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Showing 271 to 285 of 921 results Save | Export
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Chujitarom, Wannaporn; Piriyasurawong, Pallop – International Education Studies, 2017
This study aims to synthesize an Animation Augmented Reality Book Model (AAR Book Model) to enhance teamwork and to assess the AAR Book Model to enhance teamwork. Samples are five specialists that consist of one animation specialist, two communication and information technology specialists, and two teaching model design specialists, selected by…
Descriptors: Teamwork, Animation, Models, Specialists
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Baloyi, Leonah L.; Ojo, Sunday O.; Van Wyk, Etienne A. – International Association for Development of the Information Society, 2017
Teaching and learning programming has presented many challenges in institutions of higher learning worldwide. Teaching and learning programming require cognitive reasoning, mainly due to the fundamental reality that the underlying concepts are complex and abstract. As a result, many institutions of higher learning are faced with low success rates…
Descriptors: Computer Science Education, Programming, Instructional Design, Interaction
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Azevedo, Roger; Mudrick, Nicholas; Taub, Michelle; Wortha, Franz – Teachers College Record, 2017
Metacognition and emotions play a critical role in learners' ability to monitor and regulate their learning about 21st-century skills related to science, technology, engineering, and mathematics (STEM) content while using advanced learning technologies (ALTs; e.g., intelligent tutoring systems, serious games, hypermedia, augmented reality). In…
Descriptors: Metacognition, Psychological Patterns, STEM Education, Educational Technology
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Lamb, Richard L.; Firestone, Jonah B. – International Journal of Science and Mathematics Education, 2017
Conflicting explanations and unrelated information in science classrooms increase cognitive load and decrease efficiency in learning. This reduced efficiency ultimately limits one's ability to solve reasoning problems in the science. In reasoning, it is the ability of students to sift through and identify critical pieces of information that is of…
Descriptors: Cognitive Processes, Difficulty Level, Science Process Skills, Computation
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Burnett, Cathy; Merchant, Guy – Journal of Literacy Research, 2016
Rich and complex meaning making experiences, such as those associated with virtual play, sit uneasily with the view of literacy reflected in and sustained by current systems of accountability in education. This article develops a baroque perspective as a way of destabilizing the "regime of truth" associated with simple models of…
Descriptors: Elementary School Students, Foreign Countries, Postmodernism, Teaching Methods
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Rafferty, Anna N.; LaMar, Michelle M.; Griffiths, Thomas L. – Cognitive Science, 2015
Watching another person take actions to complete a goal and making inferences about that person's knowledge is a relatively natural task for people. This ability can be especially important in educational settings, where the inferences can be used for assessment, diagnosing misconceptions, and providing informative feedback. In this paper, we…
Descriptors: Inferences, Knowledge Level, Educational Games, Computer Simulation
Tanaka, Eduardo H.; Paludo, Juliana A.; Cordeiro, Carlúcio S.; Domingues, Leonardo R.; Gadbem, Edgar V.; Euflausino, Adriana – International Association for Development of the Information Society, 2015
Usually, distribution electricians are called upon to solve technical problems found in electrical substations. In this project, we apply problem-based learning to a training program for electricians, with the help of a virtual reality environment that simulates a real substation. Using this virtual substation, users may safely practice maneuvers…
Descriptors: Computer Simulation, Electrical Occupations, Skilled Workers, Energy
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Abdusselam, Mustafa Serkan; Kilis, Selcan; Sahin Çakir, Çigdem; Abdusselam, Zennure – Science Activities: Classroom Projects and Curriculum Ideas, 2018
As a fundamental strategy for all science curriculum, inquiry is of prime importance. In order to facilitate inquiry during science education in middle school, 5E learning model was applied in this study. Following 5E learning model during a lesson, students can engage in a topic after being served to mitigate cognitive disequilibrium or familiar…
Descriptors: Science Education, Secondary School Science, Middle School Students, Learning Processes
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Singer, Bethany; Shafer, Kathryn G. – Teaching Children Mathematics, 2018
Building physical models is a natural activity for children and provides a context for lessons on two-dimensional (2D) and three-dimensional (3D) shapes. However, children do not think of their models as prisms, cylinders, and pyramids. Their creations are spaceships, tunnels, castles, and nets on the floor. Creating these types of shapes with…
Descriptors: Kindergarten, Young Children, Mathematics Education, Mathematics Skills
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Leppisaari, Irja – International Association for Development of the Information Society, 2019
In this paper we examine the kinds of mentoring models and practices employed in Finnish higher education and working-life to support continuous skill development, focusing especially on the working-life-centric digital mentoring of students. The theme interviews at 11 HE institutions and four enterprises were conducted as part of an eAMK project.…
Descriptors: Foreign Countries, Mentors, Higher Education, Skill Development
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Herborn, Katharina; Mustafic, Maida; Greiff, Samuel – Journal of Educational Measurement, 2017
Collaborative problem solving (CPS) assessment is a new academic research field with a number of educational implications. In 2015, the Programme for International Student Assessment (PISA) assessed CPS with a computer-simulated human-agent (H-A) approach that claimed to measure 12 individual CPS skills for the first time. After reviewing the…
Descriptors: Cooperative Learning, Problem Solving, Computer Simulation, Evaluation Methods
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Mulder, Yvonne G.; Bollen, Lars; de Jong, Ton; Lazonder, Ard W. – Journal of Research in Science Teaching, 2016
Creating executable computer models is a potentially powerful approach to science learning. Learning by modelling is also challenging because students can easily get overwhelmed by the inherent complexities of the task. This study investigated whether offering partially worked-out models can facilitate students' modelling practices and promote…
Descriptors: Science Instruction, Biochemistry, Pretests Posttests, Computer Simulation
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Berney, Sandra; Bétrancourt, Mireille; Molinari, Gaëlle; Hoyek, Nady – Anatomical Sciences Education, 2015
The emergence of dynamic visualizations of three-dimensional (3D) models in anatomy curricula may be an adequate solution for spatial difficulties encountered with traditional static learning, as they provide direct visualization of change throughout the viewpoints. However, little research has explored the interplay between learning material…
Descriptors: Spatial Ability, Visualization, Computer Simulation, Models
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Matsumoto, Paul S.; Cao, Jiankang – Journal of Chemical Education, 2017
Computational thinking is a component of the Science and Engineering Practices in the Next Generation Science Standards, which were adopted by some states. We describe the activities in a high school chemistry course that may develop students' computational thinking skills by primarily using Excel, a widely available spreadsheet software. These…
Descriptors: Secondary School Science, High School Students, Computation, Thinking Skills
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Benacka, Jan – Physics Education, 2017
This paper gives an account of an experiment in which thirty-three high school students of ages 17-19 developed spreadsheet numerical models of satellite and space probe motion. The models are free to download. A survey was carried out to find out the students' opinion of the lessons.
Descriptors: Science Instruction, High Schools, Secondary School Science, Physics
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