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Møller, Signe Juhl – International Research in Early Childhood Education, 2016
The aim of this article is to present a wholeness perspective on the relation between creative imagination and children's activity when playing with toys. This is explored through a case retrieved from a 4-month experimental research project, specifically from a social fantasy play session. In order to analyse and examine children's play, the…
Descriptors: Play, Toys, Imagination, Creativity
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Crow, Sherry R.; Kastello, Lisa – School Library Research, 2016
This paper is based on two studies conducted in Colorado Springs, Colorado, in 2008 and in Kampala, Uganda, in 2014. The basic research question addressed in both studies was: "What are the experiences in the lives of upper elementary-aged children that foster an intrinsic motivation to seek information?" The secondary question was:…
Descriptors: Elementary School Students, Motivation, Information Seeking, Personality
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Thorsted, Ann Charlotte; Bing, Rie Grønbeck; Kristensen, Michael – Journal of Problem Based Learning in Higher Education, 2015
This article recounts reflections by a small group of students and their supervisor on play utilized at their meetings as part of a Problem Based Learning (PBL) process. The students experienced how a less traditional professor-student relationship arose, which transformed their interaction and relationship into a more holistic, trustful,…
Descriptors: Problem Based Learning, Play, Teacher Student Relationship, Holistic Approach
Catala, Alejandro; Garcia-Sanjuan, Fernando; Pons, Patricia; Jaen, Javier; Mocholi, Jose A. – International Association for Development of the Information Society, 2012
Children nowadays consume and manage lots of interactive digital software. This makes it more interesting and powerful to use digital technologies and videogames supporting learning experiences. However, in general, current digital proposals lack of in-situ social interaction supporting natural exchange and discussion of ideas in the course of…
Descriptors: Foreign Countries, Educational Games, Computer Software, Story Telling
Sims, Christopher Otter – ProQuest LLC, 2012
This dissertation presents an ethnographic account of the launch of "The Downtown School for Design, Media, and Technology," one of the most prominent American school reform projects in recent years. Drawing on popular accounts about children and young people's pervasive affinity for digital media, and especially video games, the…
Descriptors: Ethnography, Educational Change, Educational Technology, Video Games
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Maybin, Janet; Swann, Joan – Applied Linguistics, 2007
This paper starts by examining recent work by applied linguists who argue that creativity is not only a property of especially skilled and gifted language users, but is pervasive in routine everyday practice. Also variously addressing literariness, language play and humour, this apparent democratization of creativity contributes to a more general…
Descriptors: Creativity, Language Research, Applied Linguistics, Anthropological Linguistics
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Cecil, Lisa Mack; And Others – Early Child Development and Care, 1985
Presents a model which stresses the importance of teacher support for four levels of early childhood education--curiosity, exploration, play, and creativity. Provides definitions, outlines behavioral evidence for these levels, gives appropriate teacher responses for each level, and discusses theoretical support for the model's importance in…
Descriptors: Creativity, Curiosity, Curriculum, Early Childhood Education
Oekerman, Carl – 1997
Significant recent discoveries within a number of scientific disciplines, collectively referred to as the science of complexity, are creating a major shift in how human beings understand the complex, adaptive systems that make up the world. A complex adaptive system consists of networks of large numbers of agents that interact with each other and…
Descriptors: Chaos Theory, Creativity, Experiential Learning, Group Dynamics
Blohm, Paul J.; Yawkey, Thomas Daniels – 1976
This paper describes and illustrates an approach to reading which combines the language experience approach (LEA) and imaginative play. The LEA and the components of the lesson are briefly reviewed. Imaginative play and its descriptive components are identified and explained. The procedure for combining the two elements is roughly as follows: The…
Descriptors: Creativity, Elementary Education, Imagination, Language Acquisition
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Russ, Sandra W. – New Directions for Child Development, 1996
Reviews the major literature on creative processes in children that should be predictive of adult creativity, focusing on affective processes and children's play. Describes Russ's (1993) model of affect and creativity, and cognitive processes, personality processes, and affective processes important in creativity. Discusses theories of play,…
Descriptors: Adults, Affective Behavior, Children, Cognitive Development
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Meador, Karen S. – Journal for the Education of the Gifted, 1992
This discussion of creativity in preschoolers and its assessment examines: D. Shmukler's creative elements model; the importance of play in early childhood and its relation to creativity; individual differences including gender, play disposition, and language facility; creativity training; suggestions for the development of creativity; and…
Descriptors: Ability Identification, Creative Development, Creativity, Individual Characteristics
Klein, Amelia J., Ed. – 2003
Designed as a resource and as a guide for professionals who work with children and their families, this book explores the cathartic effect of humor on children, and looks at humor as an infusion of energy that promotes healthy growth, development, and adjustment in children of all ages. The chapters are as follows: (1) "Introduction: A Global…
Descriptors: Caregiver Child Relationship, Caregiver Training, Child Health, Children
Karnes, Merle B., Ed. – 1983
Nine author-contributed papers focus on the needs of preschool gifted and talented children. M. Karnes presents "The Challenge" of educating this population, reviews characteristics of gifted/talented children, and offers guidelines for developing programs for students, including gifted minority and gifted handicapped children. A variety of…
Descriptors: Affective Behavior, Creativity, Curriculum Development, Gifted
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers