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Dittrich, Dino; Leenders, Roger Th. A. J.; Mulder, Joris – Sociological Methods & Research, 2019
Currently available (classical) testing procedures for the network autocorrelation can only be used for falsifying a precise null hypothesis of no network effect. Classical methods can be neither used for quantifying evidence for the null nor for testing multiple hypotheses simultaneously. This article presents flexible Bayes factor testing…
Descriptors: Correlation, Bayesian Statistics, Networks, Evaluation Methods
Noll, Jennifer; Kirin, Dana – Statistics Education Research Journal, 2017
Teaching introductory statistics using curricula focused on modeling and simulation is becoming increasingly common in introductory statistics courses and touted as a more beneficial approach for fostering students' statistical thinking. Yet, surprisingly little research has been conducted to study the impact of modeling and simulation curricula…
Descriptors: Statistics, Introductory Courses, Models, Teaching Methods
Gaynor, Alan Kibbe – Journal of Education, 2015
A systemic analysis of early childhood development factors explains the variance in school readiness among representative U.S. 5-year-olds. The underlying theory incorporates a set of causally interactive endogenous variables that are hypothesized to be driven by the effects of three exogenous variables: parental education, immigrant status and…
Descriptors: School Readiness, Holistic Approach, Models, Early Childhood Education
Šafhalter, Andrej; Vukman, Karin Bakracevic; Glodež, Srecko – Journal of Educational Computing Research, 2016
The aim of this research was to establish whether gender and age have an impact on spatial reasoning and its development through the use of 3D modeling. The study was conducted on a sample of 196 children from sixth to ninth grade, of whom 95 represented the experimental group and 101 the control group. The experimental group received 3D modeling…
Descriptors: Spatial Ability, Visual Perception, Models, Visualization
Su, Chung-Ho; Cheng, Ching-Hsue – EURASIA Journal of Mathematics, Science & Technology Education, 2016
This study aims to explore the factors in a patient's rehabilitation achievement after a total knee replacement (TKR) patient exercises, using a PCA-ANFIS emotion model-based game rehabilitation system, which combines virtual reality (VR) and motion capture technology. The researchers combine a principal component analysis (PCA) and an adaptive…
Descriptors: Foreign Countries, Patients, Patient Education, Rehabilitation
Bitton, Ephrat – ProQuest LLC, 2011
This dissertation explores the use of geometric and graphical models for a variety of information search and filtering applications. These models serve to provide an intuitive understanding of the problem domains and as well as computational efficiencies to our solution approaches. We begin by considering a search and rescue scenario where both…
Descriptors: Safety, Opinions, Hypothesis Testing, Intuition
Capelo, Carlos; Dias, Joao Ferreira – Educational Technology Research and Development, 2009
This study aims to be a contribution to a theoretical model that explains the effectiveness of the learning and decision-making processes by means of a feedback and mental models perspective. With appropriate mental models, managers should be able to improve their capacity to deal with dynamically complex contexts, in order to achieve long-term…
Descriptors: Feedback (Response), Models, Decision Making, Learning Processes
Berson, Ilene R.; Berson, Michael J. – Social Education, 2007
In social studies classes, there is a longstanding interest in how societies evolve and change over time. However, as stories of the past unfold, it is often difficult to identify a direct link between causes and effects, so students are forced to accept at face value the interpretations of economists, political scientists, historians,…
Descriptors: Models, Computer Simulation, Educational Technology, Social Studies
Pirolli, Peter L.; Anderson, John R. – 1984
This study reports two experiments which indicate that the processes of providing subjects with insightful representations of example programs and guiding subjects through an "ideal" problem solving strategy facilitate learning. A production system model (GRAPES) has been developed that simulates problem-solving and learning in the…
Descriptors: Cognitive Structures, Computer Assisted Instruction, Computer Science Education, Computer Simulation
Martinez-Torres, M. R.; Toral, S. L. Marin; Garcia, F. Barrero; Vazquez, S. Gallardo; Oliva, M. Arias; Torres, T. – Behaviour & Information Technology, 2008
The application of scientific tools to analyse the use of Internet-based e-learning tools in academic settings is in general an ignored area. E-learning tools are actually an emergent topic as a result of the new ideas introduced by the European Higher Education Area. Lifelong learning, or the promotion of student initiative, is the new paradigm…
Descriptors: Higher Education, Student Attitudes, Lifelong Learning, Laboratories
Aanstoos, Christopher M. – 1985
In this paper the theory that human thinking proceeds according to the computer model, or symbol manipulation, is reviewed and challenged. The research used as subjects five highly rated tournament chess players who "thought aloud" during a chess game to provide tape recorded protocols of decisions made while playing. These protocols…
Descriptors: Cognitive Processes, Cognitive Style, Computer Science, Computer Simulation
Clancey, William J. – 1985
This paper describes NEOMYCIN, a computer program that models one physician's diagnostic reasoning within a limited area of medicine. NEOMYCIN's knowledge base and reasoning procedure constitute a model of how human knowledge is organized and how it is used in diagnosis. The hypothesis is tested that such a procedure can be used to simulate both…
Descriptors: Artificial Intelligence, Clinical Diagnosis, Cognitive Processes, Computer Oriented Programs
Hansen, Edmund J. – Educational Technology, 1989
Discussion of the use of interactive video (IV) as an instructional medium focuses on its uses in the teaching of professional interpersonal skills. Topics discussed include the use of IV for tutorials and simulations; learning theories; a model of skill acquisition; hypothesis testing; and nine principles for interactive video designs. (33…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer System Design, Decision Making
Peer reviewedPeterson, Nils S.; And Others – Machine-Mediated Learning, 1987
This discussion of teaching science as a design activity emphasizes open-ended problem solving. Highlights include the relationship between teachers and students; hypotheses as solutions; and descriptions of four microworlds, or computer simulations, in chemistry, geography, physiology, and genetics which use graphic interfaces. (LRW)
Descriptors: Chemistry, Computer Assisted Instruction, Computer Graphics, Computer Simulation

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