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Benjakul, Sueksa – Journal of Educators Online, 2023
Teachers use instructional design to solve problems and creatively develop and implement various concepts, theories, and techniques to design and manage the elements of teaching and learning and assess learning outcomes that are generally accepted according to Bloom's taxonomy, in which the cognitive domains of lower-order thinking connect to…
Descriptors: Instructional Design, Constructivism (Learning), Thinking Skills, Electronic Learning
van Wyk, Norman – Online Submission, 2019
Online learning has become a standard in today's teaching environment whether teaching fully online or using a blended learning approach. Various kinds of emerging technologies such as Virtual Reality are continually evolving or being developed, and educators are required to keep up with this trend. Educators are required to create and teach…
Descriptors: Online Courses, Computer Simulation, Teaching Methods, Blended Learning
Nyunt, Gudrun – Journal of Student Affairs Research and Practice, 2021
While study abroad is often seen as a beneficial tool to prepare students for life in a global society, research has questioned its effectiveness in doing so. Practitioners would benefit from a theoretical framework to guide program development and implementation. This article shares how Baxter Magolda's learning partnership model could be adapted…
Descriptors: Models, Study Abroad, Program Development, Program Implementation
Ortlieb, Evan; McDowell, Aly; Stewart, Olivia G.; Preschern, Jennifer; Carhart, Dona E. – Journal of College Academic Support Programs, 2020
With the growing number of online students, universities must provide support for students in developmental education to engage, collaborate, and co-construct their learning in socially dynamic ways. Online learning communities provide spaces for students to identify with others, communicate openly and candidly, and develop professional…
Descriptors: Models, Communities of Practice, Online Courses, Student Needs
van Wyk, Norman; Johnston, Kevin; Möller, Klaus; Haas, Florian – Online Submission, 2020
Aim/Purpose: Academics are often requested to create and teach courses for emerging technologies with perhaps no experience or guidance on how to do so. Background: A Framework to develop IT courses for emerging technologies was created and tested to assist academics; the framework was then tested by developing an IoT course. Methodology: A…
Descriptors: Information Science Education, Information Technology, College Faculty, Guidelines
Badri, Masood; Alnuaimi, Ali; Mohaidat, Jihad; Al Rashedi, Asma; Yang, Guang; Al Mazroui, Karima – International Journal of STEM Education, 2016
Background: This study is about Abu Dhabi high school students' interest in science in different contexts. The survey was conducted in connection with the international project, the Relevance of Science Education (ROSE). The sample consists of 5650 students in public and private schools. A structural equation model (SEM) is developed to capture…
Descriptors: Science Instruction, Career Choice, Science Interests, Student Interests
Lane, James F., Jr. – ProQuest LLC, 2013
The purpose of this autoethnographic narrative inquiry was for the researcher to describe and explain how he discovered, constructed, and refined his sense of moral purpose as a principal during his seven-year tenure at Orange Pines Middle School. He inductively analyzed and reflected primarily on self-authored texts tied to critical professional…
Descriptors: Educational Change, Moral Values, Ethnography, Personal Narratives
Fang, Jun; Strobel, Johannes – Educational Media International, 2011
Game-based learning has been a popular development and recommended as an effective pedagogy in educating new generations of learners. Few studies, however, have demonstrated the efficacy of game-based learning on learners' academic performance with empirical data. The described learning outcomes of game-based pedagogy within the limited available…
Descriptors: Design Requirements, Instructional Design, Educational Games, Guidelines
Willis, Jerry – Educational Technology, 2000
Discusses some of the emerging constructivist instructional design models and suggest three guidelines for instructional design that are based on an interpretivist philosophy of science and constructivist theories of learning. Explains recursive (iterative) non-linear design, reflective design, and participatory design. (Contains 72 references.)…
Descriptors: Constructivism (Learning), Guidelines, Instructional Design, Models
Faryadi, Qais – Online Submission, 2007
This analysis discusses the constructivist paradigm of teaching Arabic as a foreign language in Malaysian settings. This review examines the role of interactive multimedia in enhancing the chalk and talk methods of teaching Arabic in Malaysian schools. This paper also investigates the importance of Arabic Language in Malaysia. Furthermore, the…
Descriptors: Foreign Countries, Second Language Instruction, Second Language Learning, Models
Cartelli, Antonio; Stansfield, Mark; Connolly, Thomas; Jimoyiannis, Athanassios; Magalhaes, Hugo; Maillet, Katherine – Journal of Information Technology Education, 2008
This paper reports on the work of a European Commission DG Education and Culture co-financed project PBP-VC, Promoting Best Practice in Virtual Campuses, which is aimed at providing a deeper understanding of the key issues and critical success factors underlying the implementation of virtual campuses. The paper outlines a tentative model of issues…
Descriptors: Constructivism (Learning), Virtual Universities, Distance Education, Program Implementation
Deubel, Patricia – Journal of Educational Multimedia and Hypermedia, 2003
Typically, guidelines for design of interactive multimedia systems have been based on intuitive beliefs of designers rather than being founded on relevant research and theory. As advances in technology create new opportunities for education, it is important to use a range of theoretical perspectives to optimize use of new technology in teaching…
Descriptors: Constructivism (Learning), Design Requirements, Instructional Design, Guidelines
Hill, Janette R.; Land, Susan M. – 1998
This paper presents a framework and model for design of open-ended learning environments (OELEs). First, an overview is presented that addresses key characteristics of OELEs, including: use of meaningful, complex contexts; provision of tools and resources; learner reflection and self-monitoring; and social, material, or technological scaffolding.…
Descriptors: Computer Uses in Education, Constructivism (Learning), Educational Environment, Educational Technology
McNabb, Mary L.; Smith, Sylvia – 1998
This paper reports on two research studies. The first study investigates teachers monitoring strategies during computer-assisted composition instruction. The findings reveal four principles underlying a strategic, proximal instruction process. The four principles are collaborative assessment, guided practice, instructional branching, and learner…
Descriptors: Computer Uses in Education, Constructivism (Learning), Educational Change, Educational Environment
Nunes, Miguel Baptista, Ed.; McPherson, Maggie, Ed. – International Association for Development of the Information Society, 2013
These proceedings contain the papers of the International Conference e-Learning 2013, which was organised by the International Association for Development of the Information Society and is part of the Multi Conference on Computer Science and Information Systems (Prague, Czech Republic, July 23-26, 2013). The e-Learning 2013 conference aims to…
Descriptors: Conference Papers, Educational Technology, Electronic Learning, Technology Uses in Education
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