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Gunne, G. Manny – 1979
AFTHER, a computer simulation game for dealing with the complexities of higher education in a changing electronic world, is described. It is a tool for decision research and decision assistance. AFTHER enables the users to study higher education governance and its decision-making patterns in general, or to readily convert the simulation to an…
Descriptors: College Administration, Computer Programs, Computer Science, Conference Reports
Association for the Development of Computer-based Instructional Systems. – 1979
The first of three volumes of papers presented at the 1979 ADCIS convention, this collection includes most of the 30 papers presented at the general session and 34 project reports. The general session opened with seven papers on various aspects of videodisc technology and five papers describing phases in the life of CBE sites. The remaining…
Descriptors: Computer Assisted Instruction, Computer Managed Instruction, Conference Reports, Educational Technology
Wagner, Robert W. – 1966
This publication contains four film scripts, each comprising from six to eleven short sequences. Each script has a complete shot list and transcript of the soundtrack, which contains narration, interviews, discussions, and synchronous sound from documentary situations. The six sequences in "The Information Explosion" cover the history of…
Descriptors: Audiovisual Aids, Communication (Thought Transfer), Communications, Computers
Abt, Clark C. – 1967
An elementary and secondary education cost-effectiveness model is designed, emphasizing evaluation of ESEA's Title I programs for the disadvantaged. Focusing heavily on student achievement, the model presents a means for evaluating by computer simulation the relative school, student, and community effects and associated costs of alternative Title…
Descriptors: Academic Achievement, Community Benefits, Computer Oriented Programs, Cost Effectiveness
Posner, George; And Others – 1975
Part I of this document describes a model for occupational program planning in two-year colleges. The planning process begins with an estimation decision, i.e., whether the program idea is worth investigating. This decision can be divided into seven sub-questions or systems: (1) Identity--what should be the general content of the program? (2)…
Descriptors: Articulation (Education), Curriculum Development, Decision Making, Educational Resources
Massachusetts Univ., Amherst. Center for International Education. – 1975
This document summarizes the experiences and results of four years (1972-1975) of work in nonformal education in Ecuador. The project grew out of informal discussions in 1970 between several members of the Center for International Education at the University of Massachusetts and a group of Ecuadoreans and Americans in the USAID mission in Quito.…
Descriptors: Adult Education, Comparative Education, Developing Nations, Educational Development
Association of Aroostook Indians, Houlton, ME. – 1975
Designed for instruction at the secondary level, this curriculum guide focuses on simulated classroom experiences in prejudice and minority race relations and content materials relative to Northeast Woodland American Indian history and culture. Knowledge of the following are cited as major unit objectives: (1) Indian cultural contributions; (2)…
Descriptors: American Indians, Bibliographies, Cultural Background, Culture Conflict
Kauffman, Draper L., Jr. – 1976
This handbook is a practical guide containing background reading and classroom exercises on future studies for elementary and secondary teachers. The book begins with a rationale for future-oriented education and a discussion of the objectives of a futuristics curriculum. Part II, which comprises the major portion of the document, contains 22…
Descriptors: Annotated Bibliographies, Class Activities, Elementary Secondary Education, Futures (of Society)
Cornish, Richard D.; And Others – 1975
A broad range of data and data sources useful in educational planning are identified along with some of the problems in collecting and using that data, and several systematic approaches for analyzing groups of community data are described. The place of a community profile as a data-collection, information-generating process in a comprehensive…
Descriptors: Community Characteristics, Community Resources, Data Collection, Databases
McCullough, Tom; And Others – 1974
This document contains a series of exercises and materials designed by the Futures Task Force to sensitize fellow citizens to rapid change and to encourage them to begin thinking in terms of what the future may bring in their community. Nine sections comprise the publication and cover: (1) a brief history describing the formation of the Futures…
Descriptors: Bibliographies, Case Studies, Educational Change, Educational Planning
Envirometrics, Inc., Washington, DC. – 1970
CITY III is a computer-assisted simulation game which allows the participants to make decisions affecting various aspects of the economic, governmental, and social sectors of a simulated urban area. The game director selects one of five possible starting city configurations, may set a number of conditions in the city before the start of play, and…
Descriptors: City Government, Computer Assisted Instruction, Computer Programs, Decision Making
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Dupuis, Mary M., Ed.; Mitzel, Harold E., Ed. – 1971
A planning conference on technology in education resulted in specific recommendations to the National Institute of Education (NIE). 1) Technology offers the potential for amplifying individuality, expanding the scope and depth of the educational process, contributing system studies towards goal definition, and improvements in quality, equality of…
Descriptors: Colleges, Cost Effectiveness, Educational Objectives, Educational Technology
International Federation for Information Processing, Geneva (Switzerland). Working Group on Secondary School Education. – 1972
Society and education are changing rapidly, and since computers are playing a significant role in these changes it is imperative that secondary school teachers become more fully informed about computers. Computers are of interest to learners because they have led to new theoretical developments, such as automata theory, have many practical…
Descriptors: Bulletins, Computer Assisted Instruction, Computer Oriented Programs, Computer Science
Cryer, Patricia – Simulation/Games for Learning, 1987
Discusses the nature and sequencing of decisions involved in designing a game, simulation, or workshop from the theoretical perspective of course and curriculum design. A model for design is presented that incorporates objectives, teaching/learning methods, content, and assessment/evaluation, and other models are also discussed. (Author/LRW)
Descriptors: Content Analysis, Curriculum Design, Decision Making, Educational Games
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Thompson, Steven R. – American Biology Teacher, 1988
Describes an approach to teaching population genetics and evolution and some of the ways models can be used to enhance understanding of the processes being studied. Discusses the instructional plan, and the use of models including utility programs and analysis with models. Provided are a basic program and sample program outputs. (CW)
Descriptors: Biological Sciences, College Science, Computer Simulation, Computer Software
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