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Villanueva, Ana; Liu, Ziyi; Kitaguchi, Yoshimasa; Zhu, Zhengzhe; Peppler, Kylie; Redick, Thomas; Ramani, Karthik – International Journal of Educational Technology in Higher Education, 2021
Augmented reality (AR) is a unique, hands-on tool to deliver information. However, its educational value has been mainly demonstrated empirically so far. In this paper, we present a modeling approach to provide users with mastery of a skill, using AR learning content to implement an educational curriculum. We illustrate the potential of this…
Descriptors: Simulated Environment, Experiential Learning, Mastery Learning, Curriculum Implementation
Smalley, Christopher – ProQuest LLC, 2014
The purpose of this study was to compare elementary classroom teachers' actual practice and perceived importance of English Language Arts professional development in five professional development dimensions: alignment, content and modeling, active learning, collaboration, and follow-up, in high and low mastery, low needs schools. The schools…
Descriptors: Elementary School Teachers, Educational Practices, Language Arts, Professional Development
Barrett, Sharon Kebschull; Ableidinger, Joe – Public Impact, 2013
When Rocketship Education, a pioneering, rapidly expanding charter school network, looked at its results, it could have rested on its laurels. With seven schools in California together ranking as the top public school system for low-income elementary students, Rocketship had proof that its blended-learning model--combining online learning with…
Descriptors: Case Studies, Charter Schools, Educational Innovation, Blended Learning