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Brunner, Regina Baron – Mathematics Teacher, 1997
Presents a Monte Carlo simulation on probability using a telephone directory as a pseudorandom-number generator. Claims that Monte Carlo simulations offer a way to teach probability concretely and with understanding and that students enjoy the probability experiments. (ASK)
Descriptors: Class Activities, Mathematics Instruction, Monte Carlo Methods, Probability

Simon, Julian L.; And Others – American Mathematical Monthly, 1976
The Monte Carlo method and its logic are reviewed, then three experiments that tested the value of the method in a variety of class settings are described. (DT)
Descriptors: College Mathematics, Higher Education, Instruction, Learning Activities
Lowry, Pat G. – Creative Computing, 1981
A program designed to calculate pi using a Monte Carlo simulation based on "throwing darts" at a quarter circle of unit radius inscribed in a unit square is presented. (MP)
Descriptors: Computer Programs, Computer Science Education, Geometric Concepts, Instructional Materials

Walton, Karen Doyle – Journal of Computers in Mathematics and Science Teaching, 1986
Encourages the use of the microcomputer to teach probability theory and concepts. Presents an instructional sequence and provides 10 activities, three of which have short programs listed. (JM)
Descriptors: Computer Assisted Instruction, Computers, Courseware, Learning Activities

Hinders, Duane C. – Mathematics Teacher, 1981
The uses of random number generators are illustrated in three ways: (1) the solution of a probability problem using a coin; (2) the solution of a system of simultaneous linear equations using a die; and (3) the approximation of pi using darts. (MP)
Descriptors: Algebra, Educational Games, Learning Activities, Monte Carlo Methods

Houser, Larry L. – Mathematics Teacher, 1981
Monte Carlo methods are used to simulate activities in baseball such as a team's "hot streak" and a hitter's "batting slump." Student participation in such simulations is viewed as a useful method of giving pupils a better understanding of the probability concepts involved. (MP)
Descriptors: Baseball, Mathematical Models, Mathematics Instruction, Models

Travers, Kenneth J.; Gray, Kenneth G. – Mathematics Teacher, 1981
Some activities designed around the Monte Carlo method of solving probability problems are described. The instructional applications of this method involve physical models or simple BASIC computer programs. (MP)
Descriptors: Computer Programs, Mathematical Applications, Mathematical Models, Mathematics Instruction

Newell, G. J.; MacFarlane, J. D. – Australian Mathematics Teacher, 1985
Presents sports-oriented examples (cricket and football) in which Monte Carlo methods are used on microcomputers to teach probability concepts. Both examples include computer programs (with listings) which utilize the microcomputer's random number generator. Instructional strategies, with further challenges to help students understand the role of…
Descriptors: Computer Simulation, Computer Software, Estimation (Mathematics), Mathematics Education

Gordon, Sheldon P.; Gordon, Florence S. – AMATYC Review, 1990
Discusses the application of probabilistic ideas, especially Monte Carlo simulation, to calculus. Describes some applications using the Monte Carlo method: Riemann sums; maximizing and minimizing a function; mean value theorems; and testing conjectures. (YP)
Descriptors: Calculus, College Mathematics, Functions (Mathematics), Higher Education

Wood, Eric – Mathematics Teacher, 1992
This article discusses the analysis of a decision-making process faced by contestants on the television game show "The Price is Right". The included analyses of the original and related problems concern pattern searching, inductive reasoning, quadratic functions, and graphing. Computer simulation programs in BASIC and tables of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Learning Activities, Mathematical Applications