NotesFAQContact Us
Collection
Advanced
Search Tips
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 35 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Méndez-Fragoso, Ricardo; Villavicencio-Torres, Mirna; Martínez-Moreno, Josué – International Journal for Technology in Mathematics Education, 2017
In this contribution, we show the practical use of the computer to visualise simple computational simulations to show phenomena that occur in everyday life, or require an abstract understanding for being unintuitive phenomena. The relationship of the mathematics to different scientific disciplines motivates us to devise different treatments to…
Descriptors: Computer Simulation, Programming Languages, Mathematics, Mathematics Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Eren, Hakki Cengiz; Öztug, Emine Kivanç – Cypriot Journal of Educational Sciences, 2020
This study investigates the implementation of virtual choir recordings in a choir class during distance learning. In this particular study, a virtual choir is defined to be a computer-generated sound recording that emulates a realistic choir sound. Students (n=21) practiced their parts using virtual choir recordings for a period of eight weeks;…
Descriptors: Singing, Music Education, Distance Education, Online Courses
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Pregowska, Agnieszka; Masztalerz, Karol; Garlinska, Magdalena; Osial, Magdalena – Education Sciences, 2021
Surprisingly, distance education is quite an old concept. Its origins date back to the first correspondence-based course, which took place via the postal service in Boston, USA, in the 18th century. Rapid technological developments, especially in video and audio streaming, have increased the availability of such courses and moved learning into the…
Descriptors: Distance Education, Online Courses, COVID-19, Pandemics
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Stathakarou, Natalia; Scully, Marcel Leon; Kononowicz, Andrzej A.; Henningsohn, Lars; Zary, Nabil; McGrath, Cormac – Education Sciences, 2018
Introduction: Massive Open Online Courses (MOOCs) are an increasingly popular form of education in health professional education. VPs have been introduced in MOOCs to increase interactivity. There is a lack of research in understanding the reasons behind high dropout rates in MOOCs. We explored how learners interact with VPs and compared the…
Descriptors: Online Courses, Medical Education, Medical Students, Computer Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Statti, Aubrey; Villegas, Sonimar – Peabody Journal of Education, 2020
This article presents a literature review of mobile learning (m-learning) in the K-12 classroom and explores the impact of tablets in primary education. Additionally, it shows the impact of mobile learning on K-12 online learning as well as the need for professional development of educators utilizing mobile technologies. Further, the article…
Descriptors: Electronic Learning, Elementary Secondary Education, Literature Reviews, Educational Trends
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Squires, David R. – Journal of Educational Technology, 2018
A mixed methodology study measuring the use of Augmented Reality (AR) information overlay mapping in online instructional design courses, and the impact on participant's working memory is presented. Novel AR technological expansions, and the rapid proliferation of powerful computing tools embodied by emerging mobile and wearable computing devices,…
Descriptors: Computer Simulation, Short Term Memory, Cognitive Processes, Difficulty Level
Peer reviewed Peer reviewed
Direct linkDirect link
Peng, Jacob; Abdullah, Ira – Accounting Education, 2018
The emphases of student involvement and meaningful engagement in the learner-centered education model have created a new paradigm in an effort to generate a more engaging learning environment. This study examines the success of using different simulation platforms in creating a market simulation to teach business processes in the accounting…
Descriptors: Business Administration Education, Simulation, Computer Uses in Education, Accounting
Peer reviewed Peer reviewed
Direct linkDirect link
Fominykh, Mikhail; Leong, Peter; Cartwright, Brenda – Journal of Interactive Learning Research, 2018
In this paper, we explore role-playing and experiential learning approaches applied in an immersive virtual environment for a professional counseling distance course. Training professional counselors requires practice and therefore possesses a challenge for the distant education. Although both counseling professionals' codes of ethics provide…
Descriptors: Role Playing, Experiential Learning, Counselor Training, Distance Education
Peer reviewed Peer reviewed
Direct linkDirect link
Miller, Nicole C. – Educational Media International, 2016
The purpose of this study was to describe and examine the environments used by teacher candidates in multi-user virtual environments. Secondary data analysis of a case study methodology was employed. Multiple data sources including interviews, surveys, observations, snapshots, course artifacts, and the researcher's journal were used in the initial…
Descriptors: Preservice Teachers, Computer Uses in Education, Computer Simulation, Social Systems
Mark, Christine Libby – ProQuest LLC, 2014
"Second Life," a 3D online immersive virtual environment, emerged in 2003 and was predicted to become the predominant online course delivery platform by 2013. Educational institutions initially rushed to create a presence in the "Second Life;" however, after 2009 those same institutions were disappointed by their experiences…
Descriptors: Computer Simulation, Social Systems, Internet, Simulated Environment
Project Tomorrow, 2016
The Speak Up National Research Project annually polls K-12 students, parents and educators about the role of technology for learning in and out of school. For the past thirteen years, Project Tomorrow's® annual Speak Up Research Project has provided schools and districts nationwide and throughout the globe with new insights into how today's…
Descriptors: Computer Uses in Education, Video Technology, Computer Games, Animation
Johnson, L.; Adams Becker, S.; Cummins, M.; Estrada, V. – New Media Consortium, 2014
This report is a collaborative research effort between the New Media Consortium (NMC), Concordia International School Shanghai, and NIST International School in Bangkok, Thailand, to help inform international school leaders in Asia about significant developments in technologies supporting teaching, learning, and creative inquiry in primary and…
Descriptors: Foreign Countries, International Schools, Technology Uses in Education, Elementary Secondary Education
Peer reviewed Peer reviewed
Direct linkDirect link
Fitzsimons, Sabrina – Ethnography and Education, 2013
This article provides an account of my experience of immersion as a third-level teacher into the three-dimensional multi-user virtual world Second Life for research purposes. An ethnographic methodology was employed. Three stages in this journey are identified: separation, transition and transformation. In presenting this journey of immersion, it…
Descriptors: Ethnography, Computer Simulation, Virtual Classrooms, Educational Research
Peer reviewed Peer reviewed
Direct linkDirect link
Kovalik, Cindy L.; Kuo, Chia-Ling – Simulation & Gaming, 2012
This research project investigated student reaction to playing the DIFFUSION SIMULATION GAME (DSG) and how an instructor, who is a novice in playing online games, implemented the DSG in an online higher education course. The goal of this research project was to determine whether playing the DSG helps students learn and apply course content. In…
Descriptors: Computer Games, Educational Games, Computer Simulation, Innovation
Association Supporting Computer Users in Education, 2017
The Association Supporting Computer Users in Education (ASCUE) is a group of people interested in small college computing issues. It is a blend of people from all over the country who use computers in their teaching, academic support, and administrative support functions. Begun in 1968 as the College and University Eleven-Thirty Users' Group…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Computer Software, Conferences (Gatherings)
Previous Page | Next Page »
Pages: 1  |  2  |  3