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Amber Gentry; Kimberly Presto – Journal of Instructional Research, 2025
The educational landscape is undergoing rapid transformation, necessitating a deeper understanding of students' evolving needs. In nursing education, the increasing prevalence of remote and hybrid learning models has brought significant changes to traditional teaching practices. A literature review highlights key themes, including the influence of…
Descriptors: Nursing Students, Undergraduate Students, Medical Evaluation, Nursing Education
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Holmsten Stephanie Seidel – Journal of Political Science Education, 2024
Decades of research suggest that interactive classrooms enhance student engagement and improve comprehension. Team-Based Learning (TBL) is an educational strategy used first in medical settings and business schools and then expanded to social sciences and humanities that emphasizes small-group, active-learning, where most classroom time is devoted…
Descriptors: Electronic Learning, In Person Learning, Teamwork, Political Science
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Purvi Shah; Nandini Ajit Gadekar; Steven S. Taylor – Journal of Marketing Education, 2025
Marketing education has undergone a significant shift toward experiential learning and interactive pedagogical approaches. This article demonstrates the potential of educational escape rooms (EERs) as a novel and innovative tool for enhancing student engagement in marketing education. Building on the literature on experiential learning, game-based…
Descriptors: Gamification, Educational Games, Competition, Game Based Learning
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Jéssica M. Vélez Loor; Elisa Pérez Gracia; Jesús Conde Jiménez – Journal of Information Technology Education: Innovations in Practice, 2025
Aim/Purpose: This study aims to design and validate an evaluation instrument for a didactic strategy based on gamification, specifically adapted to e-learning contexts in higher education. It addresses the ongoing challenge of enhancing student motivation, engagement, and retention in virtual learning environments. Background: With the sustained…
Descriptors: Test Construction, Test Validity, Gamification, Electronic Learning
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Chungsoo Na; Soojeong Jeong; Jody Clarke-Midura; Youngin Shin – Educational Technology Research and Development, 2024
The Community of Inquiry (CoI) framework has gained widespread recognition as a theoretical model for understanding student learning in online environments. Despite its prevalence, CoI has been critiqued for its limited emphasis on learners' proactive roles in self-regulating their own learning. To address this, researchers have suggested…
Descriptors: Undergraduate Students, Online Courses, Electronic Learning, Mathematics Instruction
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Sami Heikkinen; Tudor Cristea; Mohammed Saqr; Jonna Malmberg; Ad Kleingeld; Chris Snijders; Uwe Matzat; Matti Tedre – Smart Learning Environments, 2024
This study investigates the relationship between students' self-efficacy beliefs, goal-setting, and learning tactics in an online business course. Using sequence analysis and process mining techniques, we analyzed log data from 209 students to identify distinct learning tactics and their association with self-efficacy beliefs, inferred from…
Descriptors: College Students, Business Administration Education, Self Efficacy, Goal Orientation
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Carvalho, Paulo F.; McLaughlin, Elizabeth A.; Koedinger, Kenneth R. – Journal of Educational Psychology, 2022
In this article, we leverage data from over 1,000 students participating in two different online courses to investigate whether better learning outcomes are associated with student decisions to practice instead of (re-)reading. Consistent with laboratory and classroom findings, we find that students' decisions to practice are related to better…
Descriptors: Independent Study, Electronic Learning, Online Courses, Outcomes of Education
Shea E. Carr – ProQuest LLC, 2024
Motivation, belonging, and inclusion are all critical factors for student success but can be difficult to support in asynchronous online courses. Active learning and required group work have been shown to increase student motivation in in-person and synchronous online courses, but little is known about their impact in online asynchronous settings.…
Descriptors: Electronic Learning, Asynchronous Communication, Active Learning, Group Dynamics
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Gail Matthews-Denatale; Laurie Poklop; Rachel Plews; Mary English – Teaching & Learning Inquiry, 2024
In summer 2020, Northeastern University developed a fully online curricular pathway for incoming fall first-year undergraduate students who could not learn in residence. This pathway included 18 Global Challenge (GC) courses, each designed around project-based learning (PBL), grounded in a complex problem defined by Northeastern University…
Descriptors: Active Learning, Student Projects, Electronic Learning, Faculty Development
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Joao Alberto Arantes do Amaral; Izabel Patricia Meister; Valeria Sperduti Lima; Gisele Grinevicius Garbe – Journal of Problem Based Learning in Higher Education, 2023
In this article, we presented our findings regarding an online project-based learning course, delivered to 64 students from the Federal University of Sao Paulo, Brazil, during the COVID-19 pandemic, in the second semester of 2021. The course had the goal of teaching Project Management by means of a competition (the Data Science Olympics). Our goal…
Descriptors: Competition, Active Learning, Student Projects, Data Science
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Suwicha Wittayakom; Chintana Kanjanavisutt; Methinee Wongwanich Rumpagaporn – Higher Education Studies, 2024
This systematic literature review explores the implementation and effectiveness of active learning approaches in online training environments. The rapid growth of online education necessitates strategies that enhance learner engagement and improve educational outcomes. The review identifies various active learning techniques, such as discussions,…
Descriptors: Online Courses, Training, Active Learning, Learning Strategies
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Huang, Wen; London, Jeremi S.; Perry, Logan A. – Journal of Statistics and Data Science Education, 2023
Understanding statistics is essential for engineers. However, statistics courses remain challenging for many students, as they find them rigid, abstract, and demanding. Prior research has indicated that using project-based learning (PjBL) to demonstrate the relevance of statistics to students can have a significant effect on learning in these…
Descriptors: Student Projects, Active Learning, Student Attitudes, Relevance (Education)
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Elena Carrión Candel; Cristina de-la-Peña; Beatriz Chaves Yuste – Education and Information Technologies, 2024
The scientific literature reveals the impact of applying game-based videos and gamification on undergraduates' learning. This work proposes, within an online context, using these educational strategies to make students the active protagonists of their learning. Therefore, this paper aims to analyze the students' perception of the effectiveness of…
Descriptors: Preservice Teachers, Student Attitudes, Active Learning, Teaching Methods
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Sally Lewis; Kim Burley – International Journal of Work-Integrated Learning, 2024
The landscape of work continues to evolve post-pandemic, leading to a shift in focus within higher education from discipline-specific knowledge and skills to capabilities that are transferable and reflect real-world complexities. A review of higher education to meet future economic and social trends and skill sets is a feature of many countries…
Descriptors: Foreign Countries, Undergraduate Students, Online Courses, Electronic Learning
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Stephen France; Diane R. Edmondson; Pia A. Albinsson; Christopher D. Hopkins – Marketing Education Review, 2025
To better understand the marketing education discipline, this research uses an eleven-year (2013-2023) systematic bibliographic content analysis of teaching and pedagogy paper topics that are part of the Society for Marketing Advances (SMA) Annual Conference Proceedings. Since many marketing educators present works in progress at conferences…
Descriptors: Business Education, Marketing, Business Education Teachers, Teacher Attitudes
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