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Chun-Chun Chang; Gwo-Jen Hwang; Liang-Shiou Ou – Journal of Computer Assisted Learning, 2025
Background: Health education aims to encourage individuals to voluntarily take action to improve their health. Throughout this process, adult learners can make informed decisions to change their behaviours and enhance their well-being. In medical institutions, employing appropriate instructional strategies to facilitate changes in health…
Descriptors: Patients, Cognitive Processes, Robotics, Patient Education
Julius Moritz Meier; Peter Hesse; Stephan Abele; Alexander Renkl; Inga Glogger-Frey – Journal of Computer Assisted Learning, 2024
Background: In example-based learning, examples are often combined with generative activities, such as comparative self-explanations of example cases. Comparisons induce heavy demands on working memory, especially in complex domains. Hence, only stronger learners may benefit from comparative self-explanations. While static text-based examples can…
Descriptors: Video Technology, Models, Cues, Problem Solving
Shu-Fang Hsieh; Gwo-Jen Hwang – Journal of Computer Assisted Learning, 2025
Background: While both Content and Language Integrated Learning (CLIL) and Digital Game-Based Learning (DGBL) are widely recognised as effective methods to enhance bilingual education, their combination often leads to cognitive overload and fragmented learning experiences. In Taiwan's bilingual education context, where integrating English into…
Descriptors: Concept Mapping, Content and Language Integrated Learning, Computer Games, Educational Games
Cojean, Salomé; Jamet, Eric – Journal of Computer Assisted Learning, 2018
Information seeking (IS) has become a critical activity in video-based environments. Up to now, the effects of support on information seeking (i.e., scaffolding) have seldom been assessed. The twofold aim of the current study was to (a) assess the effects of scaffolding on IS in videos and (b) determine the characteristics of the users' mental…
Descriptors: Scaffolding (Teaching Technique), Information Seeking, Video Technology, Technology Uses in Education
Peer reviewedLinard, M. – Journal of Computer Assisted Learning, 1995
Describes the difference between mediation and "mediatisation." Suggests the need for a paradigm shift away from the computational model of knowledge as pure information processing and task-centered problem solving to a more contextualist, sociointeractional, constructivist, user-centered model of cognition. (Author/AEF)
Descriptors: Cognitive Processes, Constructivism (Learning), Educational Development, Information Processing
Peer reviewedWild, M. – Journal of Computer Assisted Learning, 1996
Examines the place of mental models in the process of knowledge construction, particularly by the relationship between mental models and computer models in that process. Analyzes and discusses children's use of spreadsheets to build their own computer models. Suggests that the process of building models on a computer may provide direct support to…
Descriptors: Cognitive Processes, Cognitive Structures, Computer Uses in Education, Elementary Education
Peer reviewedWheeler, Steve; Waite, S. J.; Bromfield, C. – Journal of Computer Assisted Learning, 2002
Reports on a pilot study that investigated the creative impact of information and communication technology (ICT) in a grade 6 class in England. Presents a model of creativity that includes problem solving, creative cognition, and social interaction; and discusses the creation of personal Web pages. (Author/LRW)
Descriptors: Cognitive Processes, Creative Thinking, Creativity, Educational Technology

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