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Showing 1 to 15 of 32 results Save | Export
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Benmesbah, Ouissem; Lamia, Mahnane; Hafidi, Mohamed – Interactive Learning Environments, 2023
Adaptive learning has garnered researchers' interest. The main issue within this field is how to select appropriate learning objects (LOs) based on learners' requirements and context, and how to combine the selected LOs to form what is known as an adaptive learning path. Heuristic and metaheuristic approaches have achieved significant progress on…
Descriptors: Algorithms, Teaching Methods, Educational Innovation, Genetics
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Sancar-Tokmak, Hatice; Dogusoy, Berrin – Interactive Learning Environments, 2023
This qualitative case study aimed to explore how novice instructional designers solved a real-world problem by proposing an instructional design model in Second Life. Twenty-one novice instructional designers who enrolled in a Distance Education course were tasked with proposing an instructional design model to solve the high drop-out rate problem…
Descriptors: Novices, Instructional Design, Computer Games, Problem Solving
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Winters, Scarlett; Farnsworth, Kimberly; Berry, Douglas; Ellard, Susan; Glazewski, Krista; Brush, Thomas – Interactive Learning Environments, 2023
This study used an explanatory mixed methods research design to examine the scaffolding strategies of middle school teachers during a design problem-based learning (PBL) unit. Both quantitative and qualitative techniques were used in data collection and analysis, and the findings were integrated for interpretation. Our analysis of classroom…
Descriptors: Middle School Students, Problem Based Learning, Classroom Observation Techniques, Cognitive Structures
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Tadjer, Houda; Lafifi, Yacine; Seridi-Bouchelaghem, Hassina; Gülseçen, Sevinç – Interactive Learning Environments, 2022
To assume the productivity of students in the workplace, the higher educational institutions would be faced by a challenging reality that of how to keep focus on technicalities while improving the set of soft skills. Therefore, the main aim of this research is improving students' soft skills and thus their cognitive skills in parallel, to prepare…
Descriptors: College Students, Foreign Countries, Soft Skills, Skill Development
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Na Li; Erick Purwanto; Xiaojun Zhang; Feng Cao; Kok Hoe Wong; Xiangru Chen – Interactive Learning Environments, 2024
To address the problem of poor efficacy in hybrid learning in higher education, this study conducted a mix-method explanatory case study with structural equation modelling to examine a new construct, "perceived pedagogical value" (PPV), and its relationship with the core constructs of the Unified Theory of Acceptance and Use of…
Descriptors: Educational Benefits, Interaction, Blended Learning, College Students
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Chen, Chih-Ming; Wang, Jung-Ying; Zhao, Rong-Hua – Interactive Learning Environments, 2022
Many studies have verified that the effective promotion of both positive interactions among individual group members and group accountability is a critical issue in collaborative problem-based learning (CPBL). This work, therefore, proposes a group incentive mechanism (GIM) that is based on considering several important factors that influence…
Descriptors: Incentives, Cooperative Learning, Problem Based Learning, Peer Relationship
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Pasquini, Laura A.; Knight, Kim A. Brillante; Knott, Jessica L. – Interactive Learning Environments, 2020
"Fashioning Circuits" is a humanities course designed to explore how fashion, electronics, social issues, and makerspaces interact with design and critical theory. Digital humanities scholars and practitioners have seen an emergence of public art and representation beyond the academy, specifically applying interdisciplinary university…
Descriptors: Clothing, Electronics, Social Problems, Design
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Lin, Hui-Chen; Hwang, Gwo-Jen – Interactive Learning Environments, 2019
Medical education is a domain with fast-changing knowledge and attention to knowledge application and higher order thinking; therefore, how to implement effective teaching is a crucial issue. Based on the technology-based learning model, this study provides a multi-dimensional analysis of published papers on the flipped classroom in medical…
Descriptors: Medical Education, Educational Technology, Technology Uses in Education, Homework
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Yang, Qi-Fan; Lin, Chi-Jen; Hwang, Gwo-Jen – Interactive Learning Environments, 2021
The present study reviewed the papers in the Scopus database relevant to flipped classrooms in all mathematics subject areas published up until 2018 from various dimensions. It was found that there has been a considerable number of studies on flipped classrooms in mathematics education in these years. The majority were conducted in university…
Descriptors: Flipped Classroom, Teaching Methods, Mathematics Instruction, Databases
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Li, Hui-Chuan; Stylianides, Andreas J. – Interactive Learning Environments, 2018
The benefits of problem-based learning (PBL) to student learning have prompted researchers to investigate this pedagogical approach over the past few decades. However, little research has examined how PBL can be applied to mathematics learning and teaching, especially in countries like Taiwan, where the majority of teachers are accustomed to…
Descriptors: Teacher Role, Student Role, Problem Based Learning, Intervention
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Wijnen, Marit; Loyens, Sofie M. M.; Schaap, Lydia – Interactive Learning Environments, 2016
This study investigated the effects of problem-based learning (PBL) on knowledge acquisition and knowledge retention in a controlled experiment in a lab setting. Eighty-eight first-year psychology students were randomly assigned to either a PBL condition, a lecture condition, or a self-study condition. All participants had the opportunity to study…
Descriptors: Problem Based Learning, Instructional Effectiveness, Learning, Retention (Psychology)
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Kwon, Kyungbin; Shin, Suhkyung; Brush, Thomas A.; Glazewski, Krista D.; Edelberg, Thomas; Park, Su Jin; Khlaif, Zuheir; Nadiruzzaman, Hamid; Alangari, Husa – Interactive Learning Environments, 2018
This study examined the types of learning behaviors students demonstrated while performing inquiry tasks. It also explored the relationship between the learning behaviors and students' domain knowledge. We observed fourteen students in five groups during a ninth-grade biology course. Three types of learning behaviors (inquiry, collaborative, and…
Descriptors: Inquiry, Problem Based Learning, Cooperative Learning, Grade 9
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Sung, Han-Yu; Hwang, Gwo-Jen; Chen, Shan-Feng – Interactive Learning Environments, 2019
Owing to the popularity of tablet computers and smart phones, e-books have become an important medium for both formal and informal learning. However, conventional e-books are mainly designed to provide information in the form of multimedia, implying that students spend most of their time memorizing and comprehending what they read from e-books,…
Descriptors: Problem Based Learning, Problem Solving, Electronic Publishing, Books
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Ozaydin Ozkara, Betul; Cakir, Hasan – Interactive Learning Environments, 2018
The purpose of this study is to uncover factors that affect participation in online classes from the student's perspective. Interest in the online environment has been increasing and renders the opinions of students participating in online courses more important since the opinions of students in this environment are closely related to interaction.…
Descriptors: Online Courses, Student Attitudes, Interaction, Psychological Patterns
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Lozano, Esther; Gracia, Jorge; Corcho, Oscar; Noble, Richard A.; Gómez-Pérez, Asunción – Interactive Learning Environments, 2015
Problem-based learning has been applied over the last three decades to a diverse range of learning environments. In this educational approach, different problems are posed to the learners so that they can develop different solutions while learning about the problem domain. When applied to conceptual modelling, and particularly to Qualitative…
Descriptors: Problem Based Learning, Semantics, Models, Qualitative Research
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