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Wang, Ling; Blackwell, Aleka Akoyunoglou – Journal of Educational Multimedia and Hypermedia, 2015
Native speakers of alphabetic languages, which use letters governed by grapheme-phoneme correspondence rules, often find it particularly challenging to learn a logographic language whose writing system employs symbols with no direct sound-to-spelling connection but links to the visual and semantic information. The visuospatial properties of…
Descriptors: Multimedia Instruction, Second Language Learning, Second Language Instruction, Visual Aids
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Fong, Soon Fook – Turkish Online Journal of Educational Technology - TOJET, 2013
This study investigated the effects of segmented animated graphics utilized to facilitate learning of electrolysis of aqueous solution. A total of 171 Secondary Four chemistry students with two different spatial ability levels were randomly assigned to one of the experimental conditions: (a) text with multiple static graphics (MSG), (b) text with…
Descriptors: Animation, Spatial Ability, Cognitive Processes, Difficulty Level
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Cheek, Kim A. – Journal of Geoscience Education, 2013
Research about geologic time conceptions generally focuses on the placement of events on the geologic timescale, with few studies dealing with the duration of geologic processes or events. Those studies indicate that students often have very poor conceptions about temporal durations of geologic processes, but the reasons for that are relatively…
Descriptors: Earth Science, Science Instruction, Spatial Ability, Numbers
Chen, Yu-Chien – ProQuest LLC, 2013
Augmented reality (AR) is an interactive system that allows users to interact with virtual objects and the real world at the same time. The purpose of this dissertation was to explore how AR, as a new visualization tool, that can demonstrate spatial relationships by representing three dimensional objects and animations, facilitates students to…
Descriptors: Computer Simulation, Visualization, Spatial Ability, Animation
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Falvo, David A.; Urban, Michael J.; Suits, Jerry P. – Center for Educational Policy Studies Journal, 2011
This mixed-method study investigates the effects of interactivity in animations of a molecular-level process and explores perceptions about the animated learning tool used. Treatments were based on principles of cognitive psychology designed to study the main effects of treatment and spatial ability and their interaction. Results with students (n…
Descriptors: Animation, Interaction, Molecular Structure, Majors (Students)
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Kuhl, Tim; Scheiter, Katharina; Gerjets, Peter – Journal of Educational Multimedia and Hypermedia, 2012
The current study investigated whether learning from dynamic and two presentation formats for static visualizations can be enhanced by means of cueing. One hundred and fifty university students were randomly assigned to six conditions, resulting from a 2x3-design, with cueing (with/without) and type of visualization (dynamic, static-sequential,…
Descriptors: Foreign Countries, Cues, Visual Aids, Scientific Attitudes
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Wang, Pei-Yu – Journal of Educational Technology, 2013
This study examined the impact of e-book text-tracking design on 4th graders' (10-year-old children's) learning of Chinese characters. The e-books used in this study were created with Adobe Flash CS 5.5 and Action Script 3.0. This study was guided by two main questions: (1) Is there any difference in learning achievement (Chinese character…
Descriptors: Comparative Analysis, Books, Foreign Countries, Grade 4
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Falvo, David A.; Suits, Jerry P. – Journal of Educational Computing Research, 2009
This study investigates the effects of using both specific labels and diagrammatic arrows in the animation of salt dissolution. Four different versions of the animation served as treatments that were developed based upon principles of educational technology and cognitive psychology. The researchers studied the effects of spatial ability (high or…
Descriptors: Animation, Chemistry, Educational Technology, Spatial Ability
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Rafi, Ahmad; Samsudin, Khairul Anuar; Said, Che Soh – Educational Technology & Society, 2008
This paper reports the findings from an experimental study involving thirty three secondary school students (mean age = 15.5 years) in spatial visualization (SV) training through an interactive desktop virtual environment spatial trainer (iDVEST). Stratified random sampling was used to assign students into two experimental groups and one control…
Descriptors: Experimental Groups, Control Groups, Secondary School Students, Adolescents