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Tan, Hongye; Wang, Chong; Duan, Qinglong; Lu, Yu; Zhang, Hu; Li, Ru – Interactive Learning Environments, 2023
Automatic short answer grading (ASAG) is a challenging task that aims to predict a score for a given student response. Previous works on ASAG mainly use nonneural or neural methods. However, the former depends on handcrafted features and is limited by its inflexibility and high cost, and the latter ignores global word cooccurrence in a corpus and…
Descriptors: Automation, Grading, Computer Assisted Testing, Graphs
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Jing Chen; Bei Fang; Hao Zhang; Xia Xue – Interactive Learning Environments, 2024
High dropout rate exists universally in massive open online courses (MOOCs) due to the separation of teachers and learners in space and time. Dropout prediction using the machine learning method is an extremely important prerequisite to identify potential at-risk learners to improve learning. It has attracted much attention and there have emerged…
Descriptors: MOOCs, Potential Dropouts, Prediction, Artificial Intelligence
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Zhang, Lishan; Huang, Yuwei; Yang, Xi; Yu, Shengquan; Zhuang, Fuzhen – Interactive Learning Environments, 2022
Automatic short-answer grading has been studied for more than a decade. The technique has been used for implementing auto assessment as well as building the assessor module for intelligent tutoring systems. Many early works automatically grade mainly based on the similarity between a student answer and the reference answer to the question. This…
Descriptors: Automation, Grading, Models, Artificial Intelligence
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Troussas, Christos; Giannakas, Filippos; Sgouropoulou, Cleo; Voyiatzis, Ioannis – Interactive Learning Environments, 2023
Computer-Supported Collaborative Learning is a promising innovation that ameliorates tutoring through modern technologies. However, the way of recommending collaborative activities to learners, by taking into account their learning needs and preferences, is an important issue of increasing interest. In this context, this paper presents a framework…
Descriptors: Computer Assisted Instruction, Cognitive Style, Cooperative Learning, Models
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Rosmansyah, Yusep; Putro, Budi Laksono; Putri, Atina; Utomo, Nur Budi; Suhardi – Interactive Learning Environments, 2023
In this article, smart learning environment (SLE) is defined as a hybrid learning system that provides learners and other stakeholders with a joyful learning process while achieving learning outcomes as a result of the employed intelligent tools and techniques. From literature study, existing SLE models and frameworks are difficult to understand…
Descriptors: Electronic Learning, Artificial Intelligence, Educational Technology, Technology Uses in Education
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John S. Y. Lee; Chak Yan Yeung; Zhenqun Yang – Interactive Learning Environments, 2024
A text recommendation system helps language learners find suitable reading materials. Similar to graded readers, most systems assign difficulty levels or school grades to the documents in their database, and then identify the documents that best match the language proficiency of the learner. This graded approach has two main limitations. First,…
Descriptors: Artificial Intelligence, Intelligent Tutoring Systems, Second Language Learning, Language Acquisition
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Guiqin Liang; Chunsong Jiang; Qiuzhe Ping; Xinyi Jiang – Interactive Learning Environments, 2024
With long-term impact of COVID-19 on education, online interactive live courses have been an effective method to keep learning and teaching from being interrupted, attracting more and more attention due to their synchronous and real-time interaction. However, there is no suitable method for predicting academic performance for students…
Descriptors: Academic Achievement, Prediction, Engineering Education, Online Courses
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Umer, Rahila; Susnjak, Teo; Mathrani, Anuradha; Suriadi, Lim – Interactive Learning Environments, 2023
Predictive models on students' academic performance can be built by using historical data for modelling students' learning behaviour. Such models can be employed in educational settings to determine how new students will perform and in predicting whether these students should be classed as at-risk of failing a course. Stakeholders can use…
Descriptors: Prediction, Student Behavior, Models, Academic Achievement
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Çelikbilek, Yakup; Adigüzel Tüylü, Ayse Nur – Interactive Learning Environments, 2022
Institutions and universities have started using e-learning systems to reach the potential students from all over the world by decreasing costs of investments. The speed of technological developments increases the importance of e-learning systems and their technology-based components. E-learning systems also decrease the costs of both institutions…
Descriptors: Electronic Learning, Technology Uses in Education, Distance Education, Artificial Intelligence
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Chen-Chen Liu; Hai-Jie Wang; Dan Wang; Yun-Fang Tu; Gwo-Jen Hwang; Youmei Wang – Interactive Learning Environments, 2024
Teachers' instructional design skills influence their teaching practices and student learning performances. However, researchers have found that the traditional one-to-many model of preservice teacher education prevents preservice teachers from receiving timely and individualized feedback, making it difficult to fill in theoretical knowledge gaps…
Descriptors: Preservice Teachers, Instructional Design, Teaching Skills, Knowledge Level
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Radosavljevic, Vitomir; Radosavljevic, Slavica; Jelic, Gordana – Interactive Learning Environments, 2022
This paper introduces the smart classroom learning model based on the concept of ambient intelligence. By analyzing a smart classroom, the ambient intelligence system detects a student and determines their level of fatigue based on the data about their previous daily academic activities. This information is then used to assign the student the…
Descriptors: Virtual Classrooms, Educational Technology, Technology Uses in Education, Artificial Intelligence
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Gang Lei – Interactive Learning Environments, 2024
With the emergence of the Industrial Revolution 4.0, modern technologies such as cloud computing, artificial intelligence, and big data are profoundly transforming the education ecosystem. The development of education is not only faced with huge challenges but also contains rare opportunities. New concepts such as deep learning, adaptive learning,…
Descriptors: Educational Technology, Artificial Intelligence, Blended Learning, Data
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Pooja Rana; Mithilesh Kumar Dubey; Lovi Raj Gupta; Amit Kumar Thakur – Interactive Learning Environments, 2024
In recent years, the system of student learning and academic emotions has been taken seriously to re-engineer the teaching-learning process at all levels of education. This research paper considers both aspects of assessing the translation of knowledge i.e. qualitative and quantitative. In the current scenario, quantitative and qualitative…
Descriptors: Educational Assessment, Outcomes of Education, Models, Evaluation Methods
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Zoran Sevarac; Jelena Jovanovic; Vladan Devedzic; Bojan Tomic – Interactive Learning Environments, 2023
The paper proposes EXPLODE, a new model of exploratory learning environment for teaching and learning neural networks. The EXPLODE model is about pedagogically instrumenting a software development environment to transform it into an exploratory learning environment for neural networks. Such an environment is particularly aimed for students who are…
Descriptors: Models, Discovery Learning, Artificial Intelligence, Computer Simulation
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Paquette, Luc; Baker, Ryan S. – Interactive Learning Environments, 2019
Learning analytics research has used both knowledge engineering and machine learning methods to model student behaviors within the context of digital learning environments. In this paper, we compare these two approaches, as well as a hybrid approach combining the two types of methods. We illustrate the strengths of each approach in the context of…
Descriptors: Comparative Analysis, Student Behavior, Models, Case Studies
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