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Miller, Charles; Hokanson, Brad; Doering, Aaron; Brandt, Tom – Educational Technology, 2010
This is the fourth and final installment in a series of articles presenting a new outlook on the methods of instructional design. These articles examine the nature of the process of instructional design and are meant to stimulate discussion about the roles of designers in the fields of instructional design, the learning sciences, and interaction…
Descriptors: Instructional Design, Technology Uses in Education, Sciences, Models
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Partington, Anthony – English Teaching: Practice and Critique, 2010
This article presents an overview of how the popular "3-Cs" model (creative, critical and cultural) for literacy and media literacy can be applied to the study of computer games in the English and Media classroom. Focusing on the development of an existing computer games course that encompasses many opportunities for critical activity…
Descriptors: Media Literacy, Popular Culture, Critical Thinking, Cultural Capital
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Kim, Julia M.; Hill, Randall W., Jr.; Durlach, Paula J.; Lane, H. Chad; Forbell, Eric; Core, Mark; Marsella, Stacy; Pynadath, David; Hart, John – International Journal of Artificial Intelligence in Education, 2009
Negotiation skills are essential in everyday life, whether in a professional or personal context. Negotiation enables two parties to address misunderstandings and avoid conflicts through an exchange that depends as much on the interpersonal skills of the negotiators as the tactics employed. Acquiring these skills requires not only sound conceptual…
Descriptors: Foreign Countries, Concept Formation, Cultural Context, Intelligent Tutoring Systems
Wilson, John H. – Business Officer, 1990
When the Smithsonian Institution recently acquired a new financial management system, the concept of prototyping was used throughout the process, but in a broader sense than in software development. It was used to refine requirements, establish software management techniques, test a logistical system, and implement and apply the package. (MSE)
Descriptors: Business Administration, Computer Software, Computer Software Selection, Models
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Becker, Katrin – Canadian Journal of Learning and Technology, 2007
The process of instructional design has parallels in other design disciplines. Software design is one that has experienced intense attention in the last 30 or so years, and many lessons learned there can be applied to ID. Using software design as a springboard, this concept paper seeks to propose a new approach to ID. It suggests that…
Descriptors: Instructional Design, Computer Software, Problem Solving, Models
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Dechter, Avi – AACE Journal, 2009
Students who pursue a bachelor's degree in four-year colleges and universities often take longer than four years to complete their degrees. The reasons for prolonging the time to degree seem to fall into three broad categories: part-time enrollment, deficiencies in academic readiness, and inadequate course planning. This paper focuses on the…
Descriptors: Graduation Requirements, Programming, Time to Degree, Academic Advising
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Beard, Debbie; Schwieger, Dana; Surendran, Ken – Information Systems Education Journal, 2010
Economic conditions over the past year have brought most nations in the world to a state of flux. What once appeared to be a thriving economy has now been in one of the steepest recessions in decades. To get our economy back on track, organizations will need to seek IT investments and solutions that increase productivity, improve security and…
Descriptors: Information Technology, Economic Development, Career Choice, Employment Qualifications
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Arzberger, Peter; Wienhausen, Gabriele; Abramson, David; Galvin, Jim; Date, Susumu; Lin, Fang-Pang; Nan, Kai; Shimojo, Shinji – Advances in Engineering Education, 2010
Recently we have seen an increase in the calls for universities and the education community to re-think undergraduate education and create opportunities that prepare students as effective global professionals. The key motivator is the need to build a research and industrial workforce that works collaboratively across cultures and disciplines to…
Descriptors: Sustainability, International Programs, Undergraduate Students, Science Careers
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Kettell, Steven – Bulletin of Science, Technology & Society, 2008
The debate about the impact of information and communication technology has tended to focus on either its economic or its political aspects. The growing centrality of this technology to life in the 21st century, however, raises important questions about social ownership and control that necessitate a broader and more holistic analysis. Central to…
Descriptors: Higher Education, Computer Software, Foreign Countries, Public Policy
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Mangina, E.; Kilbride, J. – Computers & Education, 2008
User modeling has been found to enhance the effectiveness and/or usability of software systems through the representation of certain properties of a particular user. This paper presents the research and the results of the development of a user modeling system for the implementation of student models within e-learning environments, utilizing vector…
Descriptors: Computer Software, Computer Assisted Instruction, Computer Interfaces, Models
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Bolch, Matt – T.H.E. Journal, 2008
Imagine school district staff inputting school data and sharing it in real time, managing teacher absences and arranging substitutes from the comfort of home, or deploying IT personnel to the right site at the right time to tackle the highest-priority jobs first. The concept of managing applications from anywhere with a network connection, known…
Descriptors: Teacher Attendance, Computer Software, Internet, Models
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Yuen, Timothy; Liu, Min – Journal of Interactive Learning Research, 2011
This paper presents a cognitive model of how interactive multimedia authoring (IMA) affect novices' cognition in object-oriented programming. This model was generated through an empirical study of first year computer science students at the university level being engaged in interactive multimedia authoring of a role-playing game. Clinical…
Descriptors: Feedback (Response), Programming, Cognitive Processes, Task Analysis
Cortinovis, Renato – Educational Technology, 1992
Presents an engineering environment oriented to the development of hypermedia applications for training. Training trends are described; requirements for a computer-based training (CBT) strategy are outlined; a hypermedia course structure is examined; microinstructional events (MIEs) are explained; and technology requirements and selection are…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Software Development, Computer Software Selection
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Bellotti, Francesco; Berta, Riccardo; De Gloria, Alessandro; Primavera, Ludovica – British Journal of Educational Technology, 2010
Serious virtual worlds (SVWs) represent a great opportunity for learning and should embed a lot of high-quality contextualised information so that the player can take the most from his or her exploration of the environment. This requires defining new methodologies and tools for effective production. We have investigated this issue in implementing…
Descriptors: Foreign Countries, Cultural Background, Educational Games, Learning Theories
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DeMars, Christine E. – Educational and Psychological Measurement, 2007
Two software packages commonly used for multidimensional item response theory (IRT) models require the user to input values for the lower asymptotes of the item response functions. One way of selecting these values is to estimate lower asymptotes with a one-dimensional IRT model and use those estimates as fixed values in the multidimensional…
Descriptors: Guessing (Tests), Item Response Theory, Computer Software, Models
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