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Chang, Jen-Wei; Wei, Hung-Yu – Educational Technology & Society, 2016
Massive open online courses (MOOCs) have developed rapidly and become tremendously popular because of their plentiful gamification designs, such as reputation points, rewards, and goal setting. Although previous studies have mentioned a broad range of gamification designs that might influence MOOC learner engagement, most gamified MOOCs fail to…
Descriptors: Foreign Countries, Online Courses, Games, Learner Engagement
Bilalic, Merim; Langner, Robert; Erb, Michael; Grodd, Wolfgang – Journal of Experimental Psychology: General, 2010
Comparing experts with novices offers unique insights into the functioning of cognition, based on the maximization of individual differences. Here we used this expertise approach to disentangle the mechanisms and neural basis behind two processes that contribute to everyday expertise: object and pattern recognition. We compared chess experts and…
Descriptors: Expertise, Pattern Recognition, Cognitive Processes, Recognition (Psychology)
Peer reviewedWolff, Alan S.; Frey, Peter W. – Educational Research Quarterly, 1985
As part of a larger experiment to study computer-based methods of teaching Othello, 24 subjects who had never played the game were pretested with visual-spatial tests. After 16 games of Othello, subjects were tested on knowledge of the game. Correlations of pretest and posttest scores were computed. (LMO)
Descriptors: Correlation, Games, Higher Education, Pattern Recognition
Peer reviewedChilcote, Elinor; And Others – Arithmetic Teacher, 1975
Games and activities, which are fun, practical, and related to the child's world, are presented. Suggestions are given for building skills in estimating lengths, guessing how many, recognizing patterns in counting, multiplying with "waffles," classifying by attributes, and adding and subtracting with special cards, relays, and play…
Descriptors: Elementary Education, Elementary School Mathematics, Experiential Learning, Games
Peer reviewedBrill, Randall L. – Arithmetic Teacher, 1974
Descriptors: Elementary School Mathematics, Experiential Learning, Games, Instruction
Johnson, David C. – Mathematics Teaching, 1978
Four categories of abuses are discussed: calculations, games and puzzles; mystical button pushing; and checking answers. Useful activities are illustrated for the categories of calculations, patterns, exploration, applications, and new content. (MP)
Descriptors: Calculators, Computation, Elementary Secondary Education, Games
Peer reviewedLott, Johnny W. – Arithmetic Teacher, 1977
Magic squares are developed beginning with square arrays of playing cards. (SD)
Descriptors: Elementary Education, Elementary School Mathematics, Games, Instruction
Peer reviewedGuckenheimer, Gertrude – Mathematics Teacher, 1975
Three games played with regular bridge decks of cards are described. By playing the games students gain practice in use of basic operations on integers and in the development of strategies. (SD)
Descriptors: Basic Skills, Experiential Learning, Games, Instruction
Peer reviewedMeneghan, Lauren L. – Arithmetic Teacher, 1976
The game of "Life" can be easily adapted for play by small groups and can be used in classroom activities. (SD)
Descriptors: Educational Games, Elementary Secondary Education, Experiential Learning, Games
Peer reviewedKrulik, Stephen; Wilderman, Ann M. – School Science and Mathematics, 1976
Several games, which can be useful in the classroom for teaching problem solving strategies, are described. (SD)
Descriptors: Educational Games, Experiential Learning, Games, Instruction
Cram, Arlene B. – Calculators/Computers Magazine, 1978
A BASIC program is given for a game that encourages the use of logical reasoning in solving number puzzles. (MP)
Descriptors: Computer Programs, Computers, Games, Instruction
McIntosh, Alistair – Outlook, 1976
When a simple game was presented as a challenge to a primary-school girl, she solved the problem, and went on to generalize her solution. (SD)
Descriptors: Discovery Learning, Elementary Education, Elementary School Mathematics, Games
Peer reviewedLiedtke, W. – Arithmetic Teacher, 1974
Descriptors: Discovery Learning, Elementary School Mathematics, Experiential Learning, Games
Orton, A. – Mathematics Teaching, 1975
Descriptors: Elementary School Mathematics, Elementary Secondary Education, Games, Geometry
Peer reviewedHolmes, Emma E. – Arithmetic Teacher, 1975
Games for use in practicing rounding numbers and mental computation using tens and hundreds are described. The importance of estimation to computation is discussed. (SD)
Descriptors: Basic Skills, Computation, Elementary Education, Elementary School Mathematics
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