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Yang, Der-Ching; Li, Mao-Neng – Educational Technology & Society, 2013
The purpose of this study was to examine the relative effectiveness of two different learning modes; namely, a computer animation self-directed learning approach and a paper version of the self-directed learning approach, to 5th-graders' number sense development. Two 5th-grade classes, 30 students each, were selected from a public elementary…
Descriptors: Foreign Countries, Elementary School Students, Elementary School Mathematics, Instructional Effectiveness
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Chen, Chih-Ming; Sun, Ying-Chun – Computers & Education, 2012
Multimedia materials are now increasingly used in curricula. However, individual preferences for multimedia materials based on visual and verbal cognitive styles may affect learners' emotions and performance. Therefore, in-depth studies that investigate how different multimedia materials affect learning performance and the emotions of learners…
Descriptors: Video Technology, Animation, Multimedia Materials, Learning Processes
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Stoner, Julia B.; Beck, Ann R.; Dennis, Marcia; Parette, Howard P., Jr. – Journal of Special Education Technology, 2011
A bivalent counterbalanced within-subjects research design was used to determine the effectiveness of vocabulary instruction across two instructional conditions with 30 3 to 4-year-old at-risk preschool children. Instruction presented vocabulary words via static pictures with one subgroup and via projection and animation with the other. Conditions…
Descriptors: Educational Technology, Maintenance, Vocabulary, Preschool Children
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Kuhl, Tim; Scheiter, Katharina; Gerjets, Peter – Journal of Educational Multimedia and Hypermedia, 2012
The current study investigated whether learning from dynamic and two presentation formats for static visualizations can be enhanced by means of cueing. One hundred and fifty university students were randomly assigned to six conditions, resulting from a 2x3-design, with cueing (with/without) and type of visualization (dynamic, static-sequential,…
Descriptors: Foreign Countries, Cues, Visual Aids, Scientific Attitudes
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Wang, Pei-Yu – Journal of Educational Technology, 2013
This study examined the impact of e-book text-tracking design on 4th graders' (10-year-old children's) learning of Chinese characters. The e-books used in this study were created with Adobe Flash CS 5.5 and Action Script 3.0. This study was guided by two main questions: (1) Is there any difference in learning achievement (Chinese character…
Descriptors: Comparative Analysis, Books, Foreign Countries, Grade 4
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Wang, Pei-Yu; Vaughn, Brandon K.; Liu, Min – Computers & Education, 2011
This study examined the impact of animation interactivity on novices' learning of introductory statistics. The interactive animation program used in this study was created with Adobe Flash following Mayer's multimedia design principles as well as Kristof and Satran's interactivity theory. This study was guided by three main questions: 1) Is there…
Descriptors: Feedback (Response), Control Groups, Animation, Computer Assisted Instruction
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Falvo, David A.; Suits, Jerry P. – Journal of Educational Computing Research, 2009
This study investigates the effects of using both specific labels and diagrammatic arrows in the animation of salt dissolution. Four different versions of the animation served as treatments that were developed based upon principles of educational technology and cognitive psychology. The researchers studied the effects of spatial ability (high or…
Descriptors: Animation, Chemistry, Educational Technology, Spatial Ability
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Moremoholo, T. P. – South African Journal of Higher Education, 2008
The aim of the study was to determine whether the animation of a linear process, requiring explanatory text, can assist students to form a better understanding of the text. Tertiary students (N = 61) participated in a pre-test, post-test experimental study during which they were exposed to 4 treatment variables: text (T), video and text (VT),…
Descriptors: Control Groups, Animation, Illustrations, Academic Achievement