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Rodríguez-Negro, Josune; Yanci, Javier – Educational Psychology, 2020
The aim of this study was to examine the effects of two different instructional models (i.e. direct instructional model (DIM) and tactical games model (TGM)) with primary education students. Perceived exertion, affective valence, physical activity (PA) level, instruction time, active learning time, and relation of instruction/active learning time…
Descriptors: Teaching Methods, Physical Education, Games, Physical Activity Level
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Yuksel, Hidayet Suha – European Journal of Educational Research, 2019
The present study aims to explore the experiences of prospective physical education teachers on active gaming. The study, which used qualitative case study design enrolled 2 prospective physical education teachers (1 male, 1 female) who were included in extracurricular activities and physical education classes in 2015-2016 academic year. For data…
Descriptors: Preservice Teachers, Physical Education Teachers, Teaching Methods, Student Attitudes
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Norman, Moss E.; Petherick, LeAnne; Garcia, Eric; Giesbrecht, Gordon; Duhamel, Todd – Sport, Education and Society, 2018
Within the Canadian context, the physical activity levels of children and youth in the after school time period has become a source of public health concern. We argue that this concern is informed by broader public health crises, in particular the "global obesity epidemic" and the closely related "global pandemic of physical…
Descriptors: Criticism, After School Education, Health Education, Active Learning
Carlsson-Paige, Nancy – Defending the Early Years, 2018
Many parents find it hard to make decisions about screen time for their kids because advice comes from different directions and often conflicts. In the field of child development, there are decades of theory and research that can be very helpful as a guide for screen and digital device use with young kids. These ideas can be a resource for parents…
Descriptors: Young Children, Child Development, Information Technology, Mass Media Use