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Showing 631 to 645 of 921 results Save | Export
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Halliday, Leah; Oppenheim, Charles – Journal of Documentation, 2000
Explores economic aspects of digital journal production and delivery using Ithink Analyst, a modeling software package. Three models were developed and simulations were used to monitor the effect of variations in the values of key model elements. Discusses results that show staff costs and overhead are the most substantial costs for scholarly…
Descriptors: Comparative Analysis, Computer Simulation, Computer Software, Costs
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Stewart, Gay B. – Journal of Science Education and Technology, 1997
Presents a system for formally characterizing elements of an introductory science class, measuring class performance based on this characterization, and modeling the value of the class based on the measurements. The main components of this modeling system include educational engineering with a formal set of practices, the use of computational…
Descriptors: Computer Simulation, Instructional Development, Introductory Courses, Models
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Forinash, Kyle; Wisman, Raymond – T.H.E. Journal, 2001
Discusses the effectiveness of offering science laboratories via distance education. Explains current delivery technologies, including computer simulations, videos, and laboratory kits sent to students; pros and cons of distance labs; the use of spreadsheets; and possibilities for new science education models. (LRW)
Descriptors: Computer Simulation, Distance Education, Instructional Effectiveness, Laboratory Experiments
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Hansen, John; Barnett, Michael; MaKinster, James; Keating, Thomas – International Journal of Science Education, 2004
In this study, we explore an alternate mode for teaching and learning the dynamic, three-dimensional (3D) relationships that are central to understanding astronomical concepts. To this end, we implemented an innovative undergraduate course in which we used inexpensive computer modeling tools. As the second of a two-paper series, this report…
Descriptors: Astronomy, Teaching Methods, Higher Education, Computer Uses in Education
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Örnek, Funda – EURASIA Journal of Mathematics, Science & Technology Education, 2007
A calculus-based introductory physics course, which is based on the Matter and Interactions curriculum of Chabay and Sherwood (2002), has been taught at Purdue University. Characteristic of this course is its emphasis on modeling. Therefore, I would like to investigate the effects of modeling-based instruction and interactive engagement on…
Descriptors: Calculus, Introductory Courses, Teaching Methods, Interaction
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Shute, Valerie J.; Ventura, Matthew; Bauer, Malcolm; Zapata-Rivera, Diego – ETS Research Report Series, 2008
To reveal what is being learned during the gaming experience, this report proposes an approach for embedding assessments in immersive games, drawing on recent advances in assessment design. Key to this approach are formative assessment to guide instructional experiences and evidence-centered design to systematically analyze the assessment argument…
Descriptors: Educational Games, Formative Evaluation, Instructional Design, Evidence Based Practice
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Edsall, Robert; Wentz, Elizabeth – Journal of Geography in Higher Education, 2007
Two experiments investigating the benefit of computer-based applications in geography education are presented. The computer-based methods employ concepts of visualization, including animation and interactivity, to facilitate active learning. These computer-based methods are compared with physical (i.e. tangible) models, which themselves can be…
Descriptors: Geography Instruction, Learning Strategies, Visualization, Active Learning
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
Squire, Kurt D. – Performance Improvement Quarterly, 2008
Interactive digital media, or video games, are a powerful new medium. They offer immersive experiences in which players solve problems. Players learn more than just facts--ways of seeing and understanding problems so that they "become" different kinds of people. "Serious games" coming from business strategy, advergaming, and entertainment gaming…
Descriptors: Video Games, Models, Educational Change, Interactive Video
Johnson, Colleen Cook – 1993
This study integrates into one comprehensive Monte Carlo simulation a vast array of previously defined and substantively interrelated research studies of the robustness of analysis of variance (ANOVA) and analysis of covariance (ANCOVA) statistical procedures. Three sets of balanced ANOVA and ANCOVA designs (group sizes of 15, 30, and 45) and one…
Descriptors: Analysis of Covariance, Analysis of Variance, Computer Simulation, Models
Towne, Douglas M.; Munro, Allen – 1989
The Intelligent Maintenance Training System (IMTS) is a set of software tools that permit the composition and presentation of interactive graphical simulations for computer-based technical training. IMTS is designed to support training on the operation and maintenance of complex devices. Simulations are authored by device experts, who use the IMTS…
Descriptors: Artificial Intelligence, Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics
Laurillard, D. M. – 1983
This paper discusses the styles of computer-based learning and computer-based training in terms of their fundamental characteristics, including balance of control between program and learner, and the kinds of learning activity they induce. Learning and training are not considered to be intrinsically different in practice, and styles such as…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Simulation, Courseware
Hunt, Earl; Lansman, Marcy – 1984
This project was designed to construct a single theoretical framework for the analysis of problem solving and real time "attention and performance" behavior. The model was developed as a computer program. It was designed in a similar manner to that of various problem solving simulations that use the "production system"…
Descriptors: Attention, Cognitive Processes, Cognitive Style, Computer Simulation
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Armstrong, C. J.; Large, J. A. – Education for Information, 1987
Describes a microcomputer-based software package, Online Search Tutor (OST), which is designed to teach users online bibliographic searching. Modeled on software previously developed for the European Space Agency Information Retrieval Services (ESA-IRS), OST includes a database of 600 bibliographic records which will simulate actual search…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Information Retrieval
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Toval, Ambrosio; Flores, Mariano – Computers and Education, 1987
Description of Atenea, the Spanish National Project for Computers in Education, focuses on the use of computer simulation and modeling in elementary and secondary education. Highlights include system dynamics, training courses for teachers, a microcomputer-based software package called System Dynamics Simulator for Education (SDSE), and a list of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Developing Nations
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