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Peer reviewedKachaturoff, Grace – Social Studies, 1978
Presents a model to help teachers and students develop effective simulations. (Author/AV)
Descriptors: Class Activities, Educational Objectives, Models, Secondary Education
Peer reviewedHolzman, Thomas G.; And Others – Memory and Cognition, 1976
Discusses a study which investigated whether a computer simulation model could suggest subroutines that were instructable and whether instruction on these subroutines could facilitate subjects' solutions to the problem task. (JM)
Descriptors: Computer Assisted Instruction, Computer Science, Computers, Information Processing
Jones, Jack William – Journal of Educational Data Processing, 1977
This research is concerned with the development and application of a computer-based simulation model of university baccalaureate degree nursing educational programs in the United States. (Author)
Descriptors: Computer Science, Educational Policy, Higher Education, Models
Peer reviewedPsychological Review, 1986
A simulation model of episodic memory, MINERVA Z, is applied to the learning of concepts, as represented by the schema-abstraction task. The model successfully predicts basic findings from the scheme-abstraction literature, including some that have been cited as evidence against exemplary theories of concepts. (Author/LMO)
Descriptors: Computer Simulation, Cues, Language Processing, Learning Processes
Peer reviewedHunt, Earl; Lansman, Marcy – Psychological Review, 1986
A model of information processing has been developed that combines concepts from the study of attention and the study of problem solving. The model has been realized as a computer program and used to simulate a variety of phenomena from the attention and performance literature. (Author/LMO)
Descriptors: Attention, Cognitive Processes, Computer Simulation, Language Processing
Peer reviewedLederman, Linda C.; Ruben, Brent D. – Communication Education, 1984
Reviews the components of simulations and games (roles, interactions, rules, goals, outcomes) and the criteria (validity, reliability, utility) by which they can be assessed. Provides a model for including these criteria in the selection/design, use, and assessment of communication simulations and games. (PD)
Descriptors: Educational Assessment, Educational Games, Evaluation Criteria, Higher Education
Peer reviewedGaret, Michael – Journal of Research and Development in Education, 1974
This essay explores the methodology of a new discipline, system dynamics, as an approach to the analysis of decisions in education. (Author)
Descriptors: Computer Programs, Decision Making, Diagrams, Educational Policy
Mallen, G. L. – Programmed Learning and Educational Technology, 1973
A project is described which sought to explore a new form of game using a model social system. This is called Ecogame'' and involved an on-line interaction with a dynamic computerized model economy. (Author)
Descriptors: Computers, Educational Strategies, Educational Theories, Game Theory
Hylton, Cal; Lashbrook, William B. – Speech Monographs, 1972
Neutral individuals and apathetic individuals shifted attitudes significantly in this study. (Editor)
Descriptors: Apathy, Audiences, Behavioral Science Research, Computer Programs
Peer reviewedAigner, Dennis J. – Management Science, 1972
Establishes an argument that questions the validity of one test'' of goodness-of-fit (the extent to which a series of obtained measures agrees with a series of theoretical measures) for the simulated time path of a simple endogenous (internally developed) variable in a simultaneous, perhaps dynamic econometric model. (Author)
Descriptors: Computer Science, Decision Making, Goodness of Fit, Models
Stephens, Irving E. – Spec Libr, 1970
The models project the effect of personnel changes and increasing work loads into the future: they also provide a performance standard against which proposed systems can be compared. (Author/NH)
Descriptors: Administrator Guides, Computer Programs, Evaluation Methods, Library Services
Peer reviewedBreton, Raymond – Simulation and Games, 1971
Descriptors: Computer Programs, Group Dynamics, Group Norms, Laborers
Peer reviewedSawyer, John A. – Computers and Education, 1981
Describes the TREE (Toronto Research and Education Environment) System, an interactive computer system developed as a teaching and research tool using simulation models for MBA students. The appendix includes selected calculations from a printout. (CHC)
Descriptors: Computer Assisted Instruction, Economics Education, Foreign Countries, Higher Education
Peer reviewedSmall, James W., Jr.; Edwards, Kathryn L. – American Biology Teacher, 1979
Presents some techniques developed to help improve student understanding of Mendelian principles through the use of a computer simulation model by the genetic system of the fruit fly. Includes discussion and evaluation of this computer assisted program. (MA)
Descriptors: Biology, Computer Assisted Instruction, Genetics, Heredity
Peer reviewedCole, Sam – Computers and Education, 1980
Describes the long-term economic and demographic forecast from recent long-term computer global models, discusses their relevance and limitations with regard to educational policy, and suggests a computable quantitative framework designed to overcome criticisms of current models. (Author/CMV)
Descriptors: Computer Oriented Programs, Educational Policy, Futures (of Society), Long Range Planning


