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Ghali, Ramla; Ouellet, Sébastien; Frasson, Claude – Journal of Education and Training Studies, 2016
The use of educational games as a tool for providing learners with a playful and educational aspect is widespread. In this paper, we present an educational game that we developed to teach a chemistry lesson, namely drawing a Lewis diagram. Our game is a 3D environment known as LewiSpace and aims at balancing between playful and educational…
Descriptors: Foreign Countries, College Students, Educational Games, Chemistry
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Olson, Joel D.; Ringhand, Darlene G.; Kalinski, Ray C.; Ziegler, James G. – American Journal of Business Education, 2015
What is the best way to assign graduate business students to online team-based projects? Team assignments are frequently made on the basis of alphabet, time zones or previous performance. This study reviews personality as an indicator of student online team performance. The personality assessment IDE (Insights Discovery Evaluator) was administered…
Descriptors: Teamwork, Online Courses, Electronic Learning, Student Projects
Wakefield, John F. – 1987
The history of divergent-thinking tests suggests that new approaches to creativity testing are needed. Research has focused on the relation of creativity to insight, divergent problem solving, problem finding, and intelligence. A proposed situational model of creativity defines creativity as a meaningful response to open-problem, open-solution…
Descriptors: Admission Criteria, Cognitive Processes, Creativity, Creativity Tests