Descriptor
| Educational Environment | 2 |
| Games | 2 |
| Heuristics | 2 |
| Knowledge Representation | 2 |
| Management Games | 2 |
| Models | 2 |
| Problem Solving | 2 |
| Decision Making | 1 |
| Epistemology | 1 |
| Learning Strategies | 1 |
| Methods | 1 |
| More ▼ | |
Source
| Simulation & Gaming | 2 |
Publication Type
| Journal Articles | 2 |
| Reports - Evaluative | 2 |
| Information Analyses | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Peer reviewedKlabbers, Jan H. G. – Simulation & Gaming, 1996
Gaming is discussed against a background of rationalist and historicist traditions of reality; trivial and nontrivial machine models of problem solving; and rigid-rule and free-form games. (JKP)
Descriptors: Decision Making, Educational Environment, Games, Heuristics
Peer reviewedLaw-Yone, Hubert – Simulation & Gaming, 1996
Critically analyzes an article by Jan Klabbers, focusing on methodological, epistemological, and ontological viewpoints. Examines the reasoning process whereby the actor approach model of learning environments is derived from the machine approach model; looks at claims of differentiation between rationalism and historicism, and the distinction…
Descriptors: Educational Environment, Epistemology, Games, Heuristics


