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Viswanathan, Shekar – American Journal of Engineering Education, 2017
Final program projects (capstone course) in manufacturing design engineering technology at National University are intensive experiences in critical thinking and analysis, designed to broaden students' perspectives and provide an opportunity for integration of coursework in the area of manufacturing design engineering. This paper focuses on three…
Descriptors: Undergraduate Students, Manufacturing, Design, Engineering Education
Bartsch, Robert A. – New Directions for Teaching and Learning, 2013
This chapter suggests solutions to common practical problems in designing SoTL studies. In addition, the advantages and disadvantages of different types of designs are discussed. [Part I available at EJ1029363.]
Descriptors: Educational Practices, Change Strategies, Performance Factors, Design Preferences
Pugnali, Alex; Sullivan, Amanda; Bers, Marina Umaschi – Journal of Information Technology Education: Innovations in Practice, 2017
Aim/Purpose: Over the past few years, new approaches to introducing young children to computational thinking have grown in popularity. This paper examines the role that user interfaces have on children's mastery of computational thinking concepts and positive interpersonal behaviors. Background: There is a growing pressure to begin teaching…
Descriptors: Young Children, Computer Interfaces, Interpersonal Relationship, Concept Teaching
Cavanagh, Thomas B. – EDUCAUSE, 2014
With more than 80% of institutions offering online learning options and even more using web technologies to enhance traditional classroom instruction, the learning management system (LMS) is increasingly an indispensable, enterprise-level technology for today's colleges and universities. Naturally, each institution has a unique set of…
Descriptors: Database Management Systems, Technology Uses in Education, Design Preferences, Usability
Hannum, Wallace H. – Educational Technology, 2012
Instructional design models have been criticized for being too inflexible and taking too long to follow to be useful in today's fast-paced environment. As a result, some have rejected instructional design. This article offers an alternative view of instructional design as flexible and able to be accomplished in much shorter time periods than…
Descriptors: Instructional Design, Change Strategies, Educational Change, Educational Practices
Badilescu-Buga, Emil – Teaching English with Technology, 2012
Learning Activity Management System (LAMS) has been trialled and used by users from many countries around the globe, but despite the positive attitude towards its potential benefits to pedagogical processes its adoption in practice has been uneven, reflecting how difficult it is to make a new technology based concept an integral part of the…
Descriptors: Synchronous Communication, Adoption (Ideas), Barriers, Literature Reviews
Kohler, P. D.; Field, S. – Journal of Special Education, 2003
In response to information regarding students' postschool outcomes, the past 15 years have reflected an increased focus on improving transition education and services for youth with disabilities. Three specific initiatives characterize this development: (a) federal special education and disability legislation; (b) federal, state, and local…
Descriptors: Student Needs, Transitional Programs, Family Involvement, Student Development
Halverson, Richard – Innovate: Journal of Online Education, 2005
Schools have much to learn from video games and the gaming community. By providing compelling activities for motivating otherwise indifferent learners, video games can potentially help teachers improve the design of learning environments. However, there are considerable rhetorical and practical barriers between the schooling and gaming communities…
Descriptors: Video Games, Elementary Secondary Education, Learning Strategies, Educational Games