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Myungsoo Yoo – ProQuest LLC, 2024
Spatio-temporal processes are ubiquitous and prevalent across disciplines. Understanding the mechanisms underlying processes and integrating this information into models is of great interest, as it can improve forecasting accuracy and align with scientific motivation. Examples of such models include Partial Differential Equation (PDE) Models or…
Descriptors: Physics, Teaching Methods, Spatial Ability, Accuracy
Nixi Wang – ProQuest LLC, 2022
Measurement errors attributable to cultural issues are complex and challenging for educational assessments. We need assessment tests sensitive to the cultural heterogeneity of populations, and psychometric methods appropriate to address fairness and equity concerns. Built on the research of culturally responsive assessment, this dissertation…
Descriptors: Culturally Relevant Education, Testing, Equal Education, Validity
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Kaser, Tanja; Klingler, Severin; Schwing, Alexander G.; Gross, Markus – IEEE Transactions on Learning Technologies, 2017
Intelligent tutoring systems adapt the curriculum to the needs of the individual student. Therefore, an accurate representation and prediction of student knowledge is essential. Bayesian Knowledge Tracing (BKT) is a popular approach for student modeling. The structure of BKT models, however, makes it impossible to represent the hierarchy and…
Descriptors: Bayesian Statistics, Models, Intelligent Tutoring Systems, Networks
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Mao, Ye; Lin, Chen; Chi, Min – Journal of Educational Data Mining, 2018
Bayesian Knowledge Tracing (BKT) is a commonly used approach for student modeling, and Long Short Term Memory (LSTM) is a versatile model that can be applied to a wide range of tasks, such as language translation. In this work, we directly compared three models: BKT, its variant Intervention-BKT (IBKT), and LSTM, on two types of student modeling…
Descriptors: Prediction, Pretests Posttests, Bayesian Statistics, Short Term Memory
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Muñoz, Karla; Noguez, Julieta; Neri, Luis; Mc Kevitt, Paul; Lunney, Tom – Educational Technology & Society, 2016
Game-based Learning (GBL) environments make instruction flexible and interactive. Positive experiences depend on personalization. Student modelling has focused on affect. Three methods are used: (1) recognizing the physiological effects of emotion, (2) reasoning about emotion from its origin and (3) an approach combining 1 and 2. These have proven…
Descriptors: Educational Games, Psychological Patterns, Models, Academic Achievement
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Sao Pedro, Michael; Jiang, Yang; Paquette, Luc; Baker, Ryan S.; Gobert, Janice – Grantee Submission, 2014
Students conducted inquiry using simulations within a rich learning environment for 4 science topics. By applying educational data mining to students' log data, assessment metrics were generated for two key inquiry skills, testing stated hypotheses and designing controlled experiments. Three models were then developed to analyze the transfer of…
Descriptors: Simulation, Transfer of Training, Bayesian Statistics, Inquiry
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Rafferty, Anna N., Ed.; Whitehill, Jacob, Ed.; Romero, Cristobal, Ed.; Cavalli-Sforza, Violetta, Ed. – International Educational Data Mining Society, 2020
The 13th iteration of the International Conference on Educational Data Mining (EDM 2020) was originally arranged to take place in Ifrane, Morocco. Due to the SARS-CoV-2 (coronavirus) epidemic, EDM 2020, as well as most other academic conferences in 2020, had to be changed to a purely online format. To facilitate efficient transmission of…
Descriptors: Educational Improvement, Teaching Methods, Information Retrieval, Data Processing