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Showing 1 to 15 of 33 results Save | Export
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Dabbagh, Nada; Dass, Susan – Computers & Education, 2013
A comparative analysis of 51 case problems used in five problem-based pedagogical models was conducted to examine whether there are differences in their characteristics and the implications of such differences on the selection and generation of ill-structured case problems. The five pedagogical models were: situated learning, goal-based scenario,…
Descriptors: Problem Based Learning, Teaching Methods, Comparative Analysis, Problem Solving
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Hoic-Bozic, Natasa; Dlab, Martina Holenko; Mornar, Vedran – IEEE Transactions on Education, 2016
Blended learning models that combine face-to-face and online learning are of great importance in modern higher education. However, their development should be in line with the recent changes in e-learning that emphasize a student-centered approach and use tools available on the Web to support the learning process. This paper presents research on…
Descriptors: Blended Learning, Models, Web 2.0 Technologies, Hypermedia
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Jacobson, Michael J.; Kapur, Manu; So, Hyo-Jeong; Lee, June – Instructional Science: An International Journal of the Learning Sciences, 2011
This paper discusses a study of students learning core conceptual perspectives from recent scientific research on complexity using a hypermedia learning environment in which different types of scaffolding were provided. Three comparison groups used a hypermedia system with agent-based models and scaffolds for problem-based learning activities that…
Descriptors: Scientific Research, Problem Based Learning, Hypermedia, Problem Solving
Lee, Eunbae – Educational Technology, 2011
Web 2.0 technologies have created a trend of user-generated content by supporting media production, collaboration, communication, and dissemination. User-generated content is translated into student-generated content (SGC) in education. SGC engages learners in an authentic project that fosters students' autonomy, creativity, and real-world…
Descriptors: Instructional Design, Student Motivation, Student Developed Materials, Active Learning
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Jacobson, Michael J. – Educational Technology Research and Development, 2008
This paper focuses on theory and research issues associated with the use of hypermedia technologies in education. It is proposed that viewing hypermedia technologies as an enabling infrastructure for tools to support learning--in particular learning in problem-based pedagogical environments involving cases--has particular promise. After…
Descriptors: Problem Based Learning, Hypermedia, Teaching Methods, Scientific Concepts
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Liu, M.; Horton, L. R.; Corliss, S. B.; Svinicki, M. D.; Bogard, T.; Kim, J.; Chang, M. – Journal of Educational Computing Research, 2009
The purpose of this study was to use multiple data sources, both objective and subjective, to capture students' thinking processes as they were engaged in problem solving, examine the cognitive tool use patterns, and understand what tools were used and why they were used. The findings of this study confirmed previous research and provided clear…
Descriptors: Problem Solving, Undergraduate Students, Interviews, Hypermedia
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Su, Yuyan; Klein, James D. – Journal of Educational Multimedia and Hypermedia, 2010
This study investigated the use of scaffolds in problem-based hypermedia. Three hundred and twelve undergraduate students enrolled in a computer literacy course worked in project teams to use a hypermedia PBL program focused on designing a personal computer. The PBL program included content scaffolds, metacognitive scaffolds, or no scaffolds.…
Descriptors: Undergraduate Students, Problem Based Learning, Hypermedia, Computer Literacy
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Dabbagh, Nada; Blijd, Cecily Williams – Journal of Educational Multimedia and Hypermedia, 2009
This study is a third in a series of studies that examined students' information seeking and problem solving behaviors while interacting with one of two types of web-based representations of an ill-structured instructional design case: hierarchical (tree-like) and heterarchical (network-like). A Java program was used to track students' hypermedia…
Descriptors: Medical Education, Graduate Students, Quasiexperimental Design, Problem Based Learning
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Simons, Krista D.; Klein, James D. – Instructional Science: An International Journal of the Learning Sciences, 2007
This study examined how scaffolds and student achievement levels influence inquiry and performance in a problem-based learning environment. The scaffolds were embedded within a hypermedia program that placed students at the center of a problem in which they were trying to become the youngest person to fly around the world in a balloon. One-hundred…
Descriptors: Academic Achievement, Problem Based Learning, Hypermedia, Program Effectiveness
Pedersen, Susan; Liu, Min – 2001
This study examined the potential of a hypermedia-based expert tool to scaffold 66 regular education sixth graders engaged in a problem-based learning (PBL) program. Participants completed "Alien Rescue," a hypermedia PBL environment on the solar system. The tool under investigation offered students interactive video of an expert…
Descriptors: Cognitive Processes, Elementary School Students, Hypermedia, Intermediate Grades
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Jacobson, Michael J.; Archodidou, Anthi – Journal of the Learning Sciences, 2000
Explains that hypermedia tools may be developed for case and problem-centered learning in order to achieve significant learning outcomes, such as deep conceptual understanding, conceptual change, and knowledge transfer. (Author/CCM)
Descriptors: Concept Formation, Design, Higher Education, Hypermedia
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Sparks, Kristin E., Ed.; Simonson, Michael, Ed. – Association for Educational Communications and Technology, 1999
Subjects addressed by the 65 papers in this proceedings include: challenges for emerging instructional designers; instructional technology clinical experience; color coding and field dependence; effects of visualization on cognitive development; effects of learning structure and summarization during computer-based instruction; individually-guided…
Descriptors: Computer Uses in Education, Educational Technology, Elementary Secondary Education, Higher Education
Fischer, Frank; Grasel, Cornelia; Mandl, Heinz – 2000
Self-regulated learning with authentic and complex problems requires that learners observe their own learning and use additional information when appropriate (e.g., hypertextual information in computer-supported learning environments). Research indicates that learners in problem-based environments often have difficulties using additional…
Descriptors: College Students, Computer Graphics, Computer Uses in Education, Foreign Countries
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Pedersen, Susan; Liu, Min – Journal of Educational Computing Research, 2002
Describes a study that examined the potential of a hypermedia-based expert tool to scaffold regular education sixth graders engaged in a problem-based learning program. Topics include cognitive apprenticeship support for problem-based learning; using hypermedia to offer expert modeling; attitudes toward the learning environment; and self-directed…
Descriptors: Computer Assisted Instruction, Courseware, Grade 6, Hypermedia
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Liu, Min; Williams, Doug; Pedersen, Susan – Journal of Educational Technology Systems, 2002
This article describes an innovative hypermedia product for sixth graders in space science: Alien Rescue. Using a problem-based learning approach that is highly interactive, Alien Rescue engages students in scientific investigations aimed at finding solutions to complex and meaningful problems. Problem-based learning (PBL) is an instructional…
Descriptors: Grade 6, Middle Schools, Teaching Methods, Space Sciences
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