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Taylor, John L.; Walford, Rex – 1972
The contemporary art of simulation is discussed in this short guide. The intent of the authors is to introduce classroom simulation to a more general audience by reviewing the state of the art. Six games from a variety of subjects in secondary school curriculum are described in detail. Of particular utility to the reader is the annotated directory…
Descriptors: Bibliographies, Class Activities, Directories, Educational Games
COGSWELL, JOHN F.; AND OTHERS – 1965
CHARACTERISTICS AND CONSTRUCTION OF A COMPUTER SIMULATION MODEL FOR SIMULATING BEHAVIOR OF STUDENTS AND STAFF IN A SCHOOL WERE DESCRIBED. THIS MODEL INCORPORATED SYSTEMS ANALYSIS AND COMPUTER SIMULATION TECHNIQUES AND WAS EXPECTED TO PROVIDE DESIGN RECOMMENDATIONS FOR MORE PERVASIVE AND INTERGRATED CHANGES THROUGHOUT THE SCHOOLS. THE MODEL WAS…
Descriptors: Computer Programs, Educational Facilities Design, Educational Planning, High Schools
Peer reviewedFlake, Janice L. – Contemporary Education, 1975
Descriptors: Cognitive Development, Computers, Concept Formation, Elementary Education
Peer reviewedSchreiner, Richard L.; And Others – Journal of Medical Education, 1979
Because of the difficulty in instructing students in pediatric physical examination and because of the previously proven usefulness of simulators in medical education, Indiana University School of Medicine has developed a family of infant simulators for use in their pediatric education program. Four models are discribed. (LBH)
Descriptors: Clinical Diagnosis, Higher Education, Infants, Medical Education
Katz, S.; And Others – Physiologist, 1978
Describes a computer-based instructional model for the physiology laboratory. Attempts to develop an efficient and low-cost system designed to provide dynamic student/machine interaction are discussed. (MA)
Descriptors: Biology, Computer Assisted Instruction, Digital Computers, Higher Education
France, Vanetia M. – Physiologist, 1978
Describes a card game designed to help medical students learn to manipulate concepts fundamental to the functions of the cardiovascular system (CVS) and to understand the interrelationships between different controlled variables in the system. (Author/MA)
Descriptors: Cardiovascular System, Educational Games, Higher Education, Instructional Materials
Peer reviewedHerron, J. Dudley, Ed. – Journal of Chemical Education, 1978
Describes the construction of a simple beam model of the hydrogen atom. (SL)
Descriptors: Atomic Structure, Atomic Theory, Chemistry, Instruction
Harris, C. Leon – Physiology Teacher, 1977
This article describes a simulation designed to illustrate the electrical behavior of excitable membranes. The simulator, based on the Hodgkin-Huxley Model of the Membrane, is a simple devie that allows the student to see the consequences of changing equilibrium potentials and conductances. Numerous illustrations are included. (Author/MA)
Descriptors: Biology, Cytology, Electrical Stimuli, Higher Education
Peer reviewedHirst, Eric; Carney, Janet – Science, 1978
An engineering-economic simulation model of residential energy use is employed to evaluate the effects of nine different residential energy-use "futures" as to economic impact on Americans to the year 2000. (Author/CP)
Descriptors: Conservation (Environment), Economics, Energy, Energy Conservation
Peer reviewedOkada, Yoshio C. – Journal of Experimental Child Psychology, 1978
The attention hypothesis of Zeaman and House is examined through a systematic, computer-simulation analysis of the parameter interactions found in One-Look model. (Author/SB)
Descriptors: Attention, Cognitive Processes, Discrimination Learning, Handicapped Children
Peer reviewedSiegel, Gilbert B. – Public Personnel Management, 1977
Defines gaming simulation and considers its utility as a didactic approach. Analyzes available games that are relevant for teaching and learning various aspects of personnel administration, and discusses the process of game design, illustrating with a description of JOBS, a game currently being developed by the author. (Author)
Descriptors: Management Games, Models, Personnel Management, Postsecondary Education
Peer reviewedArmstrong, C. J.; Large, J. A. – Education for Information, 1987
Describes a microcomputer-based software package, Online Search Tutor (OST), which is designed to teach users online bibliographic searching. Modeled on software previously developed for the European Space Agency Information Retrieval Services (ESA-IRS), OST includes a database of 600 bibliographic records which will simulate actual search…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Information Retrieval
Peer reviewedToval, Ambrosio; Flores, Mariano – Computers and Education, 1987
Description of Atenea, the Spanish National Project for Computers in Education, focuses on the use of computer simulation and modeling in elementary and secondary education. Highlights include system dynamics, training courses for teachers, a microcomputer-based software package called System Dynamics Simulator for Education (SDSE), and a list of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Developing Nations
Peer reviewedTrochim, William M. K.; Davis, James E. – Evaluation Review, 1986
Microcomputer simulations in evaluation research are useful for (1) improving student understanding of research principles and analytic techniques; (2) investigating problems arising in research implementations; and (3) exploring the accuracy and utility of novel analytic techniques. This article describes these simulation uses for the context of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Evaluation Methods
Thatcher, Donald – Simulation/Games for Learning, 1986
Considers nature of learning; significance of promoting learning rather than teaching; active nature of learning from experience; role of simulations and games in promoting learning; process of debriefing and its relationship to reflection; and teacher role. The Learning System, which relates general systems theory to process of learning, is…
Descriptors: Definitions, Educational Games, Experiential Learning, Instructional Effectiveness


