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Reimann, Peter; Kickmeier-Rust, Michael; Albert, Dietrich – Computers & Education, 2013
This paper explores the relation between problem solving learning environments (PSLEs) and assessment concepts. The general framework of evidence-centered assessment design is used to describe PSLEs in terms of assessment concepts, and to identify similarities between the process of assessment design and of PSLE design. We use a recently developed…
Descriptors: Teaching Methods, Psychometrics, Problem Solving, Test Theory
van Merrienboer, Jeroen J. G. – Computers & Education, 2013
Most educators claim that problem solving is important, but they take very different perspective on it and there is little agreement on how it should be taught. This article aims to sort out the different perspectives and discusses problem solving as a goal, a method, and a skill. As a goal, problem solving should not be limited to well-structured…
Descriptors: Problem Solving, Instruction, Objectives, Skills
Ifenthaler, Dirk; Seel, Norbert M. – Computers & Education, 2013
In this paper, there will be a particular focus on mental models and their application to inductive reasoning within the realm of instruction. A basic assumption of this study is the observation that the construction of mental models and related reasoning is a slowly developing capability of cognitive systems that emerges effectively with proper…
Descriptors: Cognitive Processes, Teaching Methods, Thinking Skills, Models
Huang, Yueh-Min; Chiu, Po-Sheng; Liu, Tzu-Chien; Chen, Tzung-Shi – Computers & Education, 2011
If ubiquitous learning (u-learning) is to be effectively developed and feasibly applied to education, it is necessary to evaluate its effectiveness. Yet to achieve a sound evaluation, a particular paradigm must be employed to fit the problem domain. Toward this end, the authors of this study have adopted a meaningful learning paradigm. Meaningful…
Descriptors: Models, Evaluation Methods, Teaching Methods, Learning Activities
Dabbagh, Nada; Dass, Susan – Computers & Education, 2013
A comparative analysis of 51 case problems used in five problem-based pedagogical models was conducted to examine whether there are differences in their characteristics and the implications of such differences on the selection and generation of ill-structured case problems. The five pedagogical models were: situated learning, goal-based scenario,…
Descriptors: Problem Based Learning, Teaching Methods, Comparative Analysis, Problem Solving
Jamaludin, Azilawati; Kim, Mi Song; Hung, Wei Loong David – Computers & Education, 2012
Research on learning within interactive play spaces have shown how learning for players is far from merely a matter of acquiring information, but rather their participation and interactions bear upon the enculturation of relevant dispositions, demeanor, and outlook. Not only are players constantly engaged in co-appropriation of knowledge and…
Descriptors: Play, Cognitive Development, Case Studies, Adolescents
Balaban, Igor; Mu, Enrique; Divjak, Blazenka – Computers & Education, 2013
This research has two main goals: to develop an instrument for assessing Electronic Portfolio (ePortfolio) success and to build a corresponding ePortfolio success model using DeLone and McLean's information systems success model as the theoretical framework. For this purpose, we developed an ePortfolio success measurement instrument and structural…
Descriptors: Information Technology, Portfolios (Background Materials), Information Systems, Systems Approach
Ortegren, Hans – Computers & Education, 2012
In this case study of forms 7-9 in a Swedish school, the subject conceptions of and teaching practices in art subjects of schoolteachers and pupils are studied, in particular with regard to digital media. How the core content of a subject is conceived is compared to the importance of digital media in the teaching practice. For three years a class…
Descriptors: Models, Art Education, Teaching Methods, Students
McKenzie, Wendy A.; Perini, Eloise; Rohlf, Vanessa; Toukhsati, Samia; Conduit, Russell; Sanson, Gordon – Computers & Education, 2013
A blended learning model was developed to enhance lecture delivery in a large, diverse introductory psychology unit, introducing the use of an online, personalized learning system for lecture preparation and using lecture time to extend students' understanding. Changes to the assessment included diagnostic, formative and summative online quizzes.…
Descriptors: Learner Engagement, Tests, Psychology, Blended Learning
Panjaburee, Patcharin; Hwang, Gwo-Jen; Triampo, Wannapong; Shih, Bo-Ying – Computers & Education, 2010
With the popularization of computer and communication technologies, researchers have attempted to develop computer-assisted testing and diagnostic systems to help students improve their learning performance on the Internet. In developing a diagnostic system for detecting students' learning problems, it is difficult for individual teachers to…
Descriptors: Learning Problems, Test Items, Testing, Teaching Methods
Barbalios, N.; Ioannidou, I.; Tzionas, P.; Paraskeuopoulos, S. – Computers & Education, 2013
This paper introduces a realistic 3D model supported virtual environment for environmental education, that highlights the importance of water resource sharing by focusing on the tragedy of the commons dilemma. The proposed virtual environment entails simulations that are controlled by a multi-agent simulation model of a real ecosystem consisting…
Descriptors: Virtual Classrooms, Ecology, Environmental Education, Natural Resources
Graham, Charles R. – Computers & Education, 2011
The technological pedagogical content knowledge (TPACK) framework is increasing in use by educational technology researchers around the world who are interested in issues related to technology integration. Much that is good can be found in the TPACK framework; however considerable theoretical work needs to be done if TPACK research is to cohere…
Descriptors: Technology Integration, Educational Technology, Pedagogical Content Knowledge, Researchers
Lin, Wen-Shan; Wang, Chun-Hsien – Computers & Education, 2012
The objective of this study is to propose a research framework that investigates the relation between perceived fit and system factors that can motivate learners in continuing utilizing an e-learning system in blended learning instruction. As learners have the face-to-face learning opportunity in interacting with lecturers, the study aims at…
Descriptors: Electronic Learning, Blended Learning, Focus Groups, Online Courses
Comparing E-Learning Tools' Success: The Case of Instructor-Student Interactive vs. Self-Paced Tools
Hsieh, Po-An J.; Cho, Vincent – Computers & Education, 2011
e-Learning tools have profoundly transformed modern pedagogical approaches. Vendors provide different types of systems, such as self-paced (SP) and instructor-student interactive (ISI) e-Learning tools. Although both types of tools represent promising solutions to facilitate the learning process, it is important to theoretically identify a…
Descriptors: Information Systems, Electronic Learning, Foreign Countries, Teaching Methods
Burguillo, Juan C. – Computers & Education, 2010
This paper introduces a framework for using Game Theory tournaments as a base to implement Competition-based Learning (CnBL), together with other classical learning techniques, to motivate the students and increase their learning performance. The paper also presents a description of the learning activities performed along the past ten years of a…
Descriptors: Feedback (Response), Game Theory, Motivation, Competition

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