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Stranieri, Andrew; Yearwood, John – Interactive Learning Environments, 2008
This paper describes a narrative-based interactive learning environment which aims to elucidate reasoning using interactive scenarios that may be used in training novices in decision-making. Its design is based on an approach to generating narrative from knowledge that has been modelled in specific decision/reasoning domains. The approach uses a…
Descriptors: Feedback (Response), Nursing Students, Nursing Education, Knowledge Representation
Peer reviewedKlabbers, Jan H. G. – Simulation & Gaming, 1996
Gaming is discussed against a background of rationalist and historicist traditions of reality; trivial and nontrivial machine models of problem solving; and rigid-rule and free-form games. (JKP)
Descriptors: Decision Making, Educational Environment, Games, Heuristics
Peer reviewedLaw-Yone, Hubert – Simulation & Gaming, 1996
Critically analyzes an article by Jan Klabbers, focusing on methodological, epistemological, and ontological viewpoints. Examines the reasoning process whereby the actor approach model of learning environments is derived from the machine approach model; looks at claims of differentiation between rationalism and historicism, and the distinction…
Descriptors: Educational Environment, Epistemology, Games, Heuristics
Peer reviewedReed, W. Michael; Ayersman, David J.; Kraus, Lee A. – Journal of Educational Multimedia and Hypermedia, 1997
Investigates the effects of context-weak versus context-strong tasks and learning style on the citation-frequencies and citation-percentages of four mental models (semantic networks, concept maps, frames/scripts, and schemata) students perceived to be inherent in a hypermedia learning environment. (Author/AEF)
Descriptors: Citations (References), Cognitive Style, Computer Assisted Instruction, Educational Environment

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