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Peer reviewedAstleitner, Hermann; Keller, John M. – Journal of Research on Computing in Education, 1995
Examines the need to match teaching processes to cognitive aspects of learning and motivational dynamics of learners within the context of computer assisted instruction (CAI). Discusses how theories and empirical findings of research on motivation can be integrated in a formal model in order to describe and predict motivation within the framework…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Simulation, Computer Uses in Education
Sonnenwald, Diane H.; Lievrouw, Leah A. – Proceedings of the ASIS Annual Meeting, 1991
Discussion of communication between designers and users of information systems focuses on a review of seven participatory design techniques in terms of the communication dimensions found in the Lievrouw and Finn communication systems model. Implications for the development of more effective and appropriate design models and methods are suggested.…
Descriptors: Communication (Thought Transfer), Computer Software, Computer System Design, Designers
Peer reviewedJohnson, William B.; Norton, Jeffrey E. – Educational Technology, Research and Development, 1992
Review of research and development on the design of computer-based simulation for diagnostic training highlights the development and evaluation of eight diagnostic training systems that explored the appropriate level of student modeling needed for technology training. Topics addressed include changes in interface design, displays, and system…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer System Design, Evaluation Methods
Peer reviewedWagner, Joan – American Biology Teacher, 1998
Describes a course for talented high school students that focuses on DNA science and technology. Employs Cold Spring Harbor's DNA Science laboratory manual. Engages students in performing sickle-cell anemia and thalassemia tests in rabbits. (DDR)
Descriptors: Biology, Course Content, DNA, Genetic Engineering
Coleman, Frances – Learning & Leading with Technology, 1998
Describes how computer simulations can enhance students' learning of physiology. Discusses how computer models enhance experimentation; using computer modeling in high school science; three steps in students' writing of a simulation; and the value of simulations. Lists six software vendors who offer packages on the PC or Macintosh platforms. (AEF)
Descriptors: Anatomy, Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation
Peer reviewedJewett, Frank I. – American Journal of Distance Education, 2000
Discusses a computerized cost-simulation model, BRIDGE, designed to compare the cost of expanding a campus using distance instruction to that of classroom instruction. Discusses cost comparison examples from classroom, television/broadcast, and asynchronous network courses. The model also demonstrates the cost-saving potential of sharing courses…
Descriptors: Case Studies, Comparative Analysis, Computer Assisted Instruction, Computer Simulation
Peer reviewedRowley, Kurt; Hudzina, Marilyn – International Journal of Educational Reform, 1995
Describes a Mega Planning simulation using a complete strategic planning process aimed at reinventing U.S. public education systems. The process involved scoping (developing the ideal mission, assessing mega-needs, and deriving mission objectives); planning (deriving the mission profile, performing function analyses, and evaluating performance…
Descriptors: Educational Change, Elementary Secondary Education, Global Approach, Institutional Mission
Peer reviewedBarlas, Yaman; Diker, Vedat Guclu – Simulation & Gaming, 2000
Presents an interactive simulation model on which the academic aspects of university management can be analyzed and alternative management strategies tested. Focuses specifically on long-term, dynamic, strategic management problems and yields performance measures about the fundamental activities in a university that can support strategic…
Descriptors: College Administration, Computer Assisted Instruction, Computer Simulation, Decision Making
Distance Education Report, 2000
Reviews an article that explains BRIDGE, a computerized cost simulation model that compares the cost of expanding a campus through distance instruction versus traditional classrooms. Results of case studies showed that if a television broadcast-delivered class has an enrollment of 150-300 it can be cost competitive with the traditional classroom.…
Descriptors: Case Studies, Comparative Analysis, Computer Simulation, Conventional Instruction
Peer reviewedGold, Steven C. – Simulation & Gaming, 1998
Discusses the design and use of intelligent tutoring systems (ITS) for computerized business simulations. Reviews the use of ITS as an instructional technology; presents a model for ITS-based business simulations; examines the user interface and link between the ITS and simulation; and recommends expert-consultant diagnostic testing, and…
Descriptors: Artificial Intelligence, Business, Computer Assisted Instruction, Computer Interfaces
Bobek, Becky L.; Robbins, Steven B.; Gore, Paul A., Jr.; Harris-Bowlsbey, JoAnn; Lapan, Richard T.; Dahir, Carol A.; Jepsen, David A. – Career Development Quarterly, 2005
A model graduate training curriculum that emphasizes the counselor's role in assisting clients in the effective use of computer-assisted career guidance (CACG) systems is described in this article. This 4-module graduate training program emphasizes client readiness and exploration using CACG systems, skill building and simulation exercises, and…
Descriptors: Counselor Training, Counselors, Online Systems, Career Guidance
Jenvald, Johan; Morin, Magnus – Simulation & Gaming, 2004
The article presents an approach to emergency response training that combines simulation of hazardous environmental factors with extensive registration of the activities in a training scenario. Simulation enhances realism by exposing the trainees to representations of hazards without putting them at risk. Registration generates data that describe…
Descriptors: Emergency Programs, Foreign Countries, Training Methods, Simulation
Amory, A.; Seagram, R. – South African Journal of Higher Education, 2003
The relationship between educational theories, game design and game development are used to develop models for the creation of complex learning environments. The Game Object Model (GOM), that marries educational theory and game design, forms the basis for the development of the Persona Outlining Model (POM) and the Game Achievement Model (GAM).…
Descriptors: Educational Games, Educational Theories, Models, Computer Software
Martinez-Torres, M. R.; Toral, S. L. Marin; Garcia, F. Barrero; Vazquez, S. Gallardo; Oliva, M. Arias; Torres, T. – Behaviour & Information Technology, 2008
The application of scientific tools to analyse the use of Internet-based e-learning tools in academic settings is in general an ignored area. E-learning tools are actually an emergent topic as a result of the new ideas introduced by the European Higher Education Area. Lifelong learning, or the promotion of student initiative, is the new paradigm…
Descriptors: Higher Education, Student Attitudes, Lifelong Learning, Laboratories
Hasenekoglu, Ismet; Timucin, Melih – Online Submission, 2007
The aim of this study is to collect and evaluate opinions of CAI experts and biology teachers about a high school level Computer Assisted Biology Instruction Material presenting computer-made modelling and simulations. It is a case study. A material covering "Nucleic Acids and Protein Synthesis" topic was developed as the…
Descriptors: Teacher Attitudes, Computer Software, Measures (Individuals), Genetics

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