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Shiratuddin, Norshuhada; Landoni, Monica – Evaluation and Program Planning, 2002
Proposes a model on which activities in children's educational software could be evaluated based on Multiple Intelligences theory. Proposes that, when evaluating the types of activity in children's educational software, one should ask whether it contains at least some of the activities in the model for each learning activity. (Author/SLD)
Descriptors: Children, Computer Software, Content Analysis, Educational Technology
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Roberts, William L. – Developmental Psychology, 1989
Describes a computer program that simulates the emergence of affiliation networks in preschool groups and examines theoretical issues raised by the model. The simulation implies that triadic interactions are not essential in the formation of affiliative structures and that polyadic friendship groupings can be understood as sets of dyadic…
Descriptors: Computer Software, Friendship, Group Dynamics, Models
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Terveen, Loren G.; And Others – Human-Computer Interaction, 1995
Discusses large-scale software development and describes the development of the Designer Assistant to improve software development effectiveness. Highlights include the knowledge management problem; related work, including artificial intelligence and expert systems, software process modeling research, and other approaches to organizational memory;…
Descriptors: Artificial Intelligence, Computer Software Development, Futures (of Society), Improvement
Gill, Barbara J.; And Others – Educational Technology, 1992
Describes the evaluation of a new model for software evaluation that emphasizes the collection of student performance data to determine the extent to which students learn the knowledge a software package intends to teach. Discussion covers the results of two studies, evaluation criteria and methods, evaluator subjectivity in decision making,…
Descriptors: Computer Software Evaluation, Data Collection, Decision Making, Evaluation Criteria
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Wong, Simon C-H – Journal of Educational Technology Systems, 1994
Introduces and demonstrates a quick-prototyping model for educational software development that can be used by teachers developing their own courseware using an object-oriented programming system. Development of a courseware package called "The Match-Maker" is explained as an example that uses HyperCard for quick prototyping. (Contains…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Hypermedia
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Hale, Gregory – British Journal of Educational Technology, 1998
Introduces a new way of looking at concepts called Hazyspace that focuses on the messiness of real life and the indeterminancy of concepts as key features in understanding the conceptual domain of human beings. Although Hazyspace has general applicability to education, this discussion focuses on use of the term to describe how new users…
Descriptors: Computer Software, Concept Formation, Models, Navigation (Information Systems)
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Chapman, Bryan L. – Journal of Interactive Instruction Development, 1995
Discussion of instructional design for training focuses on the lack of tools that support the developmental phases of analysis, design, and evaluation. Topics include a standard instructional systems design model and an integrated software support system called "Designer's Edge," which focuses on the common activities of instructional…
Descriptors: Computer Assisted Instruction, Computer Software, Evaluation Needs, Instructional Design
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Seth, Abhishek; Smith, Shana S.-F. – Journal of Technology Studies, 2004
Virtual reality (VR), as an emerging visualization technology, has introduced an unprecedented communication method for collaborative design. VR refers to an immersive, interactive, multisensory, viewer-centered, 3D computer-generated environment and the combination of technologies required to build such an environment. This article introduces the…
Descriptors: Computer Simulation, Computer Assisted Design, Computers, Cooperation
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Hu, Dawei; Chen, Wei; Zeng, Qingtian; Hao, Tianyong; Min, Feng; Wenyin, Liu – International Journal of Distance Education Technologies, 2008
A personalized e-learning framework based on a user-interactive question-answering (QA) system is proposed, in which a user-modeling approach is used to capture personal information of students and a personalized answer extraction algorithm is proposed for personalized automatic answering. In our approach, a topic ontology (or concept hierarchy)…
Descriptors: Individualized Instruction, Electronic Learning, Questioning Techniques, Interaction
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Teixeira, Claudio; Pinto, Joaquim Sousa; Martins, Joaquim Arnaldo – Campus-Wide Information Systems, 2008
Purpose: The aim of this paper is to describe a project to provide an online web portal that can be used as a front-end for all university users--students, teachers, staff--and services, library, administration, e-learning, and e-mail. Design/methodology/approach: The profile model proposed is mainly inheritable, defined by profile components with…
Descriptors: Information Systems, Profiles, Internet, Web Sites
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Steffens, Karl – Technology, Pedagogy and Education, 2008
Self-regulated learning (SRL) has become an important topic in education during the last three decades. At the same time, advances in technology have made it possible to create complex Technology Enhanced Learning Environments (TELEs). While there is some evidence that these TELEs have the potential to foster SRL, there is only little research on…
Descriptors: Technology Integration, Educational Technology, Models, Research Methodology
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Wilson, Valerie L. – Health Education Journal, 2009
Objective: To examine whether the communication process between diabetes health professionals and people intensively self-managing their type 1 diabetes influenced behavioural change. Design: Telephone interviews to provide insight into the communication process and its influence on diabetes intensive self-management behaviour. Setting:…
Descriptors: Adults, Computer Software, Telecommunications, Diabetes
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Hisley, Kenneth C.; Anderson, Larry D.; Smith, Stacy E.; Kavic, Stephen M.; Tracy, J. Kathleen – Anatomical Sciences Education, 2008
This research effort compared and contrasted two conceptually different methods for the exploration of human anatomy in the first-year dissection laboratory by accomplished students: "physical" dissection using an embalmed cadaver and "digital" dissection using three-dimensional volume modeling of whole-body CT and MRI image sets acquired using…
Descriptors: Evidence, Laboratory Procedures, Classification, Anatomy
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McCormick, John W. – Computer Science Education, 2007
Less than one half of one percent of all processors manufactured today end up in computers. The rest are embedded in other devices such as automobiles, airplanes, trains, satellites, and nearly every modern electronic device. Developing software for embedded systems requires a greater knowledge of hardware than developing for a typical desktop…
Descriptors: Computer System Design, Learning Activities, Relevance (Education), Computer Software
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Fitzallen, Noleine – Australian Primary Mathematics Classroom, 2007
The ever increasing availability of mathematics education software and internet-based multimedia learning activities presents teachers with the difficult task of deciding which programs are best suited for their students' learning needs. The challenge is for teachers to select pedagogical products that not only promote significant mathematical…
Descriptors: Mathematics Education, Multimedia Materials, Computer Software, Data Analysis
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