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Asma A. Sayed; Terry Lucas – Educational Process: International Journal, 2025
Background/purpose: This study explores the development and implementation of interactive animated e-books as a transformative digital learning tool. It analyzes their pedagogical and cognitive effects on learner participation and understanding. The study is oriented towards how multimedia integration, interactive storytelling, and adaptive…
Descriptors: Material Development, Electronic Publishing, Books, Animation
Ormanci, Ümmühan; Çepni, Salih – Journal of Inquiry Based Activities, 2019
In Turkey, inquiry-based learning approach and technology integration has started to gain importance in science education programs. This study aimed to develop a web-assisted science material based on guided inquiry approach related to the concept of bones under the systems in our body unit in the 6th grade. For this purpose, case study method was…
Descriptors: Web Based Instruction, Material Development, Science Materials, Active Learning
Lyddon, Paul A. – Research-publishing.net, 2012
Teachers and students alike would benefit from self-access materials to free up lesson time for activities requiring live face-to-face interaction, but such materials must first undergo thorough testing and evaluation of their pedagogical effectiveness. The present study is part of an ongoing project to develop a series of self-paced, interactive…
Descriptors: Tutorial Programs, Instructional Effectiveness, Instructional Improvement, Material Development
Velazquez-Iturbide, J. Angel; Pareja-Flores, Cristobal; Urquiza-Fuentes, Jaime – Computers & Education, 2008
Program animation systems have not been as widely adopted by computer science educators as we might expect from the firm belief that they can help in enhancing computer science education. One of the most notable obstacles to their adoption is the considerable effort that the production of program animations represents for the instructor. We…
Descriptors: Computer Science Education, Higher Education, Animation, Computer Interfaces
Peer reviewedHorton, William – Performance Improvement, 1997
Discusses when instructional designers, communicators, and learners should use multimedia. Outlines reasons for using sound in multimedia; discusses how to use music, voice, and animation; and describes how to reap the benefits of video for online documentation when the costs of the medium are justified. (AEF)
Descriptors: Animation, Audiovisual Aids, Computer Software Development, Computer Uses in Education
Cavagnol, Richard M. – Journal of Instruction Delivery Systems, 1997
To address the training requirements for workers using its new powder painting system, Chrysler contracted with Technology Applications Group, Inc. of Troy, Michigan to develop a multimedia paint training program delivered from CD-ROM using MPEG video, digital audio, graphics, and animation to present the instructional sequences. (AEF)
Descriptors: Animation, Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics
Peer reviewedThibodeau, Pete – T.H.E. Journal, 1997
Offers tips and techniques for authoring computer-based training and courseware products. Describes basic design concepts and points that pertain to individual components. Focuses specifically on the visual elements associated with the use of video, text, graphics, animation and interactivity in multimedia courseware. (AEF)
Descriptors: Animation, Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics
Handal, Gilbert A.; Leiner, Marie A.; Gonzalez, Carlos; Rogel, Erika – 1999
The main objective of this program was to produce animated educational material to stimulate students' interest and learning process related to the sciences and to measure their impact. The program material was designed to support middle school educators with an effective, accessible, and novel didactic tool produced specifically to enhance and…
Descriptors: Animation, Chemistry, Comparative Analysis, Foreign Countries

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