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Wulff, Dirk U.; Pachur, Thorsten – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2016
What are the cognitive mechanisms underlying subjective valuations formed on the basis of sequential experiences of an option's possible outcomes? Ashby and Rakow (2014) have proposed a sliding window model (SWIM), according to which people's valuations represent the average of a limited sample of recent experiences (the size of which is estimated…
Descriptors: Experimental Psychology, Cognitive Psychology, Modeling (Psychology), Models
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Meng-Fei Cheng; Jang-Long Lin; Shih-Yin Lin; Chi-Ho Cheng – Journal of Baltic Science Education, 2017
This research explores how scaffolding students' reflections on scientific modeling criteria influence the students' views on scientific models, development of explanatory models, and understanding of scientific models. This research recruited treatment groups and comparison groups in middle schools and high schools. The treatment groups adopted a…
Descriptors: Secondary School Students, Science Education, Modeling (Psychology), Learner Engagement
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Pallant, Amy; Lee, Hee-Sun; Pryputniewicz, Sara – Science Teacher, 2012
Systems thinking suggests that one can best understand a complex system by studying the interrelationships of its component parts rather than looking at the individual parts in isolation. With ongoing concern about the effects of climate change, using innovative materials to help students understand how Earth's systems connect with each other is…
Descriptors: Climate, Teaching Methods, Computer Simulation, Electronic Learning
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Prakash, Edmond; Brindle, Geoff; Jones, Kevin; Zhou, Suiping; Chaudhari, Narendra S.; Wong, Kok-Wai – Simulation & Gaming, 2009
Games technology has undergone tremendous development. In this article, the authors report the rapid advancement that has been observed in the way games software is being developed, as well as in the development of games content using game engines. One area that has gained special attention is modeling the game environment such as terrain and…
Descriptors: Artificial Intelligence, Games, Video Technology, Technological Advancement
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Kim, Henry M. – Internet Research, 2000
An enterprise model, a computational model of knowledge about an enterprise, is a useful tool for integrated decision-making by e-commerce suppliers and customers. Sharable knowledge, once represented in an enterprise model, can be integrated by the modeled enterprise's e-commerce partners. Presents background on enterprise modeling, followed by…
Descriptors: Business, Computer Simulation, Decision Making, Modeling (Psychology)
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Brna, P.; Burton, M – Journal of Computer Assisted Learning, 1997
Discusses how students learn to model in scientific contexts. Highlights include current research in science education; a computer-based simulation of a student learning to model; an example of a physics task; collaboration with another student; a dialog mechanism; and external representations. (LRW)
Descriptors: Computer Simulation, Dialogs (Language), Learning Processes, Modeling (Psychology)
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Jonassen, David; Strobel, Johannes; Gottdenker, Joshua – Interactive Learning Environments, 2005
Conceptual change is a popular, contemporary conception of meaningful learning. Conceptual change describes changes in conceptual frameworks (mental models or personal theories) that learners construct to comprehend phenomena. Different theories of conceptual change describe the reorganization of conceptual frameworks that results from different…
Descriptors: Cognitive Processes, Concept Formation, Models, Modeling (Psychology)