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Zhang, Gang; Li, Huihui; Yan, Shimei – Journal of Creative Behavior, 2021
This study provides insight into the role of expertise in the process of team creativity. Existing process models, that is, the random variation model and the creative synthesis model, either fail to treat team as an independent creative entity or neglect the differentiation in the voice of individual members in team creative process. In contrast,…
Descriptors: Expertise, Teamwork, Creativity, Models
Sreejun, Surang; Chatwattana, Pinanta – Journal of Education and Learning, 2023
The objectives of this research are (1) to study and synthesise the conceptual framework of the imagineering learning model with inquiry-based learning via augmented reality to enhance creative products and digital empathy, (2) to develop the imagineering learning model with inquiry-based learning via augmented reality to enhance creative products…
Descriptors: Inquiry, Computer Simulation, Creativity, Empathy
Kovalkov, Anastasia; Paaßen, Benjamin; Segal, Avi; Pinkwart, Niels; Gal, Kobi – IEEE Transactions on Learning Technologies, 2021
Promoting creativity is considered an important goal of education, but creativity is notoriously hard to measure. In this article, we make the journey from defining a formal measure of creativity, that is, efficiently computable to applying the measure in a practical domain. The measure is general and relies on core theoretical concepts in…
Descriptors: Creativity, Programming, Measurement Techniques, Models
Denis Dumas; James C. Kaufman – Educational Psychology Review, 2024
Who should evaluate the originality and task-appropriateness of a given idea has been a perennial debate among psychologists of creativity. Here, we argue that the most relevant evaluator of a given idea depends crucially on the level of expertise of the person who generated it. To build this argument, we draw on two complimentary theoretical…
Descriptors: Decision Making, Creativity, Task Analysis, Psychologists
Aekaterini Mavri; Andri Ioannou; Fernando Loizides – Education and Information Technologies, 2024
This research proposes that technology-supported cross-organizational (university-industry) Communities of Practice (CoPs), which are integrated into the Design Studies curriculum in Higher Education, can foster robust university-industry collaborations. These can help bridge the reported gap between the actual versus the expected soft skills and…
Descriptors: Communities of Practice, School Business Relationship, Models, Creativity
Maker, C. June – Gifted Education International, 2021
With problem-solving as the focus and wisdom as the goal, the concept of giftedness is reconceptualized in the 21st century context. The two most prominent constructs in the field of education for the gifted, creativity and intelligence, are integrated into a view of exceptional talent as consisting of the ability and willingness to solve complex…
Descriptors: Problem Solving, Creativity, Intelligence, Talent
Goodwin, Bryan; Slotnik, William J. – McREL International, 2018
Research dispels the myth that teachers peak as professionals early in their careers, hitting a performance plateau after only a few years on the job. While most teachers keep honing and polishing their craft the longer they stay in the classroom, a fair number do not. Over the years, research on how experts in a variety of fields have continued…
Descriptors: Misconceptions, Teacher Competencies, Teacher Attitudes, Creativity
Goodwin, Bryan; Slotnik, William J. – Phi Delta Kappan, 2019
There is a long-held but inaccurate belief that new teachers' expertise and talent is mostly innate and that it peaks and plateaus within their first few years of teaching. William Slotnik and Bryan Goodwin explain that school systems need to abandon this conventional wisdom and instead build true talent development systems that support the…
Descriptors: Beginning Teachers, Teacher Competencies, Expertise, Faculty Development
Stokes, Patricia D. – Journal of Creative Behavior, 2014
This article presents a problem-solving model to examine the often problematic relationship between expertise and creativity. The model has two premises, each the opposite of a common cliché. The first cliché asserts that creativity requires thinking outside-the-box. The first premise argues that experts can only think and problem solve inside the…
Descriptors: Portraiture, Art Products, Artists, Creativity
Barrett, Jamie D.; Peterson, David R.; Hester, Kimberly S.; Robledo, Issac C.; Day, Eric A.; Hougen, Dean P.; Mumford, Michael D. – Creativity Research Journal, 2013
Many techniques have been used to train creative problem-solving skills. Although the available techniques have often proven to be effective, creative training often discounts the value of thinking about applications. In this study, 248 undergraduates were asked to develop advertising campaigns for a new high-energy soft drink. Solutions to this…
Descriptors: Creative Thinking, Creativity, Problem Solving, Models
Munter, Charles; Stein, Mary Kay; Smith, Margaret Austin – Teachers College Record, 2015
Background/Context: Which ideas should be included in the K-12 curriculum, how they are learned, and how they should be taught have been debated for decades in multiple subjects. In this article, we offer mathematics as a case in point of how new standards-related policies may offer an opportunity for reassessment and clarification of such…
Descriptors: Direct Instruction, Mathematics Instruction, Teaching Methods, Elementary Secondary Education
Megalakaki, Olga; Craft, Anna; Cremin, Teresa – Electronic Journal of Research in Educational Psychology, 2012
In the present psychology-informed literature review we address some aspects of the nature of creativity from cognitive and confluence perspectives. The authors begin by discussing models of creativity offered by cognitive and confluence approaches, focusing on the transition from univariate to multivariate models. The article explores what these…
Descriptors: Creativity, Psychometrics, Intellectual Disciplines, Multiple Intelligences
Cropley, David H.; Kaufman, James C. – Journal of Creative Behavior, 2012
The Creative Solution Diagnosis Scale (CSDS) is a 30-item scale based on a core of four criteria: Relevance & Effectiveness, Novelty, Elegance, and Genesis. The CSDS offers potential for the consensual assessment of functional product creativity. This article describes an empirical study in which non-expert judges rated a series of mousetrap…
Descriptors: Expertise, Creativity, Identification, Measures (Individuals)
Rutland, Marion; Barlex, David – International Journal of Technology and Design Education, 2008
This paper is based on work carried out as part of a research study into the professional practices of secondary design and technology teachers in England. It focused on fostering creativity or teaching for creativity as defined by the Robinson Report (1999, All our futures: creativity, culture and education. London: Department for Education and…
Descriptors: Technology Education, Art Education, Design, Secondary School Students
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2014
These proceedings contain the papers of the 11th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2014), October 25-27, 2014, which has been organized by the International Association for Development of the Information Society (IADIS) and endorsed by the Japanese Society for Information and Systems in…
Descriptors: Conference Papers, Teaching Methods, Technological Literacy, Technology Uses in Education
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