Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 3 |
| Since 2017 (last 10 years) | 3 |
| Since 2007 (last 20 years) | 3 |
Descriptor
| Models | 3 |
| Natural Language Processing | 3 |
| Artificial Intelligence | 2 |
| Prediction | 2 |
| Accuracy | 1 |
| Automation | 1 |
| Classroom Communication | 1 |
| Discourse Analysis | 1 |
| Educational Innovation | 1 |
| Educational Technology | 1 |
| Ethics | 1 |
| More ▼ | |
Source
| British Journal of… | 3 |
Author
| Azevedo, Roger | 1 |
| Deliang Wang | 1 |
| Dragan Gaševic | 1 |
| Emerson, Andrew | 1 |
| Gaowei Chen | 1 |
| Guanliang Chen | 1 |
| Lele Sha | 1 |
| Lester, James | 1 |
| Linxuan Zhao | 1 |
| Lixiang Yan | 1 |
| Min, Wookhee | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 3 |
| Reports - Research | 3 |
| Tests/Questionnaires | 1 |
Education Level
| Higher Education | 2 |
| Postsecondary Education | 2 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Lixiang Yan; Lele Sha; Linxuan Zhao; Yuheng Li; Roberto Martinez-Maldonado; Guanliang Chen; Xinyu Li; Yueqiao Jin; Dragan Gaševic – British Journal of Educational Technology, 2024
Educational technology innovations leveraging large language models (LLMs) have shown the potential to automate the laborious process of generating and analysing textual content. While various innovations have been developed to automate a range of educational tasks (eg, question generation, feedback provision, and essay grading), there are…
Descriptors: Educational Technology, Artificial Intelligence, Natural Language Processing, Educational Innovation
Deliang Wang; Gaowei Chen – British Journal of Educational Technology, 2025
Classroom dialogue is crucial for effective teaching and learning, prompting many professional development (PD) programs to focus on dialogic pedagogy. Traditionally, these programs rely on manual analysis of classroom practices, which limits timely feedback to teachers. To address this, artificial intelligence (AI) has been employed for rapid…
Descriptors: Classroom Communication, Artificial Intelligence, Technology Uses in Education, Models
Emerson, Andrew; Min, Wookhee; Azevedo, Roger; Lester, James – British Journal of Educational Technology, 2023
Game-based learning environments hold significant promise for facilitating learning experiences that are both effective and engaging. To support individualised learning and support proactive scaffolding when students are struggling, game-based learning environments should be able to accurately predict student knowledge at early points in students'…
Descriptors: Game Based Learning, Natural Language Processing, Prediction, Student Evaluation

Peer reviewed
Direct link
