Michael E. Ellis; K. Mike Casey; Geoffrey Hill – Decision Sciences Journal of Innovative Education, 2024
Large Language Model (LLM) artificial intelligence tools present a unique challenge for educators who teach programming languages. While LLMs like ChatGPT have been well documented for their ability to complete exams and create prose, there is a noticeable lack of research into their ability to solve problems using high-level programming…
Descriptors: Artificial Intelligence, Programming Languages, Programming, Homework
Vanessa Pederiva; Ilana Andretta; Priscila G. Brust-Renck – Psychology in the Schools, 2024
The development of social skills (SS) and creative potential is of great interest to researchers in educational and organizational contexts. The present study aimed to understand the relationship between SS and the use of creative strategies to solve problems in the work environment of college teachers. The study included 386 faculty members of…
Descriptors: Interpersonal Competence, Creativity, Correlation, Problem Solving
Lee Fallin; Catherine Turton – Journal of Learning Development in Higher Education, 2025
This opinion piece argues that Design Thinking (DT) can facilitate a more empathetic and student-centred approach to service development and problem-solving in Learning Development (LD). While DT is already established within higher education, we argue it is still underutilised, especially in the context of LD. We start by unpacking the…
Descriptors: Design, Thinking Skills, Student Centered Learning, Problem Solving
Hong Beng Yeoh; Chooi Yi Wei; Surindar Kaur; Malvin Kaur – Higher Education, Skills and Work-based Learning, 2025
Purpose: As the world is embarking on Industry Revolution 4.0 (IR 4.0), employers demand more learning and soft skills from graduates to adapt to agile and disruptive work environments. Hence, 21st century learning skills are vital for sustainable career advancement in the current job paradigm shift initiated by IR 4.0-driven technologies. This…
Descriptors: 21st Century Skills, Career Readiness, College Students, Critical Thinking

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