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Showing 1 to 15 of 43 results Save | Export
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Shemy, Nader Said; Dalioglu, Seray Tatli – Journal of Education and e-Learning Research, 2023
The current study aimed to evaluate an online learning experience based on the music model of motivation in an educational technology post-graduate program in Oman. In order to understand the motivational perceptions of students regarding the instruction, a two-phase, sequential explanatory mixed method research design was conducted in this study.…
Descriptors: Models, Learning Motivation, Educational Technology, Graduate Students
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Haoxin Xu; Tianrun Deng; Xianlong Xu; Xiaoqing Gu; Lingyun Huang; Haoran Xie; Minhong Wang – Education and Information Technologies, 2025
In the 21st century, the urgent educational demand for cultivating complex skills in vocational training and learning is met with the effectiveness of the four-component instructional design model. Despite its success, research has identified a notable gap in the address of formative assessment, particularly within computer-supported frameworks.…
Descriptors: Models, Instructional Design, Computer Assisted Testing, Formative Evaluation
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Yang, Qi-Fan; Lian, Li-Wen; Zhao, Jia-Hua – International Journal of Educational Technology in Higher Education, 2023
According to previous studies, traditional laboratory safety courses are delivered in a classroom setting where the instructor teaches and the students listen and read the course materials passively. The course content is also uninspiring and dull. Additionally, the teaching period is spread out, which adds to the instructor's workload. As a…
Descriptors: Undergraduate Students, Gamification, Artificial Intelligence, Robotics
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Shah, Veenita; Murthy, Sahana; Warriem, Jayakrishnan; Sahasrabudhe, Sameer; Banerjee, Gargi; Iyer, Sridhar – Educational Technology Research and Development, 2022
MOOCs support the global need of learning resources with large impact through online access and no geographical boundaries. However, pedagogical design limitations in MOOCs are known to result in passive role of the learner, lack of learner connect and engagement, limited interactivity with course content and peers, all of which result in low…
Descriptors: Student Centered Learning, Online Courses, Instructional Design, Models
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Wang, Minjuan; Schlichtenmyer, Steve – Educational Media and Technology Yearbook, 2017
Global companies often face cultural issues when they conduct training of employees in other countries. In today's increasingly global and digitally connected society, it is essential to assure the alignment between the learning needs of individuals from different cultures and the way content is designed and delivered, both online and…
Descriptors: Instructional Design, Culturally Relevant Education, Learning Motivation, Models
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Maddens, Louise; Depaepe, Fien; Raes, Annelies; Elen, Jan – Instructional Science: An International Journal of the Learning Sciences, 2023
In order to design learning environments that foster students' research skills, one can draw on instructional design models for complex learning, such as the 4C/ID model (in: van Merriënboer and Kirschner, Ten steps to complex learning, Routledge, London, 2018). However, few attempts have been undertaken to foster students' "motivation"…
Descriptors: Research Training, Personal Autonomy, Instructional Design, Learning Motivation
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Zhang, Yulei Gavin; Dang, Mandy Yan – Journal of Information Technology Education: Research, 2020
Aim/Purpose: In this study, we aim to understand factors that can influence technology-supported learning, specifically in the blended environment. To do that, a research model is developed by incorporating factors from three perspectives, including self-related factors, technology and systems factors, and the instructional design factor.…
Descriptors: Technology Uses in Education, Blended Learning, Models, College Freshmen
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Angelo, Thomas A. – New Directions for Teaching and Learning, 2017
This chapter applies John Keller's MVP model and, specifically, adapts the ARCS-V components of that model--defined and described in Chapter 1 of this issue of "New Directions for Teaching and Learning"--as a frame for exploring practical, research-based assessment, and feedback strategies and tools teachers can use to help students…
Descriptors: Models, Instructional Design, Teaching Methods, Learning Processes
Wanda Colon – ProQuest LLC, 2020
The effectiveness of workplace learning programs is linked to employee/learner motivation. However, our current understanding of workplace learning does not always acknowledge the importance of learner motivation to acquire new skills. In this study, I proposed that to obtain learning success and engage employees to learn on- the- job, employers…
Descriptors: Workplace Learning, Learning Motivation, Skill Development, Job Skills
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Haymes, Tom – Current Issues in Education, 2020
Productive "Third Spaces" are often an afterthought when designing learning environments, both in a physical sense and online. These areas, properly mediated by technology and designed around humans, can often be a key facilitator for student success. The STAC Model is designed to provide a framework for understanding what makes these…
Descriptors: Models, Informal Education, Instructional Design, Technology Uses in Education
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Czerkawski, Betul C.; Lyman, Eugene W. – TechTrends: Linking Research and Practice to Improve Learning, 2016
Many approaches, models and frameworks exist when designing quality online learning environments. These approaches assist and guide instructional designers through the process of analysis, design, development, implementation and evaluation of instructional processes. Some of these frameworks are concerned with student participation, some with…
Descriptors: Instructional Design, Models, Learner Engagement, Electronic Learning
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Bates, Catherine Marie Fraser – Collected Essays on Learning and Teaching, 2015
During the Society for Teaching and Learning in Higher Education Conference 2014, a workshop was held three consecutive times as part of the Pedagogical Speed Dating sessions to introduce experienced college/university faculty and instructional designers to an approach to instructional design that is based on increasing motivation. The purpose of…
Descriptors: Student Characteristics, Workshops, Conferences (Gatherings), Instructional Design
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Simsek, Ali – Contemporary Educational Technology, 2014
John M. Keller is one of the most recognized and respected scholars in the field of educational technology and instructional design. He has worked at the junction of psychology, education, and technology. Along with many other contributions, he has developed an instructional design theory that can be used successfully both with traditional and…
Descriptors: Educational Technology, Instructional Design, Learning Motivation, Motivation Techniques
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Plass, Jan L.; Homer, Bruce D.; Kinzer, Charles K. – Educational Psychologist, 2015
In this article we argue that to study or apply games as learning environments, multiple perspectives have to be taken into account. We first define game-based learning and gamification, and then discuss theoretical models that describe learning with games, arguing that playfulness is orthogonal to learning theory. We then review design elements…
Descriptors: Educational Games, Definitions, Play, Learning Theories
Yanson, Regina – ProQuest LLC, 2012
For e-learning initiatives to succeed, they must be designed to support a variety of trainees, methods, and content. Two important considerations in the design of any learning environment are the complexity of the tasks being learned and the socialization and connections of the trainees. Therefore, the goal of this research was to investigate how…
Descriptors: Electronic Learning, Instructional Design, Outcomes of Education, Trainees
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