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Atharva Naik; Jessica Ruhan Yin; Anusha Kamath; Qianou Ma; Sherry Tongshuang Wu; R. Charles Murray; Christopher Bogart; Majd Sakr; Carolyn P. Rose – British Journal of Educational Technology, 2025
The relative effectiveness of reflection either through student generation of contrasting cases or through provided contrasting cases is not well-established for adult learners. This paper presents a classroom study to investigate this comparison in a college level Computer Science (CS) course where groups of students worked collaboratively to…
Descriptors: Cooperative Learning, Reflection, College Students, Computer Science Education
Dailin Zheng; Yu Chen; Leslie J. Albert – Journal of Information Systems Education, 2025
Employers increasingly prioritize candidates who can solve real-world Structured Query Language (SQL) problems, particularly during technical interviews. However, many undergraduate students feel underprepared for these interviews because they have not engaged in the deep learning needed to apply SQL concepts confidently. Additionally, students…
Descriptors: Undergraduate Students, Simulation, Employment Interviews, Computer Literacy
Gyuhun Jung; Markel Sanz Ausin; Tiffany Barnes; Min Chi – International Educational Data Mining Society, 2024
We presented two empirical studies to assess the efficacy of two Deep Reinforcement Learning (DRL) frameworks on two distinct Intelligent Tutoring Systems (ITSs) to exploring the impact of Worked Example (WE) and Problem Solving (PS) on student learning. The first study was conducted on a probability tutor where we applied a classic DRL to induce…
Descriptors: Intelligent Tutoring Systems, Problem Solving, Artificial Intelligence, Teaching Methods
Dan Sun; Fan Xu – Journal of Educational Computing Research, 2025
Real-time collaborative programming (RCP), which allows multiple programmers to work concurrently on the same codebase with changes instantly visible to all participants, has garnered considerable popularity in higher education. Despite this trend, little work has rigorously examined how undergraduates engage in collaborative programming when…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Undergraduate Students
Sigal Levy; Yelena Stukalin; Nili Guttmann-Beck – Teaching Statistics: An International Journal for Teachers, 2024
Probability theory has extensive applications across various domains, such as statistics, computer science, and finance. In probability education, students are introduced to fundamental principles which may include mathematical topics such as combinatorics and symmetric sample spaces. Students pursuing degrees in computer science possess a robust…
Descriptors: Programming, Probability, Mathematics Skills, Computer Science Education
A Comparison of Generative AI Solutions and Textbook Solutions in an Introductory Programming Course
Ernst Bekkering; Patrick Harrington – Information Systems Education Journal, 2025
Generative AI has recently gained the ability to generate computer code. This development is bound to affect how computer programming is taught in higher education. We used past programming assignments and solutions for textbook exercises in our introductory programming class to analyze how accurately one of the leading models, ChatGPT, generates…
Descriptors: Higher Education, Artificial Intelligence, Programming, Textbook Evaluation
Ting-Ting Wu; Hsin-Yu Lee; Pei-Hua Chen; Wei-Sheng Wang; Yueh-Min Huang – Journal of Computer Assisted Learning, 2025
Background: Conventional reflective learning methodologies in programming education often lack structured guidance and individualised feedback, limiting their pedagogical effectiveness. Whilst computational thinking (CT) offers a systematic problem-solving framework with decomposition, pattern recognition, abstraction, and algorithm design, its…
Descriptors: Computation, Thinking Skills, Educational Diagnosis, Diagnostic Tests
Zachary M. Savelson; Kasia Muldner – Computer Science Education, 2024
Background and Context: Productive failure (PF) is a learning paradigm that flips the order of instruction: students work on a problem, then receive a lesson. PF increases learning, but less is known about student emotions and collaboration during PF, particularly in a computer science context. Objective: To provide insight on students' emotions…
Descriptors: Student Attitudes, Psychological Patterns, Fear, Failure
Xiaojun Luo; Ismail Adelopo – Journal of International Education in Business, 2025
Purpose: This study aims to develops an interdisciplinary business and computer science pedagogy for teaching and learning computer programming in business schools at higher education institutions and explores its associated benefits, challenges and improvement. Design/methodology/approach: Based on a body of theories, an interdisciplinary…
Descriptors: Teaching Methods, Educational Opportunities, Difficulty Level, Business Administration Education
Wiegand, R. Paul; Bucci, Anthony; Kumar, Amruth N.; Albert, Jennifer; Gaspar, Alessio – ACM Transactions on Computing Education, 2022
In this article, we leverage ideas from the theory of coevolutionary computation to analyze interactions of students with problems. We introduce the idea of "informatively" easy or hard concepts. Our approach is different from more traditional analyses of problem difficulty such as item analysis in the sense that we consider Pareto…
Descriptors: Concept Formation, Difficulty Level, Computer Science Education, Problem Solving
Deepti Reddy Patil; Sridhar Iyer; Sasikumar – ACM Transactions on Computing Education, 2025
Design problems are often ill-structured as the requirements are broadly defined and have multiple correct solutions. Experts solve such problems by applying various cognitive and metacognitive skills before the formal specifications and solution designs are documented. Novices often need help solving ill-structured design problems as they lack…
Descriptors: Educational Environment, Problem Solving, Design, Technology Uses in Education
Xu, Weiqi; Wu, Yajuan; Ouyang, Fan – International Journal of Educational Technology in Higher Education, 2023
Pair programming (PP), as a mode of collaborative problem solving (CPS) in computer programming education, asks two students work in a pair to co-construct knowledge and solve problems. Considering the complex multimodality of pair programming caused by students' discourses, behaviors, and socio-emotions, it is of critical importance to examine…
Descriptors: Cooperative Learning, Problem Solving, Computer Science Education, Programming
Sam Maesschalck – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: This paper explores the potential value of critical thinking in computer science education and discusses strategies for its integration across the curriculum. Background: As technology rapidly evolves and becomes increasingly integrated into society, there is a growing need for computer science graduates who can think critically about…
Descriptors: Computer Science Education, Critical Thinking, Integrated Curriculum, Curriculum Development
Julia Tomanova; Martin Vozar; Dasa Munkova – International Journal of Education in Mathematics, Science and Technology, 2024
The study focuses on the identification of relationships and/or rules between computational thinking (CT) concepts among the undergraduate students of Applied Informatics due to their attitudes towards mathematics. We analyze three CT concepts -- decomposition, pattern recognition, and algorithmic thinking. We assume that students who have a…
Descriptors: Computation, Thinking Skills, Student Attitudes, Undergraduate Students
Siran Li; Jiangyue Liu; Qianyan Dong – Australasian Journal of Educational Technology, 2025
Recent advancements in generative artificial intelligence (GenAI) have drawn significant attention from educators and researchers. However, its effects on learners' programming performance, self-efficacy and learning processes remain inconclusive, while the mechanisms underlying its efficiency-enhancing potential are underexplored. This study…
Descriptors: Artificial Intelligence, Technology Uses in Education, Computer Science Education, Programming

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