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Ilagan, Michael John; Falk, Carl F. – Educational and Psychological Measurement, 2023
Administering Likert-type questionnaires to online samples risks contamination of the data by malicious computer-generated random responses, also known as bots. Although nonresponsivity indices (NRIs) such as person-total correlations or Mahalanobis distance have shown great promise to detect bots, universal cutoff values are elusive. An initial…
Descriptors: Likert Scales, Questionnaires, Artificial Intelligence, Identification
Sarah C. B. Norsworthy – ProQuest LLC, 2024
Picture books are often underused tools in schools and communities. The purpose of this research was to investigate the affordances and constraints of using picture books as tools to deepen senses of identity and belonging. Two cycles of participatory action research were conducted: the first with educators and the second with adults who…
Descriptors: Picture Books, Adult Education, Group Discussion, Computer Mediated Communication
Thomas, Emma – ProQuest LLC, 2022
Supervision is critical to the field of Applied Behavior Analysis (ABA) because it improves the quality of services provided to the recipients of behavioral services which in turn increases client protection and helps to portray the field of ABA as one that is committed to socially significant behavior change (Britton & Cicoria, 2019; Brodhead…
Descriptors: Applied Behavior Analysis, Supervision, Feedback (Response), Behavior Change
Bai, Shurui; Hew, Khe Foon; Gonda, Donn Emmanuel; Huang, Biyun; Liang, Xinyi – International Journal of Educational Technology in Higher Education, 2022
We used the design-based research approach to test and refine a theoretically grounded goal-access-feedback-challenge-collaboration gamification model. The testbed was a 10-week, university-level e-learning design course offered in two consecutive semesters. In Study 1, we implemented the initial goal-access-feedback-challenge-collaboration model…
Descriptors: Game Based Learning, Models, Fantasy, Electronic Learning
Katia Ciampa; Zora Wolfe; Meagan Hensley – Technology, Pedagogy and Education, 2025
This study explores the role of artificial intelligence (AI) in K-12 student assessment practices, focusing on educators' use of AI tools. Through content analysis of active Facebook groups dedicated to AI in education, the authors examined how educators integrate AI into assessment across various grade levels and subjects. Using the Technology…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Kindergarten
Yamnitsky, Eugene – Innovations in Education and Teaching International, 2023
The doctoral journey is a complex endeavour, and like any complex project, deserves to be managed accordingly. Agile Project Management has been used successfully by practitioners in the Software industry for the last two decades and recently is being adopted in other industries, including in Higher Education. Based on the author's personal…
Descriptors: Doctoral Programs, Computer Software, Industry, Higher Education
Uto, Masaki; Nguyen, Duc-Thien; Ueno, Maomi – IEEE Transactions on Learning Technologies, 2020
With the wide spread large-scale e-learning environments such as MOOCs, peer assessment has been popularly used to measure the learner ability. When the number of learners increases, peer assessment is often conducted by dividing learners into multiple groups to reduce the learner's assessment workload. However, in such cases, the peer assessment…
Descriptors: Item Response Theory, Electronic Learning, Peer Evaluation, Accuracy
Blobstein, Ariel; Gal, Kobi; Kim, Hyunsoo Gloria; Facciotti, Marc; Karger, David; Sripathi, Kamali – International Educational Data Mining Society, 2022
Emoji are commonly used in social media to convey attitudes and emotions. While popular, their use in educational contexts has been sparsely studied. This paper reports on the students' use of emoji in an online course forum in which students annotate and discuss course material in the margins of the online textbook. For this study, instructors…
Descriptors: Computer Mediated Communication, Nonverbal Communication, Social Media, Online Courses
Parrish, Christopher W.; Guffey, Sarah K.; Williams, David S.; Estis, Julie M.; Lewis, Drew – TechTrends: Linking Research and Practice to Improve Learning, 2021
This paper describes the development of the Integrated Online-Team-Based Learning (IO-TBL) model and details students' perceptions of IO-TBL using the Community of Inquiry framework. IO-TBL is an online team-based learning course design that combines the flexibility of asynchronous engagement with the connectedness offered through synchronous…
Descriptors: Online Courses, Communities of Practice, Computer Mediated Communication, Cognitive Processes
Goode, Jennifer – Journal of Technical Writing and Communication, 2021
This descriptive narrative depicts an academic program that deploys a collaborative project model for delivering concurrent multimedia courses at the undergraduate and graduate levels. Applying this model, online master's students who are studying the management of technical communication activities remotely manage teams of on-campus undergraduate…
Descriptors: Graduate Students, Undergraduate Students, Online Courses, Management Development
Halpin, Peter F.; von Davier, Alina A.; Hao, Jiangang; Liu, Lei – Journal of Educational Measurement, 2017
This article addresses performance assessments that involve collaboration among students. We apply the Hawkes process to infer whether the actions of one student are associated with increased probability of further actions by his/her partner(s) in the near future. This leads to an intuitive notion of engagement among collaborators, and we consider…
Descriptors: Performance Based Assessment, Student Evaluation, Cooperative Learning, Inferences
Dewit, Ivo; Rohaert, Sarah; Corradi, David – Design and Technology Education, 2021
This study responds to calls to further investigate ways to make feedback more effective for students in the context of higher education. More specifically it scrutinizes the feedback practice, adapted to the exceptional reality of a partly on Campus, partly online semester-long Product-Service System (PSS) design project for first Master students…
Descriptors: Design, Teaching Methods, Feedback (Response), Masters Programs
Zeng, Ziheng; Chaturvedi, Snigdha; Bhat, Suma – International Educational Data Mining Society, 2017
Characterizing the nature of students' affective and emotional states and detecting them is of fundamental importance in online course platforms. In this paper, we study this problem by using discussion forum posts derived from large open online courses. We find that posts identified as encoding confusion are actually manifestations of different…
Descriptors: Online Courses, Large Group Instruction, Educational Technology, Technology Uses in Education
Spante, Maria – International Journal of Information and Learning Technology, 2019
Purpose: The goal to stimulate perspective taking and inference making on social phenomena, such as gender roles in society, has proven to be difficult to achieve in general and in particular for primary school students. Thus, the purpose of this paper is to develop creative models and concepts for learning that provide guidance addressing these…
Descriptors: Story Telling, Creative Activities, Video Technology, International Cooperation
Batardière, Marie-Thérèse; Helm, Francesca – Research-publishing.net, 2016
This paper reports on two distinct models of telecollaboration--the Soliya Connect Program, a synchronous Computer Mediated Communication (CMC) project, and the Intercultural Franco-Irish Exchange, an asynchronous CMC project--which seek to provide students with a learning space to promote a more politically engaged and reflective pedagogy…
Descriptors: Intermode Differences, Computer Mediated Communication, Synchronous Communication, Intercultural Communication

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