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Noly Shofiyah; Nadi Suprapto; Binar Kurnia Prahani; Budi Jatmiko; Desak Made Anggraeni; Khoirun Nisa' – Cogent Education, 2024
This research investigates the abilities of undergraduate students to apply scientific reasoning in Indonesia, with a particular focus on the concept of force and motion. Forty-three first-year undergraduate students from an Indonesian private institution, comprising 20 males and 23 females, performed the Scientific Reasoning Test of Motion (SRTM)…
Descriptors: Motion, Physics, Scientific Concepts, Thinking Skills
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Vázquez-Bernal, Bartolomé; Jiménez-Pérez, Roque – Science & Education, 2023
The objective of this work was the theoretical modeling of a construct based on teaching practice about the perception that pupils have of difficulties in problem solving (PS) in experimental sciences, specifically physics, to predict pupil performance in PS. The research was carried out with an incidental sample of second year of secondary…
Descriptors: Teaching Methods, Models, Teacher Attitudes, Science Instruction
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Agata Lynch; Michael Cauchi; Gráinne Walshe – Physical Review Physics Education Research, 2024
To address the issue of gender disparity in participation in the physics state matriculation exam, a novel school visit program was designed. The program was facilitated by undergraduate university students of physics and related courses who visited schools providing lower secondary education and delivered a single-session workshop including…
Descriptors: Gender Differences, Physics, Science Education, Undergraduate Students
Friedman, Lawrence B.; Margolin, Jonathan; Swanlund, Andrew; Dhillon, Sonica; Liu, Feng – American Institutes for Research, 2017
Playground Physics is a technology-based application and accompanying curriculum designed by New York Hall of Science (NYSCI) to support middle school students' science engagement and learning of force, energy, and motion. The program includes professional development, the Playground Physics app, and a curriculum aligned with New York State…
Descriptors: Middle School Students, Science Instruction, Secondary School Science, Physics
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Shute, Valerie J.; Ventura, Matthew; Kim, Yoon Jeon – Journal of Educational Research, 2013
Digital games are very popular in modern culture. The authors are examining ways to leverage these engaging environments to assess and support student competencies. The authors examine gameplay and learning using a physics game they developed called Newton's Playground. The sample consisted of 167 eighth- and ninth-grade students who played…
Descriptors: Teaching Methods, Physics, Educational Games, Educational Technology
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Benegas J.; Flores, J. Sirur – Physical Review Special Topics - Physics Education Research, 2014
This longitudinal study reports the results of a replication of "Tutorials in Introductory Physics" in high schools of a Latin-American country. The main objective of this study was to examine the suitability of "Tutorials" for local science education reform. Conceptual learning of simple resistive electric circuits was…
Descriptors: Tutorial Programs, Introductory Courses, Physics, High School Students