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Bruni-Bossio, Vincent; Willness, Chelsea – Journal of Management Education, 2016
The "Kobayashi Maru" is a training simulation that has its roots in the Star Trek series notable for its defining characteristic as a no-win scenario with no "correct" resolution and where the solution actually involves redefining the problem. Drawing upon these characteristics, we designed a board meeting simulation for an…
Descriptors: Experiential Learning, Fidelity, Simulation, Meetings
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Lowenthal, Diane J.; Sosland, Jeffrey K. – Journal of Political Science Education, 2007
By examining American University's Washington Semester Program (AUWSP), this project analyzes the impact of intensive undergraduate experiential and active learning on subsequent student academic performance. In this article, we discuss the differences between traditional, active, and experiential learning methods to better understand the…
Descriptors: Grade Point Average, Focus Groups, Academic Achievement, Alumni