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Deek, Fadi P.; McHugh, James A. – Journal of Interactive Learning Research, 2003
This article describes an integrated problem solving and program development environment, illustrating the application of the system with a detailed case study of a small-scale programming problem. The system, which is based on an explicit cognitive model, is intended to guide the novice programmer through the stages of problem solving and program…
Descriptors: Problem Solving, Computer Software, Engineering, Programming
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Tseng, Shian-Shyong; Su, Jun-Ming; Hwang, Gwo-Jen; Hwang, Gwo-Haur; Tsai, Chin-Chung; Tsai, Chang-Jiun – Educational Technology & Society, 2008
The popularity of web-based learning systems has encouraged researchers to pay attention to several new issues. One of the most important issues is the development of new techniques to provide personalized teaching materials. Although several frameworks or methods have been proposed, it remains a challenging issue to design an easy-to-realize…
Descriptors: Computer Assisted Instruction, Educational Technology, Individualized Instruction, Intelligent Tutoring Systems
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Abel, Marie-Helene; Benayache, Ahcene; Lenne, Dominique; Moulin, Claude; Barry, Catherine; Chaput, Brigitte – Educational Technology & Society, 2004
E-learning leads to evolutions in the way of designing a course. Diffused through the web, the course content cannot be the direct transcription of a face to face course content. A course can be seen as an organization in which different actors are involved. These actors produce documents, information and knowledge that they often share. We…
Descriptors: Course Content, Internet, College Instruction, Models
Kafai, Yasmin B., Ed.; Peppler, Kylie A., Ed.; Chapman, Robbin N., Ed. – Teachers College Press, 2009
This book is about the Computer Clubhouse--the idea and the place--that inspires youth to think about themselves as competent, creative, and critical learners. So much of the social life of young people has moved online and participation in the digital public has become an essential part of youth identities. The Computer Clubhouse makes an…
Descriptors: Creativity, Evaluators, Social Life, Video Games
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Roussev, Boris; Rousseva, Yvonna – Decision Sciences Journal of Innovative Education, 2004
Modern software practices call for the active involvement of business people in the software process. Therefore, programming has become an indispensable part of the information systems component of the core curriculum at business schools. In this paper, we present a model-based approach to teaching introduction to programming to general business…
Descriptors: Computer Software, Programming, Business Administration Education, Computation
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Beynon, Meurig – Educational Technology & Society, 2007
Many have had high expectations for the impact of computer-based technology on educational practice. By and large, these expectations have not been realised. It has become evident that innovative technology alone does not necessarily guarantee progress--nor perhaps even significant change--in educational practice. This has led educational…
Descriptors: Models, Information Technology, Educational Philosophy, Instructional Design
Association for Education in Journalism and Mass Communication. – 1996
The Miscellaneous Studies Division of these Proceedings contains the following 13 papers: "A Trend, Imagined or Real? A Comparative Study of Development Journalism and Public Journalism" (Jiafei Yin); "Investigative Reporting about Minorities in America" (Tim Gallimore and Lillian Dunlap); "A Defining Moment: Who Says What…
Descriptors: Agenda Setting, Crime, Foreign Countries, Homosexuality
Bell, Benjamin; Korcuska, Michael – 1995
Creating educational software generally requires a great deal of computer expertise, and as a result, educators lacking such knowledge have largely been excluded from the design process. Recently, researchers have been designing tools for automating some aspects of building instructional applications. These tools typically aim for generality,…
Descriptors: Authoring Aids (Programming), Computer Assisted Design, Computer Assisted Instruction, Computer Interfaces
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Bishop-Clark, Cathy – Journal of Research on Computing in Education, 1995
Presents a model that suggests the cognitive style and personality traits that are likely to affect programming stages and empirically investigates 1 portion of that model with 192 college students. Correlations between results from the Group Embedded Figures Test and design and coding tasks are discussed. (LRW)
Descriptors: Cognitive Style, College Students, Comparative Analysis, Computer Science Education
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Guzdial, Mark – Interactive Learning Environments, 1994
Discussion of the use of programming as a learning activity focuses on software-realized scaffolding. Emile, software that facilitates programming for modeling and simulation in physics, is described, and results of an evaluation of the use of Emile with high school students are reported. (Contains 95 references.) (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Evaluation Methods
Pierce, Judy; And Others – Educational Facility Planner, 1993
Focuses on ways to meet the facility needs of students with disabilities in inclusive classrooms. Provides a definition of inclusion; discusses some processes to design school environments that support a side range of student needs; and presents a process that will enable facility planning teams to move all students from self-contained classrooms…
Descriptors: Architectural Programming, Disabilities, Educational Facilities Design, Educational Facilities Planning
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Omicini, Andrea; Zambonelli, Franco – Internet Research, 1998
Examines mobile agent coordination and presents TuCSoN, a coordination model for Internet applications based on mobile information agents that uses a tuple centre, a tuple space enhanced with the capability of programming its behavior in response to communication events. Discusses the effectiveness of the TuCSoN model in the contexts of Internet…
Descriptors: Business, Computer Mediated Communication, Computer Software Development, Database Design
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Pankratius, Victor; Stucky, Wolffried; Vossen, Gottfried – Learning Organization, 2005
Purpose: This paper proposes solutions to problems related to the maintenance and update of already existing e-learning courseware. Design/methodology/approach: A structured approach in form of a reference model for the re-engineering of existing educational material is presented. In this context, concepts already established in the area of…
Descriptors: Electronic Learning, Maintenance, Courseware, Programming
Corporation for Public Broadcasting, Washington, DC. – 1999
This report discusses research commissioned by the Corporation for Public Broadcasting in order to evaluate prototypes of digital public television programming. There were two phases of research, the first using exclusively linear demonstrations of interactive public television, and the second demonstrating computer simulations of three digital…
Descriptors: Attitudes, Audience Response, Computer Interfaces, Computer Oriented Programs
Traynor, Patrick – Learning & Leading with Technology, 1996
Discusses teachers' use of authoring programs to design their own computer-assisted instructional materials that may include text, graphics, video, and sound. The Instructional Theory Into Practice Model is described that includes five components: anticipatory set, instruction, guided practice, closure, and independent practice. (LRW)
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Lesson Plans, Material Development
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