Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Computer Peripherals | 2 |
| Foreign Countries | 2 |
| High School Students | 2 |
| Printing | 2 |
| Problem Solving | 2 |
| STEM Education | 2 |
| Barriers | 1 |
| Chemistry | 1 |
| Computation | 1 |
| Computer Simulation | 1 |
| Creativity | 1 |
| More ▼ | |
Source
| Science Activities: Projects… | 2 |
Author
| Adi Nur Cahyono | 1 |
| Demirer, Isil | 1 |
| Pabuçcu Akis, Aybüke | 1 |
| Shereen El-Bedewy | 1 |
| Theodosia Prodromou | 1 |
| Wahid Yunianto | 1 |
| Zsolt Lavicza | 1 |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
| Tests/Questionnaires | 1 |
Education Level
| High Schools | 2 |
| Secondary Education | 2 |
| Grade 10 | 1 |
| Higher Education | 1 |
| Postsecondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Pabuçcu Akis, Aybüke; Demirer, Isil – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2023
The study presents an integrated STEM activity involving a 3D printer and entrepreneurial problem solving. The study was conducted with 20 high school students who worked in groups to make their own unique kolonya (a traditional Turkish sanitizer), similar to eau de Cologne. They then designed kolonya bottles using TinkerCad before producing them…
Descriptors: STEM Education, Computer Peripherals, Printing, Problem Solving
Wahid Yunianto; Adi Nur Cahyono; Theodosia Prodromou; Shereen El-Bedewy; Zsolt Lavicza – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2025
Creativity and problem-solving are 21st-century skills that we need to develop in our students. Research on computational thinking (CT) integration in school subjects and STEAM activities has shown a positive effect on students' problem-solving skills and creativity. Our study extends our previous work from the integration of CT in a mathematics…
Descriptors: Computation, Thinking Skills, STEM Education, Creativity

Peer reviewed
Direct link
