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Cui, Zhihao; Ng, Oi-lam; Jong, Morris Siu-Yung – Educational Technology & Society, 2023
Grounded in problem-based learning and with respect to four mathematics domains (arithmetic, random events and counting, number theory, and geometry), we designed a series of programming-based learning tasks for middle school students to co-develop computational thinking (CT) and corresponding mathematical thinking. Various CT concepts and…
Descriptors: Computation, Thinking Skills, Mathematics Education, Problem Based Learning
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Abigail Erskine; Laura Bofferding; Sezai Kocabos; Haoran Tang – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
As elementary students begin to program using tangible blocks, they must coordinate their use of counting with the movements, directions, and numbers they use to move a character. In our study, we analyzed 13 first graders' first attempts at coordinating these elements when playing a programming game on the iPad that used tangible programming…
Descriptors: Elementary School Students, Elementary School Mathematics, Grade 1, Computation
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Abramovich, Sergei; Nikitin, Yakov Yu. – Computers in the Schools, 2017
This article is written to share teaching ideas about using commonly available computer applications--a spreadsheet, "The Geometer's Sketchpad", and "Wolfram Alpha"--to explore three classic and historically significant problems from the probability theory. These ideas stem from the authors' work with prospective economists,…
Descriptors: Probability, Mathematics Instruction, Spreadsheets, Computer Assisted Instruction